First commit

master
PilzAdam 2012-10-05 15:14:19 +02:00
commit 6248c00220
102 changed files with 577 additions and 0 deletions

9
changelog.txt Normal file
View File

@ -0,0 +1,9 @@
This mod is modified by PilzAdam
Changes:
- Remove shadows under signs
- New input system: - There is just one text line that automatically will be splitted up to the lines on the sign
- You can force a newline with " | "
- It overrides the default signs
License of code: WTFPL

279
characters Normal file
View File

@ -0,0 +1,279 @@
A
_a_
4
B
_b_
4
C
_c_
3
D
_d_
4
E
_e_
3
F
_f_
3
G
_g_
4
H
_h_
4
I
_i_
3
J
_j_
4
K
_k_
4
L
_l_
3
M
_m_
5
N
_n_
4
O
_o_
4
P
_p_
4
Q
_q_
4
R
_r_
4
S
_s_
4
T
_t_
3
U
_u_
4
V
_v_
4
W
_w_
5
X
_x_
4
Y
_y_
4
Z
_z_
3
a
_a
4
b
_b
4
c
_c
3
d
_d
4
e
_e
4
f
_f
3
g
_g
4
h
_h
4
i
_i
1
j
_j
2
k
_k
4
l
_l
1
m
_m
5
n
_n
4
o
_o
4
p
_p
4
q
_q
4
r
_r
3
s
_s
4
t
_t
3
u
_u
4
v
_v
4
w
_w
5
x
_x
3
y
_y
4
z
_z
4
_sp
2
0
_0
4
1
_1
2
2
_2
4
3
_3
4
4
_4
4
5
_5
4
6
_6
4
7
_7
4
8
_8
4
9
_9
4
(
_bl
2
)
_br
2
{
_cl
3
}
_cr
3
[
_sl
2
]
_sr
2
'
_ap
1
!
_ex
1
?
_qu
4
@
_at
5
#
_hs
5
$
_dl
4
%
_pr
5
^
_ca
3
&
_am
5
*
_as
3
_
_un
3
+
_ps
3
-
_mn
3
=
_eq
3
;
_sm
1
,
_cm
2
"
_qo
3
/
_dv
5
~
_tl
4
<
_lt
3
>
_gt
3
\
_re
5
|
_vb
1
.
_dt
1

