Add new sounds
parent
505b627c0c
commit
d626a26758
22
init.lua
22
init.lua
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@ -2,13 +2,14 @@ local night = {
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handler = {},
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frequency = 10,
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{name="horned_owl", length=3},
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{name="Wolves_Howling", length=11}
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{name="Wolves_Howling", length=11},
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{name="ComboWind", length=17},
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}
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local night_frequent = {
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handler = {},
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frequency = 25,
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{name="Crickets_At_NightCombo", length=69}
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{name="Crickets_At_NightCombo", length=69},
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}
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local day = {
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@ -16,7 +17,8 @@ local day = {
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frequency = 5,
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{name="Best Cardinal Bird", length=4},
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{name="craw", length=3},
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{name="bluejay", length=18}
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{name="bluejay", length=18},
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{name="ComboWind", length=17},
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}
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local day_frequent = {
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@ -24,13 +26,13 @@ local day_frequent = {
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frequency = 25,
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{name="robin2", length=16},
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{name="birdsongnl", length=12.5},
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{name="bird", length=30}
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{name="bird", length=30},
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}
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local cave = {
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handler = {},
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frequency = 5,
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{name="Bats_in_Cave", length=5}
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{name="Bats_in_Cave", length=5},
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}
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local cave_frequent = {
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@ -40,14 +42,14 @@ local cave_frequent = {
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{name="drippingwater_drip_b", length=2},
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{name="drippingwater_drip_c", length=2},
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{name="Single_Water_Droplet", length=3},
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{name="Spooky_Water_Drops", length=7}
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{name="Spooky_Water_Drops", length=7},
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}
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local water = {
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handler = {},
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frequency = 0,--dolphins dont fit into small lakes
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{name="dolphins", length=6},
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{name="dolphins_screaming", length=16.5}
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{name="dolphins_screaming", length=16.5},
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}
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local water_frequent = {
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@ -58,7 +60,7 @@ local water_frequent = {
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{name="scuba1calm", length=10},
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{name="scuba1calm2", length=8.5},
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{name="scuba1interestingbubbles", length=11},
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{name="scuba1tubulentbubbles", length=10.5}
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{name="scuba1tubulentbubbles", length=10.5},
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}
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local play_music = minetest.setting_getbool("music") or false
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@ -69,7 +71,9 @@ local music = {
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{name="music_1", length=1*60+52, gain=0.3},
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{name="ambiance", length=19, gain=0.3},
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{name="dark_ambiance", length=46, gain=0.3},
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{name="eastern_feeling", length=3*60+51, gain=0.3}
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{name="eastern_feeling", length=3*60+51, gain=0.3},
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{name="echos", length=2*60+26, gain=0.3},
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{name="FoamOfTheSea", length=1*60+50, gain=0.3},
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}
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local is_daytime = function()
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@ -1,3 +1,17 @@
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--------------Music Lic:
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- Jordach:
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--mtest
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--dark_ambiance
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--eastern_feeling
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These sounds are used for the Mod for Minetest; Ambiance.
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The included sounds are http://creativecommons.org/licenses/by-nc-sa/3.0/
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313hummer (Jordan Craige)
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--FoamOfTheSea http://soundcloud.com/jordan-craige/foam-of-the-sea
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--echos http://soundcloud.com/jordan-craige/echos-1
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Creative Commons Attribution license (reuse allowed) Attribution 3.0 Unported (CC BY 3.0)
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-----------Sound Lic:
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--Nightime Sound, Recorded by Mike Koenig, License: Attribution 3.0 http://soundbible.com/951-Nightime.html
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--Crickets At Night Sound, License: Attribution 3.0 | Recorded by Mike Koenig |http://soundbible.com/365-Crickets-At-Night.html
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@ -33,6 +47,16 @@
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--dolphins - Attribution Noncommercial License, acclivity, http://www.freesound.org/people/acclivity/sounds/13691/
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ComboWind uses:
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--wind-in-the-trees -Attribution License, laurent, http://www.freesound.org/people/laurent/sounds/16995/
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--drygrassInWind- Creative Commons 0 License, felix.blume, http://www.freesound.org/people/felix.blume/sounds/146436/
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--Splash: Attribution 3.0 | Recorded by BlastwaveFx.com, http://soundbible.com/546-Fish-Splashing.html
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----------------Not used yet:
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--natural night sounds in Boquete.wav, Attribution License, laurent, http://www.freesound.org/people/laurent/sounds/15851/
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http://www.freesound.org/people/Dynamicell/sounds/17553/
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http://www.freesound.org/people/juskiddink/sounds/78955/ aspen tree in wind
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http://www.freesound.org/people/Benboncan/sounds/69761/ wind in hedge birds animals
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