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Right-align the texture path so the name is always visible.
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@ -238,6 +238,7 @@ void UserInterface::setupUserInterface()
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true,
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playbackWindow,
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UIE_TEXTUREPATHEDITBOX);
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texturePathEditBox ->setTextAlignment(EGUIA_LOWERRIGHT, EGUIA_UPPERLEFT);
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y += margin_y;
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y += size_y + spacing_y;
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