mirror of
https://github.com/Poikilos/mobs.git
synced 2023-10-03 07:28:50 -07:00
Add dungeon master
This commit is contained in:
parent
86664b5cbb
commit
3fc06c2392
17
README.txt
17
README.txt
@ -59,7 +59,11 @@ This mod add some functions that you can use in other mods:
|
|||||||
lava_damage: the damage per second if the mob is in lava
|
lava_damage: the damage per second if the mob is in lava
|
||||||
light_damage: the damage per second if the mob is in light
|
light_damage: the damage per second if the mob is in light
|
||||||
on_rightclick: its same as in minetest.register_entity()
|
on_rightclick: its same as in minetest.register_entity()
|
||||||
3. mobs:register_spawn(name, nodes, max_light, min_light, chance, mobs_per_30_block_radius)
|
attack_type: the attack type of a monster ("dogfight", "shoot",
|
||||||
|
maybe somehting like "explode" in the future (creeper))
|
||||||
|
arrow: if the attack_type="shoot" needed: the entity name of the arrow
|
||||||
|
shoot_interval: the minimum shoot interval
|
||||||
|
2. mobs:register_spawn(name, nodes, max_light, min_light, chance, mobs_per_30_block_radius)
|
||||||
This function adds the spawning of an animal (without it the
|
This function adds the spawning of an animal (without it the
|
||||||
registered animals and monster won't spawn!)
|
registered animals and monster won't spawn!)
|
||||||
"name" is the name of the animal/monster
|
"name" is the name of the animal/monster
|
||||||
@ -69,6 +73,17 @@ This mod add some functions that you can use in other mods:
|
|||||||
"chance" is same as in register_abm()
|
"chance" is same as in register_abm()
|
||||||
"mobs_per_30_block_radius" is the maximum number of mobs in a 30 block
|
"mobs_per_30_block_radius" is the maximum number of mobs in a 30 block
|
||||||
radius arround the possible spawning pos
|
radius arround the possible spawning pos
|
||||||
|
3. mobs:register_arrow(name, def)
|
||||||
|
"name" is the name of the arrow
|
||||||
|
"def" is a table with the following values:
|
||||||
|
visual: same is in minetest.register_entity()
|
||||||
|
visual_size: same is in minetest.register_entity()
|
||||||
|
textures: same is in minetest.register_entity()
|
||||||
|
velocity: the velocity of the arrow
|
||||||
|
hit_player: a function that is called when the arrow hits a player
|
||||||
|
params: (self, player)
|
||||||
|
hit_node: a function that is called when the arrow hits a node
|
||||||
|
params: (self, pos, node)
|
||||||
|
|
||||||
License:
|
License:
|
||||||
Sourcecode: WTFPL (see below)
|
Sourcecode: WTFPL (see below)
|
||||||
|
71
api.lua
71
api.lua
@ -20,6 +20,9 @@ function mobs:register_mob(name, def)
|
|||||||
drawtype = def.drawtype,
|
drawtype = def.drawtype,
|
||||||
on_rightclick = def.on_rightclick,
|
on_rightclick = def.on_rightclick,
|
||||||
type = def.type,
|
type = def.type,
|
||||||
|
attack_type = def.attack_type,
|
||||||
|
arrow = def.arrow,
|
||||||
|
shoot_interval = def.shoot_interval,
|
||||||
|
|
||||||
timer = 0,
|
timer = 0,
|
||||||
attack = {player=nil, dist=nil},
|
attack = {player=nil, dist=nil},
|
||||||
@ -160,7 +163,7 @@ function mobs:register_mob(name, def)
|
|||||||
v.y = 5
|
v.y = 5
|
||||||
self.object:setvelocity(v)
|
self.object:setvelocity(v)
|
||||||
end
|
end
|
||||||
elseif self.state == "attack" then
|
elseif self.state == "attack" and self.attack_type == "dogfight" then
|
||||||
local s = self.object:getpos()
|
local s = self.object:getpos()
|
||||||
local p = self.attack.player:getpos()
|
local p = self.attack.player:getpos()
|
||||||
local dist = ((p.x-s.x)^2 + (p.y-s.y)^2 + (p.z-s.z)^2)^0.5
|
local dist = ((p.x-s.x)^2 + (p.y-s.y)^2 + (p.z-s.z)^2)^0.5
|
||||||
@ -220,6 +223,43 @@ function mobs:register_mob(name, def)
|
|||||||
}, vec)
|
}, vec)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
elseif self.state == "attack" and self.attack_type == "shoot" then
