28 Commits

Author SHA1 Message Date
sapier
5b7b9f45e5 Move resources to animalmaterials modpack 2014-08-11 19:03:09 +02:00
sapier
560ca1fee8 Merge 2.4 to master 2014-08-10 22:29:54 +02:00
sapier
33bf2d2f5b Fix issue mgen_probab not moving mobs having jumped up a level 2014-07-12 20:17:01 +02:00
sapier
2f009a3572 Add some missing information to spawn_data 2013-12-10 18:33:33 +01:00
sapier
44ff7e04a9 Switch to adv_spawning (old spawning is declared DEPRECATED as of now) 2013-12-08 11:51:55 +01:00
sapier
71187f5d33 Update comments to improve eclipse koneki integration 2013-12-01 11:50:07 +01:00
sapier
9b9f3ce728 Fix surface check not returning sane values if mob doesn't specify a preferred env 2013-11-28 08:44:27 +01:00
sapier
0ec590b5b9 Replace old pos_is_ok by pos_quality for height level control
Add short quality dump function
Whitespace fixes
2013-11-27 22:10:21 +01:00
sapier
bf73e7dc53 Improove position good check for flying mobs
Add deep_water environment
2013-10-03 19:43:04 +02:00
sapier
f2606e1349 Fix doxygen documentation 2013-09-01 09:16:23 +02:00
sapier
a6be90c4fa Fix bug enemys not detected due to missing parameters 2013-08-28 13:28:00 +02:00
sapier
cf65633344 Add check if any of mobs tables exist prior overwriting them on startup 2013-08-21 19:40:14 +02:00
sapier
eea475373d Add information about mob center surface and geometry
Add state evaluation function
Switch get_suitable_pos_same_level to new advanced position state mechanism
Add predefined state check limits
2013-08-18 00:41:03 +02:00
sapier
00942dc441 fix detailed position state
fix inlcude order to allow mobf_print in debug_trace
2013-08-17 12:51:59 +02:00
sapier
9f7dfb24b3 Add advanced position state evaluation 2013-08-17 11:47:02 +02:00
sapier
5d48fbcfee Removed env reference
Added support for animation speed changing (requires core patch)
2013-05-26 13:35:33 +02:00
sapier
021c8b9285 fix spawnpoint if having corrected y value on activate 2013-02-05 21:16:43 +00:00
sapier
ba706bb34e Documentation fixes for 2.0.0 2013-01-27 18:07:02 +00:00
sapier
f221c919e3 -fix bug tamed wolf removed immediatly
-fix bug ostich_f can't be spawned
-revert accidentaly changed wolf to be not agressive
-fix mobs following don't jump
-fix height level check for flying mobs not working
-stop movement of inactive mobs
2013-01-20 13:29:25 +00:00
sapier
b63fff1531 Animals Modpack 1.9.12 release
-fixed boombomb still using abm based spawner
-added deer compatibility entity
-fixed crash on listactivemobs
-fixed crash with secondary spawning enabled
-fixed wrong env state shown on rightclick
2013-01-19 13:50:54 +00:00
sapier
897f0c3580 improve collision checking for pos_is_ok 2013-01-10 20:44:38 +00:00
sapier
34381b1cba -fixed punch mob not pushing back animals correctly
-fixed mobs don't respawn within torch ...
-fixed crash on show npc inventory due to changed api
-fixed drop avoidance not working if dropping to water (due to another fix)
-improve house spawning
2013-01-09 00:13:57 +00:00
sapier
95ae35100f -rename debug class to avoid naming conflicts
-improve environment definition
-add ride support (experimental no mob using it by now)
2013-01-06 23:25:30 +00:00
sapier
14f8a7d6bf Animals Modpack 1.9.10
-fixed group support for mobs
-fixed sun damage handler resetting animation to "stand"
-fix orientation not updated correct for mobs following new default state schema
-fixed bug 2d sprites not shown correctly
-fixed doku
-added support for upright sprites
-added 3d mesh model for dm
-added 3d mesh models for chicken
-added sounds for some mod
-added license information
-added support for mobf without fire mod
-added non inventory_plus settings gui (requres core patch)
-replaced custom debug chatcommand handlers by official minetest ones
2013-01-04 23:49:58 +00:00
sapier
1df4717259 Animals Modpack 1.9.7
-fixed bug big_willow spawner not enabled
-fixed bug steer not using big_willow spawner
-make mobs more smart in avoiding dropping
-make mobs more smart in avoiding falling into water
2012-12-31 04:36:27 +00:00
sapier
111cb50a12 Animals Modpack 1.9.5
-fixed height level controling for fish and gulls (has been brocken for ages)
-added spawner based spawning for any abm based spawning
-"default" state is now mandatory for any mob!
2012-12-30 01:03:09 +00:00
Sapier
c32edcf18a Update to version 1.9.0 2012-12-25 18:18:38 +00:00
sapier
c79367b3e6 Animals Modpack 1.4.5 2012-09-19 23:30:14 +02:00