153 lines
3.9 KiB
Lua
153 lines
3.9 KiB
Lua
-----------------------------------------------------
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-- Operating System class
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-----------------------------------------------------
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local os_class = {}
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os_class.__index = os_class
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laptop.class_lib.os = os_class
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-- Swap the node
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function os_class:swap_node(new_node_name)
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local node = minetest.get_node(self.pos)
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node.name = new_node_name
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minetest.swap_node(self.pos, node)
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end
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-- Power on the system and start the launcher
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function os_class:power_on(new_node_name)
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if new_node_name then
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self:swap_node(new_node_name)
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end
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self:set_app() --launcher
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end
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-- Power on the system / and resume last running app
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function os_class:resume(new_node_name)
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if new_node_name then
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self:swap_node(new_node_name)
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end
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self:set_app(self.appdata.os.current_app)
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end
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-- Power off the system
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function os_class:power_off(new_node_name)
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if new_node_name then
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self:swap_node(new_node_name)
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end
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self.meta:set_string('formspec', "")
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self:save()
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end
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-- Set infotext for system
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function os_class:set_infotext(infotext)
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self.meta:set_string('infotext', infotext)
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end
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-- Save the data
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function os_class:save()
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self.appdata.os.custom_launcher = self.custom_launcher
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self.meta:set_string('laptop_appdata', minetest.serialize(self.appdata))
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end
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-- Get given or current theme
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function os_class:get_theme(theme)
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local theme_sel = theme or self.appdata.os.theme
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local ret = table.copy(laptop.themes.default)
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if theme_sel and laptop.themes[theme_sel] then
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for k,v in pairs(laptop.themes[theme_sel]) do
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ret[k] = v
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end
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ret.name = theme_sel
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else
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ret.name = "default"
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end
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return ret
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end
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-- Set current theme
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function os_class:set_theme(theme)
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if laptop.themes[theme] then
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self.appdata.os.theme = theme
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self.theme = self:get_theme()
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self:save()
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end
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end
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-- Add app to stack (before starting new)
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function os_class:appstack_add(appname)
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table.insert(self.appdata.os.stack, appname)
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end
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-- Get last app from stack
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function os_class:appstack_pop()
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local ret
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if #self.appdata.os.stack > 0 then
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ret = self.appdata.os.stack[#self.appdata.os.stack]
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table.remove(self.appdata.os.stack, #self.appdata.os.stack)
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end
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return ret
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end
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-- Free stack
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function os_class:appstack_free()
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self.appdata.os.stack = {}
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end
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-- Get new app instance
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function os_class:get_app(name)
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local template = laptop.apps[name]
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if not template then
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return
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end
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local app = setmetatable(table.copy(template), laptop.class_lib.app)
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app.name = name
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app.os = self
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return app
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end
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-- Activate the app
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function os_class:set_app(appname)
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local launcher = self.custom_launcher or "launcher"
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local newapp = appname or launcher
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if newapp == launcher then
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self:appstack_free()
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elseif self.appdata.os.current_app and
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self.appdata.os.current_app ~= launcher and
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self.appdata.os.current_app ~= newapp then
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os_class:appstack_add(self.appdata.os.current_app)
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end
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self.appdata.os.current_app = newapp
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local app = self:get_app(newapp)
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self.meta:set_string('formspec', app:get_formspec())
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self:save()
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end
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-- Handle input processing
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function os_class:receive_fields(fields, sender)
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local appname = self.appdata.os.current_app or self.custom_launcher or "launcher"
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local app = self:get_app(appname)
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app:receive_fields(fields, sender)
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self.appdata.os.last_player = sender:get_player_name()
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if self.appdata.os.current_app == appname then
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self.meta:set_string('formspec', app:get_formspec())
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end
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self:save()
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end
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-----------------------------------------------------
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-- Get Operating system object
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-----------------------------------------------------
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function laptop.os_get(pos)
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local self = setmetatable({}, os_class)
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self.__index = os_class
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self.pos = pos
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self.meta = minetest.get_meta(pos)
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self.appdata = minetest.deserialize(self.meta:get_string('laptop_appdata')) or {}
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self.appdata.launcher = self.appdata.launcher or {}
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self.appdata.os = self.appdata.os or {}
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self.appdata.os.stack = self.appdata.os.stack or {}
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self.custom_launcher = self.appdata.os.custom_launcher
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self.theme = self:get_theme()
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return self
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end
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