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https://github.com/Poikilos/mob_dragon.git
synced 2023-10-03 08:18:49 -07:00
convert to Blender 2.8 and add b3d version
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16
changelog.md
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16
changelog.md
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# Changelog
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All notable changes to this project will be documented in this file.
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The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
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and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
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## [git] - 2017-06-20
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### Added
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- https://github.com/ExcaliburZero/mobpack
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- Blender 2.8 file (Append from old blend & set end frame & markers)
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- this changelog.md
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### Changed
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- Rename to mob_dragon (change media naming to match)
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- Move non-game project files to a new src directory.
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- Make readme.md lowercase.
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10
dragon.lua
10
dragon.lua
@ -5,13 +5,13 @@ dofile(minetest.get_modpath("mobs").."/api.lua")
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------Dragon-------
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------Dragon-------
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-------------------
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-------------------
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-------------------
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-------------------
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mobs:register_mob("mobpack:dragon", {
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mobs:register_mob("mob_dragon:dragon", {
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type = "monster",
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type = "monster",
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hp_max = 8,
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hp_max = 8,
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collisionbox = {-3, -3, -3, 3, 3, 3},
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collisionbox = {-3, -3, -3, 3, 3, 3},
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visual = "mesh",
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visual = "mesh",
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mesh = "mobpack_dragon.x",
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mesh = "mob_dragon.b3d",
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textures = {"mobpack_dragon.png"},
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textures = {"mob_dragon.png"},
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visual_size = {x=5, y=5},
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visual_size = {x=5, y=5},
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makes_footstep_sound = false,
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makes_footstep_sound = false,
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view_range = 15,
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view_range = 15,
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@ -40,13 +40,13 @@ mobs:register_mob("mobpack:dragon", {
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},
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},
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})
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})
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minetest.register_craftitem("mobpack:dragon", {
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minetest.register_craftitem("mob_dragon:dragon", {
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description = "Dragon",
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description = "Dragon",
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inventory_image = "default_wood.png",
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inventory_image = "default_wood.png",
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on_place = function(itemstack, placer, pointed_thing)
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on_place = function(itemstack, placer, pointed_thing)
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if pointed_thing.above then
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if pointed_thing.above then
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minetest.env:add_entity(pointed_thing.above, "mobpack:dragon")
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minetest.env:add_entity(pointed_thing.above, "mob_dragon:dragon")
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itemstack:take_item()
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itemstack:take_item()
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end
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end
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return itemstack
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return itemstack
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2
init.lua
2
init.lua
@ -1,3 +1,3 @@
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modpath=minetest.get_modpath("mobpack")
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modpath = minetest.get_modpath("mob_dragon")
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dofile(modpath.."/dragon.lua")
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dofile(modpath.."/dragon.lua")
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BIN
models/mob_dragon.b3d
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models/mob_dragon.b3d
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Before Width: | Height: | Size: 56 KiB After Width: | Height: | Size: 56 KiB |
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src/mob_dragon.blend
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src/mob_dragon.blend
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src/mob_dragon.blend1
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src/mob_dragon.blend1
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