use better naming conventions - src directory and scripts
parent
8b92ab0d05
commit
646219bca1
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#!/bin/bash
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customDie() {
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echo
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echo
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echo "ERROR:"
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echo "$1"
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echo
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exit 1
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}
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if [ ! -d ../models ]; then
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customDie "ERROR: Nothing done since no ../models"
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fi
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if [ ! -d ../textures ]; then
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customDie "ERROR: Nothing done since no ../textures"
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fi
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pushd ..
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if [ -d /tmp/codermobs ]; then
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rm -Rf /tmp/codermobs || customDie "Cannot remove old /tmp/codermobs"
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fi
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mkdir /tmp/codermobs
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# cp init.lua /tmp/codermobs/bird.lua || customDie "Cannot copy init.lua to /tmp/codermobs"
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cp -R src /tmp/codermobs/
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mkdir /tmp/codermobs/models
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mkdir /tmp/codermobs/textures
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pushd models || customDie "Cannot cd models"
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cp mobs_birds_gull.b3d "/tmp/codermobs/models/codermobs_gull.b3d"
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cp mobs_birds_thrush.b3d "/tmp/codermobs/models/codermobs_thrush.b3d"
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popd
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pushd textures || customDie "Cannot cd textures"
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cp animal_gull_mesh.png "/tmp/codermobs/textures/codermobs_gull_white.png"
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cp gull_black.png "/tmp/codermobs/textures/codermobs_gull_black.png"
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cp gull_gray.png "/tmp/codermobs/textures/codermobs_gull_gray.png"
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cp gull_grayblue.png "/tmp/codermobs/textures/codermobs_gull_bluegray.png"
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cp bird_blueish.png "/tmp/codermobs/textures/codermobs_bird_blue.png"
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cp bird_brown.png "/tmp/codermobs/textures/codermobs_bird_brown.png"
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cp bird_gray.png "/tmp/codermobs/textures/codermobs_bird_gray.png"
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cp bird_grayblue.png "/tmp/codermobs/textures/codermobs_bird_bluegray.png"
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cp bird_red.png "/tmp/codermobs/textures/codermobs_bird_red.png"
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cp bird_redish.png "/tmp/codermobs/textures/codermobs_bird_redish.png"
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popd
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#cd ../models
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#mv mobs_birds_thrush.b3d codermobs_thrush.b3d
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#mv mobs_birds_gull.b3d codermobs_gull.b3d
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#cd ../textures
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#mv mobs_birds_bird_blue.png codermobs_bird_blue.png
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#mv mobs_birds_bird_brown.png codermobs_bird_brown.png
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#mv mobs_birds_bird_gray.png codermobs_bird_gray.png
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#mv mobs_birds_bird_bluegray.png codermobs_bird_bluegray.png
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#mv mobs_birds_bird_red.png codermobs_bird_red.png
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#mv mobs_birds_bird_redish.png codermobs_bird_redish.png
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#mv mobs_birds_gull_white.png codermobs_gull_white.png
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#mv mobs_birds_gull_black.png codermobs_gull_black.png
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#mv mobs_birds_gull_gray.png codermobs_gull_gray.png
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#mv mobs_birds_gull_bluegray.png codermobs_gull_bluegray.png
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echo "Now manually run:"
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echo "diff \$my_bucket_game/mods/codermobs/codermobs /tmp/codermobs"
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echo
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echo "#or"
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echo
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echo "meld \$my_bucket_game/mods/codermobs/codermobs /tmp/codermobs"
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echo "# * then turn off 'Same' and 'New' buttons, making sure 'Modified' is on."
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@ -0,0 +1,25 @@
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if [ ! -d ../models ]; then
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echo "no ../models"
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exit 1
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fi
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if [ ! -d ../textures ]; then
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echo "no ../textures"
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exit 1
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fi
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cd ../models
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# mv mobs_birds_thrush.b3d mobs_birds_thrush.b3d
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mv animal_gull.b3d mobs_birds_gull.b3d
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cd ../textures
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mv bird_blueish.png mobs_birds_bird_blue.png # note naming pattern change
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mv bird_brown.png mobs_birds_bird_brown.png
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mv bird_gray.png mobs_birds_bird_gray.png
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mv bird_grayblue.png mobs_birds_bird_bluegray.png # note naming pattern change
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mv bird_red.png mobs_birds_bird_red.png
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mv bird_redish.png mobs_birds_bird_redish.png
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mv animal_gull_mesh.png mobs_birds_gull_white.png # note naming pattern change
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mv gull_black.png mobs_birds_gull_black.png
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mv gull_gray.png mobs_birds_gull_gray.png
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mv gull_grayblue.png mobs_birds_gull_bluegray.png # note naming pattern change
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# rm ../etc/gull-oldUVLayout.blend
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# mv ../uvtest-64x64.png $HOME/ownCloud/Resources/Pictures/Maps/
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Before Width: | Height: | Size: 5.4 KiB After Width: | Height: | Size: 5.4 KiB |
Before Width: | Height: | Size: 1.3 KiB After Width: | Height: | Size: 1.3 KiB |
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