spawn adjust
parent
e1fb218a17
commit
31af61f537
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@ -7,7 +7,7 @@ if mobs.mod and mobs.mod == "redo" then
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{"animal_bat.png^[colorize:black:150"}
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}
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local l_spawnnear = {"default:stone"}
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local l_spawnchance = 10000
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local l_spawnchance = 30000
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mobs:register_mob("mobs_bat:bat", {
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type = "animal",
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@ -49,7 +49,7 @@ if mobs.mod and mobs.mod == "redo" then
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})
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--name, nodes, neighbors, min_light, max_light, interval, chance, active_object_count, min_height, max_height
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mobs:spawn_specific("mobs_bat:bat", {"air"}, l_spawnnear, 2, 10, 30, l_spawnchance, 5, -100, 11000)
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mobs:spawn_specific("mobs_bat:bat", {"air"}, l_spawnnear, 0, 6, 30, l_spawnchance, 2, -100, 11000)
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mobs:register_egg("mobs_bat:bat", "Bat", "animal_bat_inv.png", 0)
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end
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@ -29,16 +29,16 @@ if mobs.mod and mobs.mod == "redo" then
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local l_spawn_in = {"air"}
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local l_spawn_near_gull = {"default:water_source", "default:water_flowing"}
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local l_spawn_near_bird = {"default:leaves", "default:pine_needles", "default:jungleleaves", "default:cactus"}
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local l_spawn_chance_gull = 12000
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local l_spawn_chance_bird = 24000
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local l_spawn_chance_gull = 24000
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local l_spawn_chance_bird = 36000
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-- load settings
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dofile(minetest.get_modpath("mobs_birds").."/SETTINGS.txt")
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if not ENABLE_LARGE_BIRDS then
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l_spawn_chance_bird = l_spawn_chance_bird - 12000
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l_spawn_chance_bird = l_spawn_chance_bird - 18000
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end
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if not ENABLE_SMALL_BIRDS then
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l_spawn_chance_bird = l_spawn_chance_bird - 12000
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l_spawn_chance_bird = l_spawn_chance_bird - 18000
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end
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-- gulls
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@ -69,7 +69,7 @@ if mobs.mod and mobs.mod == "redo" then
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end
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})
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--name, nodes, neighbors, min_light, max_light, interval, chance, active_object_count, min_height, max_height
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mobs:spawn_specific("mobs_birds:gull", l_spawn_in, l_spawn_near_gull, 5, 20, 30, l_spawn_chance_gull, 2, 0, 31000)
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mobs:spawn_specific("mobs_birds:gull", l_spawn_in, l_spawn_near_gull, 5, 20, 30, l_spawn_chance_gull, 1, 0, 31000)
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mobs:register_egg("mobs_birds:gull", "Gull", l_egg_texture, 1)
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end
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@ -102,7 +102,7 @@ if mobs.mod and mobs.mod == "redo" then
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end
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})
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--name, nodes, neighbors, min_light, max_light, interval, chance, active_object_count, min_height, max_height
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mobs:spawn_specific("mobs_birds:bird_lg", l_spawn_in, l_spawn_near_bird, 5, 20, 30, l_spawn_chance_bird, 2, 0, 31000)
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mobs:spawn_specific("mobs_birds:bird_lg", l_spawn_in, l_spawn_near_bird, 5, 20, 30, l_spawn_chance_bird, 1, 0, 31000)
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mobs:register_egg("mobs_birds:bird_lg", "Large bird", l_egg_texture, 1)
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end
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@ -135,7 +135,7 @@ if mobs.mod and mobs.mod == "redo" then
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end
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})
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--name, nodes, neighbors, min_light, max_light, interval, chance, active_object_count, min_height, max_height
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mobs:spawn_specific("mobs_birds:bird_sm", l_spawn_in, l_spawn_near_bird, 5, 20, 30, l_spawn_chance_bird, 2, 0, 31000)
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mobs:spawn_specific("mobs_birds:bird_sm", l_spawn_in, l_spawn_near_bird, 5, 20, 30, l_spawn_chance_bird, 1, 0, 31000)
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mobs:register_egg("mobs_birds:bird_sm", "Small bird", l_egg_texture, 1)
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end
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@ -11,7 +11,7 @@ if mobs.mod and mobs.mod == "redo" then
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{"(bf1.png^[colorize:darkgreen)^(bf2.png^[colorize:brown)^(bf3.png^[colorize:black)^(bf4.png^[colorize:darkgray)^(bf5.png^[colorize:red)"}
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}
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local l_spawnnear = {"group:flower"}
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local l_spawnchance = 10000
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local l_spawnchance = 20000
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-- Butterfly
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mobs:register_mob("mobs_butterfly:butterfly", {
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@ -43,7 +43,7 @@ if mobs.mod and mobs.mod == "redo" then
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end
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})
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--name, nodes, neighbors, min_light, max_light, interval, chance, active_object_count, min_height, max_height
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mobs:spawn_specific("mobs_butterfly:butterfly", {"air"}, l_spawnnear, 5, 20, 30, l_spawnchance, 2, 0, 31000)
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mobs:spawn_specific("mobs_butterfly:butterfly", {"air"}, l_spawnnear, 5, 20, 30, l_spawnchance, 1, 0, 31000)
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mobs:register_egg("mobs_butterfly:butterfly", "Butterfly", "default_cloud.png", 1)
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end
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