improved layout

This commit is contained in:
Jacob Gustafson 2017-02-12 03:48:36 -05:00
parent 6cdddda27a
commit 305190b102

View File

@ -6,20 +6,24 @@
### Main reasons for fork:
* add more tools
* make changes to code to make use of modern Minetest (such as ore drop string)
### Notable issues found in original (see items marked with '!' in "Changes" section for others):
(hopefully these changes get corrected there)
* birthstones were wrong month (see "birthstones list.csv" in etc folder for corrections, though month names are removed in fork)
* now stone_with_opal is generated now (was impossible to get by mining before, apparently)
* crafting block back to 9 gemstones is now possible
* found some code bugs (see exclamation points under "Changes" below)
### Other major differences from original
Some major changes were done to make the mod easier to maintain:
* changed to minetest_game's naming scheme for filenames and node/tool names (aliases added for backward compatibility)
* componentized into separate lua files for each category of operations
### Things that will be kept the same:
* birthstones:diamond will still be present for now (as opposed to becoming an alias for default:diamond), since the birthstones diamond texture looks cool. The display names for all of the items will say "White Diamond". (planned: recipe to make it into regular diamond)
* No shields & armor (planned as separate mod: birthstones_3d_armor)
* No arrows (planned as separate mod: birthstones_throwing)
### Future plans
* Look into changes in "birthstones fixed" at https://forum.minetest.net/viewtopic.php?f=9&t=11497&hilit=birthstones
* Look into overlap in stone list found in Glooptest
@ -40,7 +44,7 @@ Some major changes were done to make the mod easier to maintain:
-- If neeeded, can also do things like drop = glooptest and "glooptest:topaz_gem" or "birthstones:topaz"
## Changes in expertmm fork:
## Changes:
'!' is for bugs in 2012 version that are fixed (as opposed to features that were changed/added) in this fork
* (2017-02-11) Add recipe to create default:diamond from dye:blue + birthstones:diamond for playability (for when other mods like technic need diamonds for things)
* (2017-02-11) Add crafting recipe to convert block back into 9 gems
@ -80,7 +84,7 @@ Some major changes were done to make the mod easier to maintain:
birthstones:*ore TO birthstones:stone_with_*
"birthstones:".. name .. "_pick" TO "birthstones:pick_"..name
"birthstones:".. name .. "_axe" TO "birthstones:axe_"..name
* (2017-02-10) expertmm fork starting today
## Known Issues
* Add hoes made from birthstones