Add some settings to settingtypes.txt
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# Whether fire should be disabled (all fire nodes will instantly disappear)
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#disable_fire = false
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# Whether steel tools, torches and cobblestone should be given to new players
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#give_initial_stuff = false
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# Whether the TNT mod should be enabled
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#enable_tnt = <true in singleplayer, false in multiplayer>
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@ -36,7 +33,7 @@
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# Default value is true
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#enable_bed_night_skip = true
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# The to live in seconds for dropped items
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# The time to live in seconds for dropped items
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# Default value is 300
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#item_ttl = 300
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32
settingtypes.txt
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32
settingtypes.txt
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@ -0,0 +1,32 @@
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# Whether players inventory is placed into a node on death (bones node)
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enable_bones (Enable bones) bool true
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# The time in seconds after which the bones of a dead player can be looted by everyone
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# 0 to disable
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shared_bones_time (Protection time of items in bones) int 1200 0 65536
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# Whether fire should be disabled (all fire nodes will instantly disappear)
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disable_fire (Disable Fire) bool false
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# Whether the TNT mod should be enabled
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# Normally TNT is enabled in singleplayer and disabled in multiplayer
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enabled_tnt (Enable TNT) bool true
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# The radius of a TNT explosion
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tnt_radius (Radius of a TNT explosion) int 3 1 50
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# Enable the stairs mod ABM that replaces the old 'upside down'
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# stair and slab nodes in old maps with the new param2 versions.
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enable_stairs_replace_abm (Replace stairs of old maps to new) bool false
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# Whether you allow respawning in beds
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enable_beds_respawn (Enable respawning in beds) bool true
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# Whether players can skip night by sleeping
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enable_beds_night_skip (Enable night skip in beds) bool true
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# The time to live in seconds for dropped items
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item_ttl (Item time to live) int 300
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# Drop items after digging a node and don't add them directly to the inventory
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enable_item_drop (Drop items of digged nodes) bool true
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