Fix barn to work with new non state suffix entities
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@ -14,7 +14,7 @@
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-- Contact sapier a t gmx net
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-------------------------------------------------------------------------------
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minetest.log("action","MOD: barn mod loading ...")
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local version = "0.0.10"
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local version = "0.0.11"
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local modpath = minetest.get_modpath("barn")
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@ -150,7 +150,7 @@ function breed(breedpairs,self,now)
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local result = breedpairs[math.random(3,4)]
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local breeded = minetest.add_entity(pos_to_breed ,result .. "__default")
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local breeded = minetest.add_entity(pos_to_breed ,result)
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local breeded_lua = breeded:get_luaentity()
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breeded_lua.dynamic_data.spawning.player_spawned = true
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