mirror of
https://github.com/Poikilos/mobs.git
synced 2023-10-03 07:28:50 -07:00
359 lines
8.3 KiB
Lua
359 lines
8.3 KiB
Lua
dofile(minetest.get_modpath("mobs").."/api.lua")
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mobs:register_mob("mobs:dirt_monster", {
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type = "monster",
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hp_max = 5,
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collisionbox = {-0.4, -1, -0.4, 0.4, 0.9, 0.4},
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visual = "upright_sprite",
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visual_size = {x=1, y=2},
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textures = {"mobs_dirt_monster.png", "mobs_dirt_monster_back.png"},
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makes_footstep_sound = true,
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view_range = 15,
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walk_velocity = 1,
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run_velocity = 3,
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damage = 2,
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drops = {
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{name = "default:dirt",
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chance = 1,
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min = 3,
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max = 5,},
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},
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armor = 100,
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drawtype = "front",
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water_damage = 1,
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lava_damage = 5,
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light_damage = 2,
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on_rightclick = nil,
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attack_type = "dogfight",
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})
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mobs:register_spawn("mobs:dirt_monster", {"default:dirt_with_grass"}, 3, -1, 7000, 3, 31000)
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mobs:register_mob("mobs:stone_monster", {
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type = "monster",
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hp_max = 10,
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collisionbox = {-0.4, 0, -0.4, 0.4, 1.9, 0.4},
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--visual = "upright_sprite",
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--visual_size = {x=1, y=2},
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--textures = {"mobs_stone_monster.png", "mobs_stone_monster_back.png"},
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visual = "mesh",
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mesh = "mobs_stone_monster.x",
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textures = {"mobs_stone_monster.png"},
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visual_size = {x=3, y=2.6},
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makes_footstep_sound = true,
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view_range = 10,
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walk_velocity = 0.5,
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run_velocity = 2,
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damage = 3,
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drops = {
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{name = "default:mossycobble",
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chance = 1,
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min = 3,
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max = 5,},
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},
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light_resistant = true,
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armor = 80,
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drawtype = "front",
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water_damage = 0,
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lava_damage = 0,
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light_damage = 0,
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attack_type = "dogfight",
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animation = {
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speed_normal = 15,
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speed_run = 15,
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stand_start = 0,
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stand_end = 14,
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walk_start = 15,
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walk_end = 38,
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run_start = 40,
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run_end = 63,
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}
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})
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mobs:register_spawn("mobs:stone_monster", {"default:stone"}, 3, -1, 7000, 3, 0)
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mobs:register_mob("mobs:sand_monster", {
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type = "monster",
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hp_max = 3,
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collisionbox = {-0.4, 0, -0.4, 0.4, 1.9, 0.4},
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--visual = "upright_sprite",
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--visual_size = {x=1, y=2},
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--textures = {"mobs_sand_monster.png", "mobs_sand_monster_back.png"},
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visual = "mesh",
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mesh = "mobs_sand_monster.x",
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textures = {"mobs_sand_monster.png"},
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visual_size = {x=8,y=8},
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makes_footstep_sound = true,
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view_range = 15,
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walk_velocity = 1.5,
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run_velocity = 4,
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damage = 1,
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drops = {
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{name = "default:sand",
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chance = 1,
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min = 3,
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max = 5,},
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},
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light_resistant = true,
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armor = 100,
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drawtype = "front",
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water_damage = 3,
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lava_damage = 1,
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light_damage = 0,
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attack_type = "dogfight",
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animation = {
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speed_normal = 15,
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speed_run = 15,
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stand_start = 0,
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stand_end = 39,
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walk_start = 41,
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walk_end = 72,
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run_start = 74,
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run_end = 105,
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},
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})
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mobs:register_spawn("mobs:sand_monster", {"default:desert_sand"}, 20, -1, 7000, 3, 31000)
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mobs:register_mob("mobs:sheep", {
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type = "animal",
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hp_max = 5,
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collisionbox = {-0.4, 0, -0.4, 0.4, 1, 0.4},
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--visual = "upright_sprite",
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--visual_size = {x=2, y=1.25},
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--textures = {"mobs_sheep.png", "mobs_sheep.png"},
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textures = {"mobs_sheep.png"},
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visual = "mesh",
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mesh = "mobs_sheep.x",
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makes_footstep_sound = true,
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walk_velocity = 1,
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armor = 200,
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drops = {
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{name = "mobs:meat_raw",
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chance = 1,
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min = 2,
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max = 3,},
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},
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drawtype = "front",
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water_damage = 1,
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lava_damage = 5,
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light_damage = 0,
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sounds = {
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random = "mobs_sheep",
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},
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animation = {
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speed_normal = 15,
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stand_start = 0,
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stand_end = 80,
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walk_start = 81,
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walk_end = 100,
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},
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on_rightclick = function(self, clicker)
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if self.naked then
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return
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end
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if clicker:get_inventory() then
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self.naked = true,
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clicker:get_inventory():add_item("main", ItemStack("wool:white "..math.random(1,3)))
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self.object:set_properties({
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--textures = {"mobs_sheep_naked.png", "mobs_sheep_naked.png"},
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textures = {"mobs_sheep_shaved.png"},
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mesh = "mobs_sheep_shaved.x",
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})
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end
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end,
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})
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mobs:register_spawn("mobs:sheep", {"default:dirt_with_grass"}, 20, 8, 9000, 1, 31000)
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minetest.register_craftitem("mobs:meat_raw", {
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description = "Raw Meat",
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inventory_image = "mobs_meat_raw.png",
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})
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minetest.register_craftitem("mobs:meat", {
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description = "Meat",
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inventory_image = "mobs_meat.png",
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on_use = minetest.item_eat(8),
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})
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minetest.register_craft({
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type = "cooking",
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output = "mobs:meat",
