improved layout

This commit is contained in:
Jacob Gustafson 2017-02-12 03:43:12 -05:00
parent c5dea28f7f
commit d2a493ae61

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@ -85,20 +85,22 @@ Some major changes were done to make the mod easier to maintain:
* Improve block textures
* Make a trm for treasurer (separate mod)
* Make variables based on real hardness values (but allow all birthstones to break the same types of blocks, for playability):
#of uses, dig times, and fleshy damage group value now all based on real-life hardness values
(see xlsx spreadsheet for details and sources and extrapolation formulas)
Formulas were determined using Excel:
* #of uses, dig times, and fleshy damage group value now all based on real-life hardness values (see xlsx spreadsheet for details and sources and extrapolation formulas)
* Formulas were determined using Excel:
* Diamond theoretical Brinell explanation: Excel says the curve on 18carat.co.uk, if a power curve, is Brinell = 2.9592*(ans^2.2856) where ans is Moh value
* Other extrapolated Brinell values (rounded to nearest whole number) explanation: Excel says power function for predicting from density is Brinell = 9.0954*(ans^2.9757) where ans is metric density value
* Extrapolated Moh values explanation: Excel says power curve from 18carat.co.uk materials is: Moh = 0.6514*(ans^0.4269) where ans is Brinell value
(to use Speedcrunch to get values not listed, enter the number without any equation, then paste the formulas above exactly to use that "answer" as a variable--see spreadsheet's "Hardness - Extrapolated" sheet for spreadsheet version of formulas)
Minerals of note not in birthstones (for reference only) with density values from website above:
MORE but with hardness values available from 18carat.co.uk link above:
Name,Density,Moh,Brinell
Apatite,3.16-3.23,5,137
Calcite,2.69-2.71,3,53
## Minetest 2017 API notes (see http://wiki.minetest.net/Groups and https://github.com/minetest/minetest/blob/142e2d3b74ad886eed83b0fc9d6cfea100dae10a/doc/lua_api.txt#L736 )
## Minerals of note not in birthstones (for reference only) with density values from website above:
MORE but with hardness values available from 18carat.co.uk link above:
* Name,Density,Moh,Brinell
* Apatite,3.16-3.23,5,137
* Calcite,2.69-2.71,3,53
## Minetest 2017 API notes
(see http://wiki.minetest.net/Groups and https://github.com/minetest/minetest/blob/142e2d3b74ad886eed83b0fc9d6cfea100dae10a/doc/lua_api.txt#L736 )
### groupcaps (in tool_capabilities dict in register_tool 2nd param dict): a dictionary of groupcap dictionaries such as:
* choppy: chops wood
* snappy: leaves and other thin materials -- possible with sword, but wears sword out quickly
@ -106,6 +108,7 @@ Some major changes were done to make the mod easier to maintain:
* crumbly: shovels etc
* cracky: picks etc
(and more unrelated to this mod)
### register_node:
http://dev.minetest.net/minetest.register_node
http://dev.minetest.net/Groups
@ -132,6 +135,7 @@ Textures from original (2012) version (1.2-git):
Textures for new tools (2016):
see "expertmm_authored_texture_list" in etc folder
* Textures based on textures from minetest_game at https://github.com/minetest/minetest_game/tree/master/mods/default :
(source work is included on layers in Gimp XCF project files in etc folder)
Swords CC BY-SA 3.0: based on default_tool_steelsword.png by BlockMen (CC BY-SA 3.0)
Shovels CC BY-SA 3.0: based on default_tool_steelshovel.png by celeron55, Perttu Ahola <celeron55@gmail.com> (CC BY-SA 3.0)