fixed bug with white pawn move
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c86cdce216
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@ -96,6 +96,25 @@ function realchess.move(data, pos, from_list, from_index, to_list, to_index, _,
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else
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return 0
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end
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-- if x not changed,
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-- ensure that destination cell is empty
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-- elseif x changed one unit left or right
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-- ensure the pawn is killing opponent piece
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-- else
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-- move is not legal - abort
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if from_x == to_x then
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if pieceTo ~= "" then
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return 0
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end
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elseif from_x - 1 == to_x or from_x + 1 == to_x then
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if not pieceTo:find("black") then
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return 0
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end
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else
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return 0
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end
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elseif thisMove == "black" then
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local pawnBlackMove = inv:get_stack(from_list, xy_to_index(from_x, from_y + 1)):get_name()
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-- black pawns can go down only
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