15 Commits

Author SHA1 Message Date
sapier
71187f5d33 Update comments to improve eclipse koneki integration 2013-12-01 11:50:07 +01:00
sapier
ede5bc9ca1 Add missing attention watch callback 2013-11-30 22:38:20 +01:00
sapier
916ddcba93 Replace state specific entity support by switchable graphics
Change dynamic_data now containing pointer to current state instead of name
Remove __<state> suffix for all entities
2013-09-18 19:42:57 +02:00
sapier
a6be90c4fa Fix bug enemys not detected due to missing parameters 2013-08-28 13:28:00 +02:00
sapier
cf65633344 Add check if any of mobs tables exist prior overwriting them on startup 2013-08-21 19:40:14 +02:00
sapier
3e5db2d623 Fix crash with enabled faction handling 2013-08-20 20:50:02 +02:00
sapier
7100febaca add differentiation between enemy attention drawers and friendly ones 2013-07-30 19:08:05 +02:00
sapier
5d48fbcfee Removed env reference
Added support for animation speed changing (requires core patch)
2013-05-26 13:35:33 +02:00
sapier
b0a1254e16 cleanup doxygen comments 2013-04-28 14:09:30 +02:00
sapier
93d0d056bb fix bug mobf crashing on attempt to set attention for mobf without attention settings 2013-04-18 22:27:51 +02:00
sapier
0cd3f6b109 fix some bugs due to deprecated "angryness" 2013-04-16 22:51:03 +02:00
sapier
c31e9aeac5 fix attention based fighting 2013-04-14 11:36:34 +02:00
sapier
d9d96f764c fix crash if object isn't a luaentity or player ... not quite sure how
this can happen
2013-04-07 16:44:23 +02:00
sapier
42b2ee3a9f make own view angle and remote view work
fix bugs
2013-04-05 23:08:01 +02:00
sapier
d251d9b51e add new attention system
-support mobs facing player as first escalation level
-improove target selection (view angel, hear distance, remote view)
2013-04-04 22:13:49 +02:00