chances and add a shortguide
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README.md
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README.md
@ -57,6 +57,7 @@ https://forum.minetest.net/viewtopic.php?t=628
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mobs redo (an old version with elements from adventuretestgame)
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https://forum.minetest.net/viewtopic.php?t=9917
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https://forum.minetest.net/viewtopic.php?f=15&t=9184
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pipeworks
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https://forum.minetest.net/viewtopic.php?t=2155
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@ -78,3 +79,95 @@ https://forum.minetest.net/viewtopic.php?id=2344
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zcg
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https://forum.minetest.net/viewtopic.php?id=5564
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************************************************
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Important notices and short game guide:
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************************************************
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-- Its a game, so you must install it in the gamefolder not the modfolder.
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-- be sure that the Minetest.conf file in the maindirectory of minetest dosnt have any parameter who are in conflict with the conf- file from hadesdirectory. exp. Mapgenparameters or stuff like " give_initial_stuff = false " - because the parameter of the main conf file overwrite the hades conf file parameter, and this can have some unwelcome effects
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-- Minetest Hades its developed for Mapgen V6.
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-- Minetest Hades is a litlebit different to the original Minetest.. there only 1 Biome ..with the focus on terraforming.. not everyone will like it... but maybe there are some freaks outthere
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-- Its still under develop cause im never fully satisfied... but its now on a playable status, so i think i can share it. (Its my first game, im still learning)
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-- There will be lags. The game need some time for calculating the fluids and the lavacooling when you entered a new area but after a while the lags will gone. (more caves = more lags)
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-- Take another mapsheed if you spawn into lava.
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-- some lava and waterblobs dosnt flow, sorry about that.
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-- ext. mods can make some troubles cause there are many chances on default
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Backgroundstory:
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Youre colonyship was crashed on planet Hades. Hades is a very young planet and characterized by highly vulcanic activitys and a lot of fertile ash. Asteroids have brought some water on Hades
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So there are the basics for life and you just must help them to get the nature going, make the planet habitable and survive
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Not every colonist has duly arrived... the most of them have been mutated and strayed around the planet... but for some unknown reason they dosnt suffer water.
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Hades wasnt unpeopled ..there are creatures and most of them live in the underground and darkness.
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How to start:
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youre crashed on Hades with the following items: 1 ironpike, 12 apples, 1 walllamp and a stick.
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At first u should look up to be sure that no lava is flowing down on you.
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Next you should dig some stone to craft a stonesword with the stick... once the lags allow it.
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Now explore the area and search for some water.
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Dig some stone and ash to craft fertile sand and place it in neighbor to water to become dirt
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Take a dirt and a apple to craft a sapling.. plant the sapling on dirt to become wood and leaves from the tree.
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Make more dirt and place it above the water.
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((Sometimes the soil dry out, when you leave the area, when is placed on waterlevel - so is better to place the dirt one node above the waterlevel. Then should it not happen))
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Take 2 mossy stone (near water) and a dirt to craft grass
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Grass + dirt = junglegrass
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Dig the grass and the junglegrass to became some seeds.
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Plant the seeds on the soiled dirt that you have placed over the Watersource.
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and now survive with the craftingguide.
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Things you should know:
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-- fire disabled (deleted)
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-- Flowing water turns lavasource into watersource and flowing lava into vulcanic gravel
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-- Vulcanic gravel can only dig by a shovel.(no falling node).
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-- 9 leaves can be craft to 3 dirt
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-- mobs spawn on stone, ash and tuff
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-- Ash turn into clay if it have contact to water.
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-- Ash also turn into fertile sand if they are leaves nearly.
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-- Cobble turns into mossycobble if it have contact to water... and mosslycobble turns into gravel if it have contact to flowing water.
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-- Tuff is too breakable for tools so it will not be in the group stone
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-- There are no buckets in Hades, so you need a waterpump to spread water.
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-- bellow -500 you can build a marblefactory. Chondrit turns into marble if it is bellow -500 and it must be in nearly of 4 nodes to lava and it also must have directly contact to water.
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-- Vulcanic gravel turns into obsidian bellow -1000 it must have directly contact to lava and water must be nearly.
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-- weak torches can be upgrade with a string to brigth torches
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-- you need nails to build ladders.
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-- Plants grow with ligthbrigthness of 8 instead of 13. Undergroundfarming allowed.
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-- 2 emerald = 1 sapphire, 2 sapphire = 1 ruby, 2 ruby = 1 diamond.
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-- sugarcane spawns in the near of papyrus it dosnt need water to grow but dirt
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-- fertile sand turns into dirt in the near of 10 nodes to water and directly contact of a dirt.
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-- With the "Staff of Gaia" u can turn following nodes into dirt: "Ash", "fertile Sand", "burned stone", "stone", "cobble", "mossystone", "tuff", "burned tuff","mossytuff","mossycobble"
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-- PaleTreeSaplings can be plant on ash
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-- Cactus grows on ash (fuellvalue(25) between tree(20) and coal(30))
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-- Prismatic furnance is faster than the original furnance
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-- Ores:
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Coal +60
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Iron +- 0
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Copper - 115
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Tin -115
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mese -200
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gold -333
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emerald +20
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sapphire - 300
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ruby -900
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diamond -1200
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max Ore gen on -10'000
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***********************
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A save mining exp:
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w= water
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l= ladder
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o= light
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s= stone
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***********
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ssswlsss
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ssswlsss
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ssswloss
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ssswlsss
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ssswlsss
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ssswssss
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ss w ss
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ss w ss
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Lavasource
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ssssssss
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***********
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sometimes the water stop to flow, dig something next to the water, then the water starts to flow again.
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