update readme
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@ -16,9 +16,9 @@ The following assume a 256x256 texture resolution (the locations under
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"UV Map details" do not). Also, to avoid texture edge artifacts, the UV
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map is actually 2px shy of the outline of the texture (4px total on each
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dimension), so expect up to 2px of the textures below to be cropped if
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they touch the edge. There will also be warping due to the bag shape,
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but due to the improved UV map, large text or decals will still be
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legible.
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they touch the edge (fabric: 2px left, 2px right, 4px bottom). There
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will also be warping due to the bag shape, but due to the improved UV
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map, large text or decals will still be legible.
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- To add a decal, the following location will place it on the "front"
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(The side seen upon placing the bag; The height can be anything, but y
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may have to be adjusted for different heights):
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