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5 Commits

Author SHA1 Message Date
beyondlimits f7256633c0 Wand: select node under or above depending on pressed sneak key. 2018-08-06 17:43:08 +02:00
sfan5 99fa0ebd75
Document //stretch, remove old documentation for //scale
scale was replaced with stretch in 674d647
2018-07-26 11:52:10 +02:00
Eugen Wesseloh a97cccd2a1 Disable worldedit_brush mod instead of throwing error (#156) 2018-04-10 09:25:08 +02:00
sfan5 3322ef90c4 Fix negative height pyramids (fixes #152) 2018-01-04 01:03:51 +01:00
Alexander Weber b259906fd0 Add support for smart_inventory 2017-11-13 09:58:42 +01:00
6 changed files with 92 additions and 16 deletions

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@ -283,13 +283,13 @@ Stack the current WorldEdit region `<count>` times by offset `<x>`, `<y>`, `<z>`
//stack2 5 3 8 2
//stack2 1 -1 -1 -1
### `//scale <factor>`
### `//stretch <stretchx> <stretchy> <stretchz>`
Scale the current WorldEdit positions and region by a factor of positive integer `<factor>` with position 1 as the origin.
Scale the current WorldEdit positions and region by a factor of `<stretchx>`, `<stretchy>`, `<stretchz>` along the X, Y, and Z axes, repectively, with position 1 as the origin.
//scale 2
//scale 1
//scale 10
//scale 2 2 2
//scale 1 2 1
//scale 10 20 1
### `//transpose x/y/z/? x/y/z/?`

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@ -208,12 +208,13 @@ function worldedit.pyramid(pos, axis, height, node_name, hollow)
local other1, other2 = worldedit.get_axis_others(axis)
-- Set up voxel manipulator
local manip, area = mh.init_axis_radius(pos, axis,
height >= 0 and height or -height)
-- FIXME: passing negative <radius> causes mis-sorted pos to be passed
-- into mh.init() which is technically not allowed but works
local manip, area = mh.init_axis_radius(pos, axis, height)
local data = mh.get_empty_data(area)
-- Handle inverted pyramids
local start_axis, end_axis, step
local step
if height > 0 then
height = height - 1
step = 1

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@ -1,10 +1,27 @@
local modname = minetest.get_current_modname()
-- check compatibility
if minetest.raycast == nil then
error(
"================================\n"..
"This mod requires a suitable version of 0.4.16-dev/0.5.0-dev\n"..
"that includes support for minetest.raycast() [since 7th July 2017]\n"..
"================================\n"
)
function log_unavailable_error()
minetest.log("error",
"[MOD] " .. modname .. " is not compatible with current game version, " ..
"you can disable it in the game settings!"
)
minetest.log("verbose",
"[MOD] " .. modname .. " requires a suitable version of 0.4.16-dev or higher, " ..
"that includes support for minetest.raycast() [since 7th July 2017]"
)
end
if minetest.is_singleplayer() then
-- delay message until player is connected
minetest.register_on_joinplayer(log_unavailable_error)
else
log_unavailable_error()
end
-- exit here / do not load this mod
return
end
local BRUSH_MAX_DIST = 150

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@ -1,3 +1,11 @@
local function above_or_under(placer, pointed_thing)
if placer:get_player_control().sneak then
return pointed_thing.above
else
return pointed_thing.under
end
end
minetest.register_tool(":worldedit:wand", {
description = "WorldEdit Wand tool, Left-click to set 1st position, right-click to set 2nd",
inventory_image = "worldedit_wand.png",
@ -7,7 +15,7 @@ minetest.register_tool(":worldedit:wand", {
on_use = function(itemstack, placer, pointed_thing)
if placer ~= nil and pointed_thing ~= nil and pointed_thing.type == "node" then
local name = placer:get_player_name()
worldedit.pos1[name] = pointed_thing.under
worldedit.pos1[name] = above_or_under(placer, pointed_thing)
worldedit.mark_pos1(name)
end
return itemstack -- nothing consumed, nothing changed
@ -16,7 +24,7 @@ minetest.register_tool(":worldedit:wand", {
on_place = function(itemstack, placer, pointed_thing) -- Left Click
if placer ~= nil and pointed_thing ~= nil and pointed_thing.type == "node" then
local name = placer:get_player_name()
worldedit.pos2[name] = pointed_thing.under
worldedit.pos2[name] = above_or_under(placer, pointed_thing)
worldedit.mark_pos2(name)
end
return itemstack -- nothing consumed, nothing changed

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@ -4,3 +4,4 @@ unified_inventory?
inventory_plus?
sfinv?
creative?
smart_inventory?

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@ -134,6 +134,55 @@ elseif rawget(_G, "inventory_plus") then --inventory++ installed
inventory_plus.set_inventory_formspec(player, get_formspec(name, page))
end
end
elseif rawget(_G, "smart_inventory") then -- smart_inventory installed
-- redefinition: Update the code element on inventory page to show the we-page
function worldedit.show_page(name, page)
local state = smart_inventory.get_page_state("worldedit_gui", name)
if state then
state:get("code"):set_we_formspec(page)
state.location.rootState:show() -- update inventory page
end
end
-- smart_inventory page callback. Contains just a "custom code" element
local function smart_worldedit_gui_callback(state)
local codebox = state:element("code", { name = "code", code = "" })
function codebox:set_we_formspec(we_page)
local new_formspec = get_formspec(state.location.rootState.location.player, we_page)
new_formspec = new_formspec:gsub('button_exit','button') --no inventory closing
self.data.code = "container[1,1]".. new_formspec .. "container_end[]"
end
codebox:set_we_formspec("worldedit_gui")
-- process input (the back button)
state:onInput(function(state, fields, player)
if fields.worldedit_gui then --main page
state:get("code"):set_we_formspec("worldedit_gui")
elseif fields.worldedit_gui_exit then --return to original page
state:get("code"):set_we_formspec("worldedit_gui")
state.location.parentState:get("crafting_button"):submit() -- switch to the crafting tab
end
end)
end
-- all handler should return false to force inventory UI update
local orig_register_gui_handler = worldedit.register_gui_handler
worldedit.register_gui_handler = function(identifier, handler)
local wrapper = function(...)
handler(...)
return false
end
orig_register_gui_handler(identifier, wrapper)
end
-- register the inventory button
smart_inventory.register_page({
name = "worldedit_gui",
tooltip = "Edit your World!",
icon = "inventory_plus_worldedit_gui.png",
smartfs_callback = smart_worldedit_gui_callback,
sequence = 99
})
elseif rawget(_G, "sfinv") then --sfinv installed (part of minetest_game since 0.4.15)
assert(sfinv.enabled)
local orig_get = sfinv.pages["sfinv:crafting"].get