Mesecons: fixed bug in detectors code + added alias for player detector

master
Pitriss 2014-11-27 16:08:00 +01:00
parent 5a0f156750
commit fdda0f162b
2 changed files with 3 additions and 1 deletions

View File

@ -36,3 +36,5 @@ minetest.register_alias("mesecons_pistons:piston_up_normal", "mesecons_pistons:p
minetest.register_alias("mesecons_pistons:piston_down_normal", "mesecons_pistons:piston_down_normal_on")
minetest.register_alias("mesecons_pistons:piston_up_sticky", "mesecons_pistons:piston_up_sticky_on")
minetest.register_alias("mesecons_pistons:piston_down_sticky", "mesecons_pistons:piston_down_sticky_on")
minetest.register_alias("mesecons_detector:object_detector_off", "mesecons_detector:player_detector_off")
minetest.register_alias("mesecons_detector:object_detector_on", "mesecons_detector:player_detector_on")

View File

@ -162,7 +162,7 @@ minetest.register_node("mesecons_detector:node_detector_off", {
paramtype = "light",
walkable = true,
groups = {cracky=3},
description="Player Detector",
description="Node Detector",
mesecons = {receptor = {
state = mesecon.state.off
}},