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recipe = "mobs:meat_raw",
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cooktime = 5,
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})
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mobs:register_mob("mobs:rat", {
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type = "animal",
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hp_max = 1,
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collisionbox = {-0.2, 0, -0.2, 0.2, 0.2, 0.2},
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--visual = "upright_sprite",
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--visual_size = {x=0.7, y=0.35},
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--textures = {"mobs_rat.png", "mobs_rat.png"},
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visual = "mesh",
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mesh = "mobs_rat.x",
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textures = {"mobs_rat.png"},
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makes_footstep_sound = false,
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walk_velocity = 1,
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armor = 200,
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drops = {},
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drawtype = "front",
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water_damage = 0,
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lava_damage = 1,
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light_damage = 0,
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on_rightclick = function(self, clicker)
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if clicker:is_player() and clicker:get_inventory() then
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clicker:get_inventory():add_item("main", "mobs:rat")
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self.object:remove()
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end
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end,
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})
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mobs:register_spawn("mobs:rat", {"default:dirt_with_grass", "default:stone"}, 20, -1, 7000, 1, 31000)
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minetest.register_craftitem("mobs:rat", {
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description = "Rat",
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inventory_image = "mobs_rat_inventory.png",
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on_place = function(itemstack, placer, pointed_thing)
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if pointed_thing.above then
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minetest.env:add_entity(pointed_thing.above, "mobs:rat")
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itemstack:take_item()
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end
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return itemstack
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end,
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})
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minetest.register_craftitem("mobs:rat_cooked", {
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description = "Cooked Rat",
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inventory_image = "mobs_cooked_rat.png",
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on_use = minetest.item_eat(3),
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})
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minetest.register_craft({
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type = "cooking",
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output = "mobs:rat_cooked",
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recipe = "mobs:rat",
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cooktime = 5,
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})
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mobs:register_mob("mobs:oerkki", {
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type = "monster",
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hp_max = 8,
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collisionbox = {-0.4, 0, -0.4, 0.4, 1.9, 0.4},
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--visual = "upright_sprite",
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--visual_size = {x=1, y=2},
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--textures = {"mobs_oerkki.png", "mobs_oerkki_back.png"},
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visual = "mesh",
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mesh = "mobs_oerkki.x",
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textures = {"mobs_oerkki.png"},
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visual_size = {x=5, y=5},
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makes_footstep_sound = false,
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view_range = 15,
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walk_velocity = 1,
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run_velocity = 3,
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damage = 4,
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drops = {},
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armor = 100,
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drawtype = "front",
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light_resistant = true,
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water_damage = 1,
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lava_damage = 1,
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light_damage = 0,
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attack_type = "dogfight",
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animation = {
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stand_start = 0,
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stand_end = 23,
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walk_start = 24,
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walk_end = 36,
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run_start = 37,
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run_end = 49,
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speed_normal = 15,
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speed_run = 15,
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},
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})
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mobs:register_spawn("mobs:oerkki", {"default:stone"}, 2, -1, 7000, 3, -10)
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mobs:register_mob("mobs:dungeon_master", {
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type = "monster",
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hp_max = 10,
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collisionbox = {-0.8, -1.21875, -0.8, 0.8, 1.21875, 0.8},
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visual = "upright_sprite",
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visual_size = {x=1.875, y=2.4375},
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textures = {"mobs_dungeon_master.png", "mobs_dungeon_master_back.png"},
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makes_footstep_sound = true,
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view_range = 15,
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walk_velocity = 1,
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run_velocity = 3,
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damage = 4,
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drops = {
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{name = "default:mese",
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chance = 100,
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min = 1,
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max = 2,},
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},
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armor = 60,
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drawtype = "front",
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water_damage = 1,
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lava_damage = 1,
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light_damage = 0,
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on_rightclick = nil,
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attack_type = "shoot",
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arrow = "mobs:fireball",
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shoot_interval = 2.5,
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sounds = {
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attack = "mobs_fireball",
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},
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})
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mobs:register_spawn("mobs:dungeon_master", {"default:stone"}, 2, -1, 7000, 1, -50)
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mobs:register_arrow("mobs:fireball", {
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visual = "sprite",
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visual_size = {x=1, y=1},
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--textures = {{name="mobs_fireball.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.5}}}, FIXME
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textures = {"mobs_fireball.png"},
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velocity = 5,
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hit_player = function(self, player)
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local s = self.object:getpos()
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local p = player:getpos()
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local vec = {x=s.x-p.x, y=s.y-p.y, z=s.z-p.z}
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player:punch(self.object, 1.0, {
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full_punch_interval=1.0,
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damage_groups = {fleshy=4},
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}, vec)
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local pos = self.object:getpos()
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for dx=-1,1 do
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for dy=-1,1 do
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for dz=-1,1 do
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local p = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
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local n = minetest.env:get_node(pos).name
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if minetest.registered_nodes[n].groups.flammable or math.random(1, 100) <= 30 then
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minetest.env:set_node(p, {name="fire:basic_flame"})
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else
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minetest.env:remove_node(p)
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end
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end
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end
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end
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end,
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hit_node = function(self, pos, node)
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for dx=-1,1 do
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for dy=-2,1 do
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for dz=-1,1 do
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local p = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
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local n = minetest.env:get_node(pos).name
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if minetest.registered_nodes[n].groups.flammable or math.random(1, 100) <= 30 then
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minetest.env:set_node(p, {name="fire:basic_flame"})
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else
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minetest.env:remove_node(p)
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end
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end
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end
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end
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end
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})
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if minetest.setting_get("log_mods") then
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minetest.log("action", "mobs loaded")
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end
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