|
||||||
|
local s = self.object:getpos()
|
||||||
|
local p = self.attack.player:getpos()
|
||||||
|
local dist = ((p.x-s.x)^2 + (p.y-s.y)^2 + (p.z-s.z)^2)^0.5
|
||||||
|
if dist > self.view_range or self.attack.player:get_hp() <= 0 then
|
||||||
|
self.state = "stand"
|
||||||
|
self.v_start = false
|
||||||
|
self.set_velocity(self, 0)
|
||||||
|
self.attack = {player=nil, dist=nil}
|
||||||
|
return
|
||||||
|
else
|
||||||
|
self.attack.dist = dist
|
||||||
|
end
|
||||||
|
|
||||||
|
local vec = {x=p.x-s.x, y=p.y-s.y, z=p.z-s.z}
|
||||||
|
local yaw = math.atan(vec.z/vec.x)+math.pi/2
|
||||||
|
if self.drawtype == "side" then
|
||||||
|
yaw = yaw+(math.pi/2)
|
||||||
|
end
|
||||||
|
if p.x > s.x then
|
||||||
|
yaw = yaw+math.pi
|
||||||
|
end
|
||||||
|
self.object:setyaw(yaw)
|
||||||
|
self.set_velocity(self, 0)
|
||||||
|
|
||||||
|
if self.timer > self.shoot_interval and math.random(1, 100) <= 60 then
|
||||||
|
self.timer = 0
|
||||||
|
|
||||||
|
local obj = minetest.env:add_entity(self.object:getpos(), self.arrow)
|
||||||
|
local amount = (vec.x^2+vec.y^2+vec.z^2)^0.5
|
||||||
|
local v = obj:get_luaentity().velocity
|
||||||
|
vec.y = vec.y+1
|
||||||
|
vec.x = vec.x*v/amount
|
||||||
|
vec.y = vec.y*v/amount
|
||||||
|
vec.z = vec.z*v/amount
|
||||||
|
obj:setvelocity(vec)
|
||||||
|
end
|
||||||
end
|
end
|
||||||
end,
|
end,
|
||||||
|
|
||||||
@ -310,3 +350,32 @@ function mobs:register_spawn(name, nodes, max_light, min_light, chance, mobs_per
|
|||||||
end
|
end
|
||||||
})
|
})
|
||||||
end
|
end
|
||||||
|
|
||||||
|
function mobs:register_arrow(name, def)
|
||||||
|
minetest.register_entity(name, {
|
||||||
|
physical = false,
|
||||||
|
visual = def.visual,
|
||||||
|
visual_size = def.visual_size,
|
||||||
|
textures = def.textures,
|
||||||
|
velocity = def.velocity,
|
||||||
|
hit_player = def.hit_player,
|
||||||
|
hit_node = def.hit_node,
|
||||||
|
|
||||||
|
on_step = function(self, dtime)
|
||||||
|
local pos = self.object:getpos()
|
||||||
|
if minetest.env:get_node(self.object:getpos()).name ~= "air" then
|
||||||
|
self.hit_node(self, pos, node)
|
||||||
|
self.object:remove()
|
||||||
|
return
|
||||||
|
end
|
||||||
|
pos.y = pos.y-1
|
||||||
|
for _,player in pairs(minetest.env:get_objects_inside_radius(pos, 1)) do
|
||||||
|
if player:is_player() then
|
||||||
|
self.hit_player(self, player)
|
||||||
|
self.object:remove()
|
||||||
|
return
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
})
|
||||||
|
end
|
||||||
|
@ -1 +1,2 @@
|
|||||||
default
|
default
|
||||||
|
fire
|
||||||
|
82
init.lua
82
init.lua
@ -24,6 +24,7 @@ mobs:register_mob("mobs:dirt_monster", {
|
|||||||
lava_damage = 5,
|
lava_damage = 5,
|
||||||
light_damage = 2,
|
light_damage = 2,
|
||||||
on_rightclick = nil,
|
on_rightclick = nil,
|
||||||
|
attack_type = "dogfight",
|
||||||
})
|
})
|
||||||
mobs:register_spawn("mobs:dirt_monster", {"default:dirt_with_grass"}, 3, -1, 5000, 5)
|
mobs:register_spawn("mobs:dirt_monster", {"default:dirt_with_grass"}, 3, -1, 5000, 5)
|
||||||
|
|
||||||
@ -51,6 +52,7 @@ mobs:register_mob("mobs:stone_monster", {
|
|||||||
water_damage = 0,
|
water_damage = 0,
|
||||||
lava_damage = 0,
|
lava_damage = 0,
|
||||||
light_damage = 0,
|
light_damage = 0,
|
||||||
|
attack_type = "dogfight",
|
||||||
})
|
})
|
||||||
mobs:register_spawn("mobs:stone_monster", {"default:stone"}, 3, -1, 5000, 5)
|
mobs:register_spawn("mobs:stone_monster", {"default:stone"}, 3, -1, 5000, 5)
|
||||||
|
|
||||||
@ -79,6 +81,7 @@ mobs:register_mob("mobs:sand_monster", {
|
|||||||
water_damage = 3,
|
water_damage = 3,
|
||||||
lava_damage = 1,
|
lava_damage = 1,
|
||||||
light_damage = 0,
|
light_damage = 0,
|
||||||
|
attack_type = "dogfight",
|
||||||
})
|
})
|
||||||
mobs:register_spawn("mobs:sand_monster", {"default:desert_sand"}, 20, -1, 5000, 5)
|
