mob_dragon/dragon.lua

55 lines
1.1 KiB
Lua

dofile(minetest.get_modpath("mobs").."/api.lua")
-------------------
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------Dragon-------
-------------------
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mobs:register_mob("mob_dragon:dragon", {
type = "monster",
hp_max = 8,
collisionbox = {-3, -3, -3, 3, 3, 3},
visual = "mesh",
mesh = "mob_dragon.b3d",
textures = {"mob_dragon.png"},
visual_size = {x=5, y=5},
makes_footstep_sound = false,
view_range = 15,
walk_velocity = 1,
run_velocity = 3,
damage = 4,
drops = {},
armor = 100,
drawtype = "front",
light_resistant = true,
water_damage = 1,
lava_damage = 1,
light_damage = 0,
attack_type = "dogfight",
animation = {
stand_start = 0,
stand_end = 40,
walk_start = 41,
walk_end = 61,
run_start = 62,
run_end = 103,
punch_start = 104,
punch_end = 113,
speed_normal = 62,
speed_run = 103,
},
})
minetest.register_craftitem("mob_dragon:dragon", {
description = "Dragon",
inventory_image = "default_wood.png",
on_place = function(itemstack, placer, pointed_thing)
if pointed_thing.above then
minetest.env:add_entity(pointed_thing.above, "mob_dragon:dragon")
itemstack:take_item()
end
return itemstack
end,
})