Update README.md

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bell07 2017-03-11 19:41:09 +01:00 committed by GitHub
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@ -24,8 +24,10 @@ A lookup button is available on already known items to jump to the documntation
## Creative page
The vision is to get items fast searchable and gettable
- 3 dynamic filters + text search field for fast items search
- just click to the item to get it in inventory
- cleanup of inventory trough "delete" field
- just click to the item to get it in inventory
- Grouping out mass-generated shaped nodes to own group to keep klarity. "shape_type" enhancement required.
"shape_type" is implemented already in ![lib_node_shapes modpack](https://forum.minetest.net/viewtopic.php?f=9&t=16740),[carpets](https://github.com/bell07/minetest-carpets). Prepared (locally, not pulled yet till mtg patch is clarified): ts_doors. [minetest_game patch](https://github.com/minetest/minetest_game/pull/1594)
## Player page
The vision is to get all skins and player customizations visual exposed
@ -33,7 +35,7 @@ The vision is to get all skins and player customizations visual exposed
### 3d_armor
In creative mode there are all armor items available for 3d_armor support. The players inventory is not used in this mode. In survival only the armor from players inventory is shown
###Support for skins
### skins
tested with my fork https://github.com/bell07/minetest-skinsdb
But it should be work with any fork that uses skins.skins[] and have *_preview.png files