Fix mob view not beeing updated in 2d mode
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@ -230,8 +230,13 @@ function graphics.set_animation(entity,name)
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if name == "burning" then
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entity.object:setsprite({x=0,y=1}, 1, 0, true)
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return
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end
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--fallback
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entity.object:setsprite({x=0,y=0}, 1, 0, true)
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return
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end
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