sapier
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71187f5d33
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Update comments to improve eclipse koneki integration
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2013-12-01 11:50:07 +01:00 |
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sapier
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ede5bc9ca1
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Add missing attention watch callback
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2013-11-30 22:38:20 +01:00 |
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sapier
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916ddcba93
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Replace state specific entity support by switchable graphics
Change dynamic_data now containing pointer to current state instead of name
Remove __<state> suffix for all entities
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2013-09-18 19:42:57 +02:00 |
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sapier
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a6be90c4fa
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Fix bug enemys not detected due to missing parameters
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2013-08-28 13:28:00 +02:00 |
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sapier
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cf65633344
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Add check if any of mobs tables exist prior overwriting them on startup
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2013-08-21 19:40:14 +02:00 |
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sapier
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3e5db2d623
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Fix crash with enabled faction handling
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2013-08-20 20:50:02 +02:00 |
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sapier
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7100febaca
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add differentiation between enemy attention drawers and friendly ones
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2013-07-30 19:08:05 +02:00 |
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sapier
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5d48fbcfee
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Removed env reference
Added support for animation speed changing (requires core patch)
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2013-05-26 13:35:33 +02:00 |
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sapier
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b0a1254e16
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cleanup doxygen comments
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2013-04-28 14:09:30 +02:00 |
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sapier
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93d0d056bb
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fix bug mobf crashing on attempt to set attention for mobf without attention settings
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2013-04-18 22:27:51 +02:00 |
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sapier
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0cd3f6b109
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fix some bugs due to deprecated "angryness"
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2013-04-16 22:51:03 +02:00 |
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sapier
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c31e9aeac5
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fix attention based fighting
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2013-04-14 11:36:34 +02:00 |
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sapier
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d9d96f764c
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fix crash if object isn't a luaentity or player ... not quite sure how
this can happen
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2013-04-07 16:44:23 +02:00 |
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sapier
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42b2ee3a9f
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make own view angle and remote view work
fix bugs
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2013-04-05 23:08:01 +02:00 |
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sapier
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d251d9b51e
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add new attention system
-support mobs facing player as first escalation level
-improove target selection (view angel, hear distance, remote view)
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2013-04-04 22:13:49 +02:00 |
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