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Brett O'Donnell 2012-09-15 20:16:50 +09:30
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README.txt Normal file
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----------------------------------
Particles for Minetest
----------------------------------
Copyright (c) 2012 cornernote, Brett O'Donnell <cornernote@gmail.com>
Source Code: https://github.com/cornernote/minetest-infinite_chest
License: GPLv3
Inspired by Particles by sfan5: http://minetest.net/forum/viewtopic.php?id=1129
----------------------------------
Description
----------------------------------
Creates 3D textured particles after digging nodes.
The particles scatter in random directions and bounce a little when they hit the ground.
----------------------------------
Modders Guide
----------------------------------
If you want particles in your mod then simply add this line:
particles.register_dig_particle(node,texture,[params])
- node = the name of the node (your_mod:your_node)
- texture = a png file without the .png extension
- params = (optional) additional params that will be added to the entity table
EG:
create particles of wood after digging a bookshelf:
particles.register_dig_particle("default:bookshelf","default_wood")
----------------------------------
License
----------------------------------
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
----------------------------------
Credits
----------------------------------
Thank you to the minetest community who has shared their code and knowledge with me.
Special thanks in this mod to:
sfan5 - coded the original particles mod which i stole and made into this one

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api.lua Normal file
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--[[
Particles for Minetest
Copyright (c) 2012 cornernote, Brett O'Donnell <cornernote@gmail.com>
Source Code: https://github.com/cornernote/minetest-particles
License: GPLv3
API
]]--
-- expose api
particles = {}
-- dig_particles
particles.dig_particles = 8
-- registered_dig_particles
particles.registered_dig_particles = {nodes={},textures={}}
-- register_dig_particle
particles.register_dig_particle = function(node,texture,params)
particles.registered_dig_particles.nodes[node] = texture
if particles.registered_dig_particles.textures[texture] ~= nil then
return
end
particles.registered_dig_particles.textures[texture] = true
local entity = {}
local size = math.random(9,17)/100
entity.visual_size = {x=size, y=size}
entity.visual = "cube"
entity.physical = true
entity.collisionbox = {-0.01,-0.01,-0.01,0.01,0.01,0.01}
entity.textures = {texture..".png",texture..".png",texture..".png",texture..".png",texture..".png",texture..".png"}
for i=1,particles.dig_particles do
entity.timer = math.random(100,150)/100
entity.bounce = math.random(50,70)/100
entity.on_step = function(self, dtime)
self.timer = self.timer - dtime
if self.timer < 0 then
self.object:remove()
end
if self.timer < self.bounce then
self.bounce = 0
self.object:setvelocity({x=math.random()/10,y=math.random()+1,z=math.random()/10})
end
end
entity.on_activate = function(self, staticdata)
self.object:setacceleration({x=0, y=-7-(math.random()*2), z=0})
end
if params~=nil then for k,v in pairs(params) do
entity[k]=v
end end
minetest.register_entity("particles:"..texture..i, entity)
end
end
-- on_dignode
particles.on_dignode = function(pos, oldnode, digger)
if not particles.registered_dig_particles.nodes[oldnode.name] then
return
end
local location = {}
local node = ""
for i=1,particles.dig_particles do
location.pos = {
x = pos.x+1-(math.random()*1.5),
y = pos.y+math.random()/2,
z = pos.z+1-(math.random()*1.5)
}
location.vel = {
x = math.random(-100,100)/100,
y = math.random()*2,
z = math.random(-100,100)/100
}
node = "particles:"..particles.registered_dig_particles.nodes[oldnode.name]..i
e = minetest.env:add_entity(location.pos, node)
e:setvelocity(location.vel)
end
end

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default

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--[[
Particles for Minetest
Copyright (c) 2012 cornernote, Brett O'Donnell <cornernote@gmail.com>
Source Code: https://github.com/cornernote/minetest-particles
License: GPLv3
MAIN LOADER
]]--
-- load api
dofile(minetest.get_modpath("particles").."/api.lua")
-- register dig particles for default nodes
particles.register_dig_particle("default:bookshelf","default_wood")
particles.register_dig_particle("default:brick","default_brick")
particles.register_dig_particle("default:cactus","default_cactus")
particles.register_dig_particle("default:chest","default_wood")
particles.register_dig_particle("default:chest_locked","default_wood")
particles.register_dig_particle("default:clay","default_clay")
particles.register_dig_particle("default:cobble","default_cobble")
particles.register_dig_particle("default:desert_sand","default_desert_sand")
particles.register_dig_particle("default:desert_stone","default_desert_stone")
particles.register_dig_particle("default:dirt","default_dirt")
particles.register_dig_particle("default:dirt_with_grass","default_dirt")
particles.register_dig_particle("default:dirt_with_grass_footsteps","default_dirt")
particles.register_dig_particle("default:dry_shrub","default_dirt")
particles.register_dig_particle("default:fence_wood","default_wood")
particles.register_dig_particle("default:furnace","default_cobble")
particles.register_dig_particle("default:glass","default_glass")
particles.register_dig_particle("default:gravel","default_gravel")
particles.register_dig_particle("default:junglegrass","default_dirt")
particles.register_dig_particle("default:jungletree","default_jungletree")
particles.register_dig_particle("default:ladder","default_wood")
particles.register_dig_particle("default:leaves","default_leaves")
particles.register_dig_particle("default:mese","default_mese")
particles.register_dig_particle("default:mossycobble","default_mossycobble")
particles.register_dig_particle("default:papyrus","default_papyrus")
particles.register_dig_particle("default:rail","default_rail")
particles.register_dig_particle("default:sand","default_sand")
particles.register_dig_particle("default:sandstone","default_sandstone")
particles.register_dig_particle("default:sapling","default_dirt")
particles.register_dig_particle("default:sign_wall","default_wood")
particles.register_dig_particle("default:steelblock","default_steelblock")
particles.register_dig_particle("default:stone","default_stone")
particles.register_dig_particle("default:stone_with_coal","default_stone")
particles.register_dig_particle("default:stone_with_iron","default_stone")
particles.register_dig_particle("default:torch","default_wood")
particles.register_dig_particle("default:tree","default_tree")
particles.register_dig_particle("default:wood","default_wood")
-- register_on_dignode
minetest.register_on_dignode(function(pos, oldnode, digger)
particles.on_dignode(pos, oldnode, digger)
end)
-- log that we started
minetest.log("action", "[MOD]"..minetest.get_current_modname().." -- loaded from "..minetest.get_modpath(minetest.get_current_modname()))