112 lines
3.4 KiB
Lua
112 lines
3.4 KiB
Lua
--[[
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Screwdriver replacement to fit the needs of the landrush mod.
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Otherwise it will be possible to open doors without permission.
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]]
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if minetest.get_modpath("screwdriver") then
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-- Start overwriting the standard function
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tmp_tool = minetest.registered_tools["screwdriver:screwdriver"]
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if tmp_tool == nil then
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print("Something went wrong when correcting the screwdriver...")
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end
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if tmp_tool.on_use == nil then
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print( "tmp_tool.on_use is a nil value... ")
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end
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tmp_tool.on_use = function(itemstack, user, pointed_thing)
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safe_screwdriver_handler(itemstack, user, pointed_thing)
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return itemstack
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end
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minetest.registered_tools["screwdriver:screwdriver"] = tmp_tool
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for i = 1,4,1 do
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tmp_tool = minetest.registered_tools["screwdriver:screwdriver"..i]
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tmp_tool.on_use = function(itemstack, user, pointed_thing)
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safe_screwdriver_handler(itemstack, user, pointed_thing)
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return itemstack
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end
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minetest.registered_tools["screwdriver:screwdriver"..i] = tmp_tool
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end
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print( "Rewritten screwdriver routines..." )
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end
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function safe_screwdriver_handler (itemstack,user,pointed_thing)
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local keys=user:get_player_control()
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local player_name=user:get_player_name()
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local item=itemstack:to_table()
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if item["metadata"]=="" or keys["sneak"]==true then return screwdriver_setmode(user,itemstack) end
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local mode=tonumber((item["metadata"]))
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if pointed_thing.type~="node" then return end
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local pos=minetest.get_pointed_thing_position(pointed_thing,above)
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-- Landrush fix
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if not landrush.can_interact( pos, player_name ) then
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return nil
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end
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-- end fix
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local node=minetest.get_node(pos)
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local node_name=node.name
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if minetest.registered_nodes[node_name].paramtype2 == "facedir" then
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if minetest.registered_nodes[node_name].drawtype == "nodebox" then
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if minetest.registered_nodes[node_name].node_box["type"]~="fixed" then return end
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end
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if node.param2==nil then return end
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-- Get ready to set the param2
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local n = node.param2
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local axisdir=math.floor(n/4)
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local rotation=n-axisdir*4
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if mode==1 then
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rotation=rotation+1
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if rotation>3 then rotation=0 end
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n=axisdir*4+rotation
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end
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if mode==2 then
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local ppos=user:getpos()
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local pvect=user:get_look_dir()
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local face=get_node_face(pos,ppos,pvect)
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if face == nil then return end
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local index=convertFaceToIndex(face)
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local face1=faces_table[n*6+index+1]
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local found = 0
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while found == 0 do
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n=n+1
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if n>23 then n=0 end
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if faces_table[n*6+index+1]==face1 then found=1 end
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end
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end
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if mode==3 then
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axisdir=axisdir+1
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if axisdir>5 then axisdir=0 end
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n=axisdir*4
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end
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if mode==4 then
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local ppos=user:getpos()
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local pvect=user:get_look_dir()
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local face=get_node_face(pos,ppos,pvect)
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if face == nil then return end
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if axisdir == face then
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rotation=rotation+1
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if rotation>3 then rotation=0 end
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n=axisdir*4+rotation
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else
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n=face*4
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end
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end
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--print (dump(axisdir..", "..rotation))
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local meta = minetest.get_meta(pos)
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local meta0 = meta:to_table()
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node.param2 = n
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minetest.set_node(pos,node)
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meta = minetest.get_meta(pos)
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meta:from_table(meta0)
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local item=itemstack:to_table()
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local item_wear=tonumber((item["wear"]))
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item_wear=item_wear+327
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if item_wear>65535 then itemstack:clear() return itemstack end
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item["wear"]=tostring(item_wear)
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itemstack:replace(item)
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return itemstack
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end
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end
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