mobs:register_spawn("mobs:sand_monster", {"default:desert_sand"}, 20, -1, 5000, 5)
|
||||||
|
|
||||||
@ -207,5 +210,84 @@ mobs:register_mob("mobs:oerkki", {
|
|||||||
water_damage = 1,
|
water_damage = 1,
|
||||||
lava_damage = 1,
|
lava_damage = 1,
|
||||||
light_damage = 0,
|
light_damage = 0,
|
||||||
|
attack_type = "dogfight",
|
||||||
})
|
})
|
||||||
mobs:register_spawn("mobs:oerkki", {"default:stone"}, 2, -1, 5000, 5)
|
mobs:register_spawn("mobs:oerkki", {"default:stone"}, 2, -1, 5000, 5)
|
||||||
|
|
||||||
|
mobs:register_mob("mobs:dungeon_master", {
|
||||||
|
type = "monster",
|
||||||
|
hp_max = 10,
|
||||||
|
collisionbox = {-0.8, -1.21875, -0.8, 0.8, 1.21875, 0.8},
|
||||||
|
visual = "upright_sprite",
|
||||||
|
visual_size = {x=1.875, y=2.4375},
|
||||||
|
textures = {"mobs_dungeon_master.png", "mobs_dungeon_master_back.png"},
|
||||||
|
makes_footstep_sound = true,
|
||||||
|
view_range = 15,
|
||||||
|
walk_velocity = 1,
|
||||||
|
run_velocity = 3,
|
||||||
|
damage = 4,
|
||||||
|
drops = {
|
||||||
|
{name = "default:mese",
|
||||||
|
chance = 100,
|
||||||
|
min = 1,
|
||||||
|
max = 2,},
|
||||||
|
},
|
||||||
|
armor = 2,
|
||||||
|
drawtype = "front",
|
||||||
|
water_damage = 1,
|
||||||
|
lava_damage = 1,
|
||||||
|
light_damage = 0,
|
||||||
|
on_rightclick = nil,
|
||||||
|
attack_type = "shoot",
|
||||||
|
arrow = "mobs:fireball",
|
||||||
|
shoot_interval = 2.5,
|
||||||
|
})
|
||||||
|
mobs:register_spawn("mobs:dungeon_master", {"default:stone"}, 2, -1, 5000, 0)
|
||||||
|
|
||||||
|
mobs:register_arrow("mobs:fireball", {
|
||||||
|
visual = "sprite",
|
||||||
|
visual_size = {x=1, y=1},
|
||||||
|
--textures = {{name="mobs_fireball.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.5}}}, FIXME
|
||||||
|
textures = {"mobs_fireball.png"},
|
||||||
|
velocity = 5,
|
||||||
|
hit_player = function(self, player)
|
||||||
|
local s = self.object:getpos()
|
||||||
|
local p = player:getpos()
|
||||||
|
local vec = {x=s.x-p.x, y=s.y-p.y, z=s.z-p.z}
|
||||||
|
player:punch(self.object, 1.0, {
|
||||||
|
full_punch_interval=1.0,
|
||||||
|
groupcaps={
|
||||||
|
fleshy={times={[1]=1/2, [2]=1/3, [3]=1/4}},
|
||||||
|
}
|
||||||
|
}, vec)
|
||||||
|
local pos = self.object:getpos()
|
||||||
|
for dx=-1,1 do
|
||||||
|
for dy=-1,1 do
|
||||||
|
for dz=-1,1 do
|
||||||
|
local p = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
|
||||||
|
local n = minetest.env:get_node(pos).name
|
||||||
|
if minetest.registered_nodes[n].groups.flammable or math.random(1, 100) <= 30 then
|
||||||
|
minetest.env:set_node(p, {name="fire:basic_flame"})
|
||||||
|
else
|
||||||
|
minetest.env:remove_node(p)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
hit_node = function(self, pos, node)
|
||||||
|
for dx=-1,1 do
|
||||||
|
for dy=-2,1 do
|
||||||
|
for dz=-1,1 do
|
||||||
|
local p = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
|
||||||
|
local n = minetest.env:get_node(pos).name
|
||||||
|
if minetest.registered_nodes[n].groups.flammable or math.random(1, 100) <= 30 then
|
||||||
|
minetest.env:set_node(p, {name="fire:basic_flame"})
|
||||||
|
else
|
||||||
|
minetest.env:remove_node(p)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
})
|
||||||
|
BIN
textures/mobs_dungeon_master.png
Normal file
BIN
textures/mobs_dungeon_master.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 565 B |
BIN
textures/mobs_dungeon_master_back.png
Normal file
BIN
textures/mobs_dungeon_master_back.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 486 B |
BIN
textures/mobs_fireball.png
Normal file
BIN
textures/mobs_fireball.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 404 B |
BIN
textures/mobs_fireball_animated.png
Normal file
BIN
textures/mobs_fireball_animated.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 623 B |
Loading…
x
Reference in New Issue
Block a user