144 lines
4.1 KiB
Lua
144 lines
4.1 KiB
Lua
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if mobs.mod and mobs.mod == "redo" then
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-- local variables
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local l_skins_gull = {
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{"animal_gull_mesh.png"},
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{"gull_black.png"},
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{"gull_gray.png"},
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{"gull_grayblue.png"}
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}
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local l_skins_bird = {
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{"bird_blueish.png"},
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{"bird_brown.png"},
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{"bird_gray.png"},
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{"bird_grayblue.png"},
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{"bird_red.png"},
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{"bird_redish.png"}
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}
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local l_anims = {
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speed_normal = 24, speed_run = 24,
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stand_start = 1, stand_end = 95,
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walk_start = 1, walk_end = 95,
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run_start = 1, run_end = 95
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}
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local l_gull_model = "animal_gull.b3d"
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local l_thrush_model = "mobs_birds_thrush.b3d"
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local l_egg_texture = "default_cloud.png"
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local l_capture_chance_h = 5
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local l_capture_chance_n = 60
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local l_spawn_in = {"air"}
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local l_spawn_near_gull = {"default:water_source", "default:water_flowing"}
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local l_spawn_near_bird = {"default:leaves", "default:pine_needles", "default:jungleleaves", "default:cactus"}
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local l_spawn_chance_gull = 24000
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local l_spawn_chance_bird = 36000
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-- load settings
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dofile(minetest.get_modpath("mobs_birds").."/SETTINGS.txt")
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if not ENABLE_LARGE_BIRDS then
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l_spawn_chance_bird = l_spawn_chance_bird - 18000
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end
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if not ENABLE_SMALL_BIRDS then
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l_spawn_chance_bird = l_spawn_chance_bird - 18000
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end
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-- gulls
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if ENABLE_GULLS then
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mobs:register_mob("mobs_birds:gull", {
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type = "animal",
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passive = true,
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hp_min = 5,
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hp_max = 10,
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armor = 100,
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collisionbox = {-1, -0.3, -1, 1, 0.3, 1},
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visual = "mesh",
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mesh = l_gull_model,
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textures = l_skins_gull,
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rotate = 270,
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walk_velocity = 4,
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run_velocity = 6,
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fall_speed = 0,
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stepheight = 3,
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fly = true,
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water_damage = 0,
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lava_damage = 10,
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light_damage = 0,
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view_range = 14,
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animation = l_anims,
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on_rightclick = function(self, clicker)
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mobs:capture_mob(self, clicker, l_capture_chance_h, l_capture_chance_n, 0, true, nil)
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end
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})
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--name, nodes, neighbors, min_light, max_light, interval, chance, active_object_count, min_height, max_height
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mobs:spawn_specific("mobs_birds:gull", l_spawn_in, l_spawn_near_gull, 5, 20, 30, l_spawn_chance_gull, 1, 0, 31000)
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mobs:register_egg("mobs_birds:gull", "Gull", l_egg_texture, 1)
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end
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-- large birds
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if ENABLE_LARGE_BIRDS then
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mobs:register_mob("mobs_birds:bird_lg", {
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type = "animal",
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passive = true,
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hp_min = 5,
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hp_max = 10,
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armor = 100,
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collisionbox = {-0.5, -0.3, -0.5, 0.5, 0.3, 0.5},
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visual = "mesh",
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mesh = l_thrush_model,
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textures = l_skins_bird,
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visual_size = {x=.5, y=.5},
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rotate = 270,
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walk_velocity = 4,
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run_velocity = 6,
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fall_speed = 0,
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stepheight = 3,
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fly = true,
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water_damage = 0,
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lava_damage = 10,
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light_damage = 0,
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view_range = 12,
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animation = l_anims,
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on_rightclick = function(self, clicker)
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mobs:capture_mob(self, clicker, l_capture_chance_h, l_capture_chance_n, 0, true, nil)
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end
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})
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--name, nodes, neighbors, min_light, max_light, interval, chance, active_object_count, min_height, max_height
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mobs:spawn_specific("mobs_birds:bird_lg", l_spawn_in, l_spawn_near_bird, 5, 20, 30, l_spawn_chance_bird, 1, 0, 31000)
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mobs:register_egg("mobs_birds:bird_lg", "Large bird", l_egg_texture, 1)
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end
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-- small birds
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if ENABLE_SMALL_BIRDS then
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mobs:register_mob("mobs_birds:bird_sm", {
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type = "animal",
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passive = true,
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hp_min = 2,
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hp_max = 5,
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armor = 100,
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collisionbox = {-0.25, -0.3, -0.25, 0.25, 0.3, 0.25},
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visual = "mesh",
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mesh = l_thrush_model,
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textures = l_skins_bird,
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visual_size = {x=.25, y=.25},
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rotate = 270,
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walk_velocity = 4,
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run_velocity = 6,
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fall_speed = 0,
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stepheight = 3,
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fly = true,
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water_damage = 0,
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lava_damage = 10,
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light_damage = 0,
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view_range = 10,
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animation = l_anims,
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on_rightclick = function(self, clicker)
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mobs:capture_mob(self, clicker, l_capture_chance_h, l_capture_chance_n, 0, true, nil)
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end
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})
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--name, nodes, neighbors, min_light, max_light, interval, chance, active_object_count, min_height, max_height
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mobs:spawn_specific("mobs_birds:bird_sm", l_spawn_in, l_spawn_near_bird, 5, 20, 30, l_spawn_chance_bird, 1, 0, 31000)
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mobs:register_egg("mobs_birds:bird_sm", "Small bird", l_egg_texture, 1)
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end
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end
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