21 Commits

Author SHA1 Message Date
sapier
b0a1254e16 cleanup doxygen comments 2013-04-28 14:09:30 +02:00
sapier
9f0b616c49 fix bug orientation updated over and over again if mob standing at target 2013-04-20 16:56:48 +02:00
sapier
52a8fc9473 add set_target to specify movement gen target
returns true/false if successfully set
2013-04-14 18:12:33 +02:00
sapier
f14cb119b8 add support for position targets
fix teleporting into solid ground on "big" mobs
2013-02-10 16:26:44 +00:00
sapier
6fb42d801e fix bug flying mobs that have reached their target in air
fix bug target not overriding return to spawnpoint
2013-02-05 21:15:38 +00:00
sapier
ec133db0ad add assert in case of invalid parameters for mgen_follow state identification 2013-02-03 23:15:20 +00:00
sapier
34b2848624 add function to calculate scalar speed 2013-02-03 19:27:57 +00:00
sapier
f0162622c8 on error removal store playerspawned mobs for later recovery 2013-01-31 19:36:07 +00:00
sapier
8378497d02 merge from main 2013-01-28 20:05:58 +00:00
sapier
6d19e80d8e fix crash on wolf teleport 2013-01-27 18:49:38 +00:00
sapier
ba706bb34e Documentation fixes for 2.0.0 2013-01-27 18:07:02 +00:00
sapier
c9255be5a4 Animals Modpack 1.9.15
-whitespace and comment corrections
-add remove mob reason logging support
-improve startup messages of mods
2013-01-27 02:01:56 +00:00
sapier
094f2822c0 Updates for 1.9.14
-fix crash when trying to access empty movgen
-fix old default movgen definition was still used instead of default state
 movgen in state change handling
-fixed deer model flying when lying
-fix crash in changestate
-fixed bug mobs disapearing as soon as attacking if spawned in slightly wrong
 positions
-fixed boombomb and npc to use current api
-added big_red mesh
-fixed big_red not being agressive
-fixed wolf missing combat movegen
-added backtrace support
2013-01-25 23:07:21 +00:00
sapier
f221c919e3 -fix bug tamed wolf removed immediatly
-fix bug ostich_f can't be spawned
-revert accidentaly changed wolf to be not agressive
-fix mobs following don't jump
-fix height level check for flying mobs not working
-stop movement of inactive mobs
2013-01-20 13:29:25 +00:00
sapier
6c2ab86640 added mob_ostrich
improved ride support
added saddle to animalmaterials
2013-01-09 20:22:56 +00:00
sapier
34381b1cba -fixed punch mob not pushing back animals correctly
-fixed mobs don't respawn within torch ...
-fixed crash on show npc inventory due to changed api
-fixed drop avoidance not working if dropping to water (due to another fix)
-improve house spawning
2013-01-09 00:13:57 +00:00
sapier
8e08bb080a Animals Modpack 1.9.11
-added calf mesh
-added rat mesh
-replaced .x meshes by .b3d meshes
-fixed bug 3d inventory mob not facing player correctly
-fixed crash in random drop handling with incorrect dynamic_data
-mobs will face player on combat now
-improved follow behaviour (you can't get away that easy anymore)
-reduced damage done by mobs
2013-01-06 02:06:04 +00:00
sapier
111cb50a12 Animals Modpack 1.9.5
-fixed height level controling for fish and gulls (has been brocken for ages)
-added spawner based spawning for any abm based spawning
-"default" state is now mandatory for any mob!
2012-12-30 01:03:09 +00:00
sapier
9c9aae30d2 Updated to 1.9.3
-added lots of security checks to callback handlers
-added new tracing facilitys mobf_core and mobf_core_helper
-fixed additional bugs in entity replacement code of state changer
-fixed bug mobf crashing on no good position beeing known for mob when needed
2012-12-27 15:50:33 +00:00
sapier
b9e71ba242 updated to 1.4.6 2012-09-26 22:00:00 +02:00
sapier
c79367b3e6 Animals Modpack 1.4.5 2012-09-19 23:30:14 +02:00