crafting: get recipe preview pageble if multiple recipes possible

This commit is contained in:
Alexander Weber 2017-02-24 18:23:03 +01:00
parent e3ac9c275e
commit 8abd9af7c6

View File

@ -5,7 +5,50 @@ local ui_tools = smart_inventory.ui_tools
-----------------------------------------------------
-- Update item informations about the selected item
-----------------------------------------------------
local function on_item_select(state, itemdef, recipe)
local function update_preview(state)
-- adjust selected and enable preview paging buttons
local listentry = state.param.crafting_recipes_preivew_listentry
local selected = state.param.crafting_recipes_preivew_selected
if not listentry.recipes[selected] then
selected = 1
end
state.param.crafting_recipes_preivew_selected = selected
if listentry.recipes[selected-1] then
state:get("preview_prev"):setVisible(true)
else
state:get("preview_prev"):setVisible(false)
end
if listentry.recipes[selected+1] then
state:get("preview_next"):setVisible(true)
else
state:get("preview_next"):setVisible(false)
end
-- create the recipe preview, set right items for groups
local itemdef = listentry.itemdef
local recipe = table.copy(listentry.recipes[selected])
recipe.items = table.copy(recipe.items)
for key, recipe_item in pairs(recipe.items) do
local item = nil
if recipe_item:sub(1, 6) == "group:" then
local itemslist = cache.recipe_items_resolve_group(recipe_item)
for _, item_in_list in pairs(itemslist) do
if state.param.crafting_items_in_inventory[item_in_list.name] then
item = item_in_list.name
break
elseif filter.is_revealed_item(item_in_list.name, player) then
item = item_in_list.name
elseif item == nil then
item = item_in_list.name
end
end
end
if item then
recipe.items[key] = item
end
end
-- update info area
local inf_state = state:get("inf_area"):getContainerState()
if itemdef then
inf_state:get("info1"):setText(itemdef.description)
@ -232,6 +275,20 @@ local function crafting_callback(state)
inf_state:item_image(10.2,0.3, 1, 1, "craft_result",nil):setVisible(false)
inf_area:setVisible(false)
local pr_prev_btn = state:button(6, 3, 1, 0.5, "preview_prev", "<<")
pr_prev_btn:onClick(function(self, state, player)
state.param.crafting_recipes_preivew_selected = state.param.crafting_recipes_preivew_selected -1
update_preview(state)
end)
pr_prev_btn:setVisible(false)
local pr_next_btn = state:button(8, 3, 1, 0.5, "preview_next", ">>")
pr_next_btn:onClick(function(self, state, player)
state.param.crafting_recipes_preivew_selected = state.param.crafting_recipes_preivew_selected +1
update_preview(state)
end)
pr_next_btn:setVisible(false)
local group_sel = state:listbox(10.2, 0.15, 7.6, 3.6, "groups_sel",nil, true)
group_sel:onClick(function(self, state, player)
local selected = self:getSelectedItem()
@ -245,28 +302,9 @@ local function crafting_callback(state)
local grid = smart_inventory.smartfs_elements.buttons_grid(state, 10.25, 5.15, 8 , 4, "buttons_grid", 0.75,0.75)
grid:onClick(function(self, state, index, player)
local listentry = state.param.crafting_craftable_list[index]
local recipe = table.copy(listentry.recipes[1])
recipe.items = table.copy(listentry.recipes[1].items)
for key, recipe_item in pairs(recipe.items) do
local item = nil
if recipe_item:sub(1, 6) == "group:" then
local itemslist = cache.recipe_items_resolve_group(recipe_item)
for _, item_in_list in pairs(itemslist) do
if state.param.crafting_items_in_inventory[item_in_list.name] then
item = item_in_list.name
break
elseif filter.is_revealed_item(item_in_list.name, player) then
item = item_in_list.name
elseif item == nil then
item = item_in_list.name
end
end
end
if item then
recipe.items[key] = item
end
end
on_item_select(state, listentry.itemdef, recipe)
state.param.crafting_recipes_preivew_selected = 1
state.param.crafting_recipes_preivew_listentry = listentry
update_preview(state)
if state:get("inf_area"):getVisible() == false then
state:get("groups_btn"):submit()
end