Update buildbot
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@ -73,25 +73,19 @@ cd $libdir
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[ -d luajit ] || unzip -o $packagedir/luajit-$luajit_version-static-win32.zip -d luajit
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[ -d leveldb ] || unzip -o $packagedir/libleveldb-$leveldb_version-win32.zip -d leveldb
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# Get minetest
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# Get blockplanet
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cd $builddir
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if [ ! "x$EXISTING_MINETEST_DIR" = "x" ]; then
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ln -s $EXISTING_MINETEST_DIR minetest
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if [ ! "x$EXISTING_BLOCKPLANET_DIR" = "x" ]; then
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ln -s $EXISTING_BLOCKPLANET_DIR blockplanet
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else
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[ -d minetest ] && (cd minetest && git pull) || (git clone https://github.com/minetest/minetest)
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[ -d blockplanet ] && (cd blockplanet && git pull) || (git clone https://github.com/blockplanet/blockplanet)
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fi
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cd minetest
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cd blockplanet
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git_hash=`git show | head -c14 | tail -c7`
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# Get minetest_game
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cd games
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if [ "x$NO_MINETEST_GAME" = "x" ]; then
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[ -d minetest_game ] && (cd minetest_game && git pull) || (git clone https://github.com/minetest/minetest_game)
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fi
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cd ../..
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# Build the thing
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cd minetest
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cd blockplanet
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[ -d _build ] && rm -Rf _build/
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mkdir _build
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cd _build
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@ -68,25 +68,18 @@ cd $libdir
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[ -d luajit ] || unzip -o $packagedir/luajit-$luajit_version.zip -d luajit
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[ -d leveldb ] || unzip -o $packagedir/libleveldb-$leveldb_version.zip -d leveldb
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# Get minetest
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# Get blockplanet
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cd $builddir
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if [ ! "x$EXISTING_MINETEST_DIR" = "x" ]; then
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ln -s $EXISTING_MINETEST_DIR minetest
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if [ ! "x$EXISTING_BLOCKPLANET_DIR" = "x" ]; then
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ln -s $EXISTING_BLOCKPLANET_DIR blockplanet
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else
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[ -d minetest ] && (cd minetest && git pull) || (git clone https://github.com/minetest/minetest)
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[ -d blockplanet ] && (cd blockplanet && git pull) || (git clone https://github.com/blockplanet/blockplanet)
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fi
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cd minetest
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cd blockplanet
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git_hash=`git show | head -c14 | tail -c7`
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# Get minetest_game
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cd games
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if [ "x$NO_MINETEST_GAME" = "x" ]; then
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[ -d minetest_game ] && (cd minetest_game && git pull) || (git clone https://github.com/minetest/minetest_game)
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fi
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cd ../..
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# Build the thing
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cd minetest
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cd blockplanet
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[ -d _build ] && rm -Rf _build/
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mkdir _build
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cd _build
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