fixed stamina eat sound
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2
init.lua
2
init.lua
@ -57,7 +57,7 @@ local replace_pie = function(node, puncher, pos)
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stamina.change(puncher, 4)
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minetest.sound_play("stamina_eat", {
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to_player = name, gain = 0.7, max_hear_distance = 5})
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pos = pos, gain = 0.7, max_hear_distance = 5})
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-- none of the above found? add to health instead
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else
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