1
depends.txt Normal file
View File

@ -0,0 +1 @@
default

288
init.lua Normal file
View File

@ -0,0 +1,288 @@
-- Font: 04.jp.org
-- load characters map
local chars_file = io.open(minetest.get_modpath("signs").."/characters", "r")
local charmap = {}
local charwidth = {}
local max_chars = 16
if not chars_file then
print("[signs] E: character map file not found")
else
while true do
local char = chars_file:read("*l")
if char == nil then
break
end
local img = chars_file:read("*l")
local width = chars_file:read("*n")
chars_file:read("*l")
charmap[char] = img
charwidth[img] = width
end
end
--local metas = {"line1", "line2", "line3", "line4", "line5", "line6", "line7"}
local signs = {
{delta = {x = 0, y = 0, z = 0.399}, yaw = 0},
{delta = {x = 0.399, y = 0, z = 0}, yaw = math.pi / -2},
{delta = {x = 0, y = 0, z = -0.399}, yaw = math.pi},
{delta = {x = -0.399, y = 0, z = 0}, yaw = math.pi / 2},
}
local signs_yard = {
{delta = {x = 0, y = 0, z = -0.05}, yaw = 0},
{delta = {x = -0.05, y = 0, z = 0}, yaw = math.pi / -2},
{delta = {x = 0, y = 0, z = 0.05}, yaw = math.pi},
{delta = {x = 0.05, y = 0, z = 0}, yaw = math.pi / 2},
}
local sign_groups = {choppy=2, dig_immediate=2}
local construct_sign = function(pos)
local meta = minetest.env:get_meta(pos)
meta:set_string("formspec", "field[text;;${text}]")
meta:set_string("infotext", "")
end
local destruct_sign = function(pos)
local objects = minetest.env:get_objects_inside_radius(pos, 0.5)
for _, v in ipairs(objects) do
if v:get_entity_name() == "signs:text" then
v:remove()
end
end
end
local update_sign = function(pos, fields)
local meta = minetest.env:get_meta(pos)
meta:set_string("infotext", "")
meta:set_string("text", fields.text)
local text = meta:get_string("text")
local objects = minetest.env:get_objects_inside_radius(pos, 0.5)
for _, v in ipairs(objects) do
if v:get_entity_name() == "signs:text" then
v:set_properties({textures={generate_texture(create_lines(text))}})
return
end
end
-- if there is no entity
local sign_info
if minetest.env:get_node(pos).name == "signs:sign_yard" then
sign_info = signs_yard[minetest.env:get_node(pos).param2 + 1]
elseif minetest.env:get_node(pos).name == "default:sign_wall" then
sign_info = signs[minetest.env:get_node(pos).param2 + 1]
end
if sign_info == nil then
return
end
local text = minetest.env:add_entity({x = pos.x + sign_info.delta.x,
y = pos.y + sign_info.delta.y,
z = pos.z + sign_info.delta.z}, "signs:text")
text:setyaw(sign_info.yaw)
end
minetest.register_node(":default:sign_wall", {
description = "Sign",
inventory_image = "default_sign_wall.png",
wield_image = "default_sign_wall.png",
node_placement_prediction = "",
paramtype = "light",
sunlight_propagates = true,
paramtype2 = "facedir",
drawtype = "nodebox",
node_box = {type = "fixed", fixed = {-0.45, -0.15, 0.4, 0.45, 0.45, 0.498}},
selection_box = {type = "fixed", fixed = {-0.45, -0.15, 0.4, 0.45, 0.45, 0.498}},
tiles = {"signs_top.png", "signs_bottom.png", "signs_side.png", "signs_side.png", "signs_back.png", "signs_front.png"},
walkable = false,
groups = sign_groups,
on_place = function(itemstack, placer, pointed_thing)
local above = pointed_thing.above
local under = pointed_thing.under
local dir = {x = under.x - above.x,
y = under.y - above.y,
z = under.z - above.z}
local wdir = minetest.dir_to_wallmounted(dir)
local placer_pos = placer:getpos()
if placer_pos then
dir = {
x = above.x - placer_pos.x,
y = above.y - placer_pos.y,
z = above.z - placer_pos.z
}
end
local fdir = minetest.dir_to_facedir(dir)
local sign_info
if wdir == 0 then
--how would you add sign to ceiling?
minetest.env:add_item(above, "default:sign_wall")
return ItemStack("")
elseif wdir == 1 then
minetest.env:add_node(above, {name = "signs:sign_yard", param2 = fdir})
sign_info = signs_yard[fdir + 1]
else
minetest.env:add_node(above, {name = "default:sign_wall", param2 = fdir})
sign_info = signs[fdir + 1]
end
local text = minetest.env:add_entity({x = above.x + sign_info.delta.x,
y = above.y + sign_info.delta.y,
z = above.z + sign_info.delta.z}, "signs:text")
text:setyaw(sign_info.yaw)
return ItemStack("")
end,
on_construct = function(pos)
construct_sign(pos)
end,
on_destruct = function(pos)
destruct_sign(pos)
end,
on_receive_fields = function(pos, formname, fields, sender)
update_sign(pos, fields)
end,
})
minetest.register_node("signs:sign_yard", {
paramtype = "light",
sunlight_propagates = true,
paramtype2 = "facedir",
drawtype = "nodebox",
node_box = {type = "fixed", fixed = {
{-0.45, -0.15, -0.049, 0.45, 0.45, 0.049},
{-0.05, -0.5, -0.049, 0.05, -0.15, 0.049}
}},
selection_box = {type = "fixed", fixed = {-0.45, -0.15, -0.049, 0.45, 0.45, 0.049}},
tiles = {"signs_top.png", "signs_bottom.png", "signs_side.png", "signs_side.png", "signs_back.png", "signs_front.png"},
walkable = false,
groups = {choppy=2, dig_immediate=2},
drop = "default:sign_wall",
on_construct = function(pos)
construct_sign(pos)
end,
on_destruct = function(pos)
destruct_sign(pos)
end,
on_receive_fields = function(pos, formname, fields, sender)
update_sign(pos, fields)
end,
})
minetest.register_entity("signs:text", {
collisionbox = { 0, 0, 0, 0, 0, 0 },
visual = "upright_sprite",
textures = {},
on_activate = function(self)
local meta = minetest.env:get_meta(self.object:getpos())
local text = meta:get_string("text")
self.object:set_properties({textures={generate_texture(create_lines(text))}})
end
})
local sign_width = 110
local sign_padding = 8
string_to_array = function(str)
local tab = {}
for i=1,string.len(str) do
table.insert(tab, string.sub(str, i,i))
end
return tab
end
string_to_word_array = function(str)
local tab = {}
local current = 1
tab[1] = ""
for _,char in ipairs(string_to_array(str)) do
if char ~= " " then
tab[current] = tab[current]..char
else
current = current+1
tab[current] = ""
end
end
return tab
end
LINE_LENGTH = 16
NUMBER_OF_LINES = 7
create_lines = function(text)
local line = ""
local line_num = 1
local tab = {}
for _,word in ipairs(string_to_word_array(text)) do
if string.len(line)+string.len(word) < LINE_LENGTH and word ~= "|" then
if line ~= "" then
line = line.." "..word
else
line = word
end
else
table.insert(tab, line)
if word ~= "|" then
line = word
else
line = ""
end
line_num = line_num+1
if line_num > NUMBER_OF_LINES then
return tab
end
end
end
table.insert(tab, line)
return tab
end
generate_texture = function(lines)
local texture = "[combine:"..sign_width.."x"..sign_width
local ypos = 12
for i = 1, #lines do
texture = texture..generate_line(lines[i], ypos)
ypos = ypos + 8
end
return texture
end
generate_line = function(s, ypos)
local i = 1
local parsed = {}
local width = 0
local chars = 0
while chars < max_chars and i <= #s do
local file = nil
if charmap[s:sub(i, i)] ~= nil then
file = charmap[s:sub(i, i)]
i = i + 1
elseif i < #s and charmap[s:sub(i, i + 1)] ~= nil then
file = charmap[s:sub(i, i + 1)]
i = i + 2
else
print("[signs] W: unknown symbol in '"..s.."' at "..i.." (probably "..s:sub(i, i)..")")
i = i + 1
end
if file ~= nil then
width = width + charwidth[file] + 1
table.insert(parsed, file)
chars = chars + 1
end
end
width = width - 1
local texture = ""
local xpos = math.floor((sign_width - 2 * sign_padding - width) / 2 + sign_padding)
for i = 1, #parsed do
texture = texture..":"..xpos..","..ypos.."="..parsed[i]..".png"
xpos = xpos + charwidth[parsed[i]] + 1
end
return texture
end

