Add formspec textures for chest, furnace and bones

master
PilzAdam 2013-09-05 01:40:02 +02:00
parent 49a47057e3
commit 8126c8172f
7 changed files with 23 additions and 5 deletions

View File

@ -431,7 +431,11 @@ local furnace_inactive_formspec =
"list[current_name;fuel;0.5,2;1,1;]"..
"list[current_name;src;0.5,0;1,1;]"..
"list[current_name;dst;2.5,0;2,2;]"..
"list[current_player;main;0,3.5;5,1;]"
"list[current_player;main;0,3.5;5,1;]"..
"background[-0.0625,-0.0625;5.125,4.625;base_furnace_formspec_background.png]"..
"background[0,3.5;5,1;backpack_inventory.png]"..
"background[0.5,0;4,3;base_furnace_formspec_inventory.png]"
minetest.register_node("base:furnace", {
description = "Furnace",
@ -707,7 +711,11 @@ minetest.register_abm({
"list[current_name;fuel;0.5,2;1,1;]"..
"list[current_name;src;0.5,0;1,1;]"..
"list[current_name;dst;2.5,0;2,2;]"..
"list[current_player;main;0,3.5;5,1;]"
"list[current_player;main;0,3.5;5,1;]"..
"background[-0.0625,-0.0625;5.125,4.625;base_furnace_formspec_background.png]"..
"background[0,3.5;5,1;backpack_inventory.png]"..
"background[0.5,0;4,3;base_furnace_formspec_inventory.png]"
)
return
end
@ -763,7 +771,11 @@ minetest.register_node("base:chest", {
meta:set_string("formspec",
"size[8,5.5]"..
"list[current_name;main;0,0;8,4;]"..
"list[current_player;main;1.5,4.5;5,1;]"
"list[current_player;main;1.5,4.5;5,1;]"..
"background[-0.0625,-0.0625;8.125,5.625;base_chest_formspec_background.png]"..
"background[1.5,4.5;5,1;backpack_inventory.png]"..
"background[0,0;8,4;base_chest_formspec_inventory.png]"
)
meta:set_string("infotext", "Chest")
local inv = meta:get_inventory()

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@ -76,8 +76,14 @@ minetest.register_on_dieplayer(function(player)
inv:set_list("main", player_inv:get_list("main"))
player_inv:set_list("main", empty_list)
meta:set_string("formspec", "size[5,2.5;]"..
meta:set_string("formspec",
"size[5,2.5;]"..
"list[current_name;main;0,0;5,1;]"..
"list[current_player;main;0,1.5;5,1;]")
"list[current_player;main;0,1.5;5,1;]"..
"background[-0.0625,-0.0625;5.125,2.625;bones_formspec_background.png]"..
"background[0,0;5,1;backpack_inventory.png]"..
"background[0,1.5;5,1;backpack_inventory.png]"
)
meta:set_string("infotext", player:get_player_name().."'s bones")
end)

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