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Fix incorrect wield texture ID
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@ -402,8 +402,8 @@ bool TexturesDialog::OnEvent(const SEvent &event)
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if (id == E_BUTTON_ID_MODEL + i)
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edit_id = E_TEXTURE_ID_MODEL + i;
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else if (id == E_BUTTON_ID_MODEL + i)
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edit_id = E_TEXTURE_ID_MODEL + 1;
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else if (id == E_BUTTON_ID_WIELD + i)
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edit_id = E_TEXTURE_ID_WIELD + i;
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if (edit_id)
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{
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