BIN
textures/_0.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 151 B

BIN
textures/_1.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 144 B

BIN
textures/_2.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 156 B

BIN
textures/_3.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 154 B

BIN
textures/_4.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 152 B

BIN
textures/_5.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 153 B

BIN
textures/_6.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 157 B

BIN
textures/_7.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 150 B

BIN
textures/_8.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 144 B

BIN
textures/_9.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 155 B

BIN
textures/_a.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 154 B

BIN
textures/_a_.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 152 B

BIN
textures/_am.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 156 B

BIN
textures/_ap.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 128 B

BIN
textures/_as.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 150 B

BIN
textures/_at.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 159 B

BIN
textures/_b.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 153 B

BIN
textures/_b_.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 148 B

BIN
textures/_bl.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 145 B

BIN
textures/_br.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 146 B

BIN
textures/_c.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 152 B

BIN
textures/_c_.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 148 B

BIN
textures/_ca.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 149 B

BIN
textures/_cl.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 151 B

BIN
textures/_cm.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 145 B

BIN
textures/_cr.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 151 B

BIN
textures/_d.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 154 B

BIN
textures/_d_.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 151 B

BIN
textures/_dl.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 160 B

BIN
textures/_dt.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 128 B

BIN
textures/_dv.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 152 B

BIN
textures/_e.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 150 B

BIN
textures/_e_.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 146 B

BIN
textures/_eq.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 139 B

BIN
textures/_ex.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 142 B

BIN
textures/_f.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 149 B

BIN
textures/_f_.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 149 B

BIN
textures/_g.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 160 B

BIN
textures/_g_.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 157 B

BIN
textures/_gt.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 147 B

BIN
textures/_h.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 152 B

BIN
textures/_h_.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 148 B

BIN
textures/_hs.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 144 B

BIN
textures/_i.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 139 B

BIN
textures/_i_.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 146 B

BIN
textures/_j.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 148 B

BIN
textures/_j_.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 157 B

BIN
textures/_k.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 154 B

BIN
textures/_k_.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 155 B

BIN
textures/_l.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 135 B

BIN
textures/_l_.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 148 B

BIN
textures/_lt.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 150 B

BIN
textures/_m.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 150 B

BIN
textures/_m_.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 157 B

BIN
textures/_mn.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 142 B

BIN
textures/_n.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 152 B

BIN
textures/_n_.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 155 B

BIN
textures/_o.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 146 B

BIN
textures/_o_.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 151 B

BIN
textures/_p.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 158 B

BIN
textures/_p_.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 153 B

BIN
textures/_pr.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 156 B

BIN
textures/_ps.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 152 B

BIN
textures/_q.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 160 B

BIN
textures/_q_.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 157 B

BIN
textures/_qo.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 140 B

BIN
textures/_qu.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 156 B

BIN
textures/_r.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 150 B

BIN
textures/_r_.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 150 B

BIN
textures/_re.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 158 B

BIN
textures/_s.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 156 B

BIN
textures/_s_.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 157 B

BIN
textures/_sl.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 143 B

BIN
textures/_sm.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 141 B

BIN
textures/_sp.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 128 B

BIN
textures/_sr.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 147 B

BIN
textures/_t.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 147 B

BIN
textures/_t_.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 143 B

BIN
textures/_tl.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 150 B

BIN
textures/_u.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 150 B

BIN
textures/_u_.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 150 B

BIN
textures/_un.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 142 B

BIN
textures/_v.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 150 B

BIN
textures/_v_.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 151 B

BIN
textures/_vb.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 135 B

BIN
textures/_w.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 142 B

BIN
textures/_w_.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 154 B

BIN
textures/_x.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 147 B

BIN
textures/_x_.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 149 B

BIN
textures/_y.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 158 B

BIN
textures/_y_.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 155 B

BIN
textures/_z.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 154 B

BIN
textures/_z_.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 151 B

BIN
textures/signs_back.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 277 B

BIN
textures/signs_bottom.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 132 B

BIN
textures/signs_front.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 263 B

Some files were not shown because too many files have changed in this diff Show More