guns/functions.lua

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2018-03-12 21:54:27 -07:00
function guns.register_ammo(modname, ammo)
--Information on amo object
--max_ammo -> The maximum ammo allowed in a stack
--damage -> Damage done on player impace
--effect -> Effect that the ammo has on impact Eg: A rocket exploded
end
function guns.register_part(modname, part)
end
function guns.reguster_scope(modname, scope)
end
function guns.register_gun(modname, gun)
end