code beautification

master
theFox6 2018-05-20 13:51:08 +02:00
parent 1dc482f82a
commit 5c7ccdead1
2 changed files with 6 additions and 6 deletions

View File

@ -800,7 +800,7 @@ function working_villages.register_villager(product_name, def)
end
-- register a definition of a new villager.
local villager_def = table.copy(working_villages.villager)
-- basic initial properties
villager_def.hp_max = def.hp_max

View File

@ -14,7 +14,7 @@ function working_villages.villager:go_to(pos)
--print("the first waypiont on his path:" .. minetest.pos_to_string(self.path[1]))
self:change_direction(self.path[1])
self:set_animation(working_villages.animation_frames.WALK)
while #self.path ~= 0 do
self:count_timer("goto_dest:find_path")
self:count_timer("goto_dest:change_dir")
@ -78,7 +78,7 @@ function working_villages.villager:place(itemname,pos)
end
end
function working_villages.villager:wait_until_dawn()
function working_villages.villager.wait_until_dawn()
while (minetest.get_timeofday() < 0.2 or minetest.get_timeofday() > 0.76) do
coroutine.yield()
end
@ -102,7 +102,7 @@ function working_villages.villager:sleep()
self.pause="sleeping"
self:update_infotext()
self:wait_until_dawn()
self.wait_until_dawn()
local pos=self.object:getpos()
self.object:setpos({x=pos.x,y=pos.y+0.5,z=pos.z})
@ -118,14 +118,14 @@ function working_villages.villager:goto_bed()
end
if not self:has_home() then
self:set_animation(working_villages.animation_frames.SIT)
self:wait_until_dawn()
self.wait_until_dawn()
else
local bed_pos = self:get_home():get_bed()
if not bed_pos then
minetest.log("warning","villager couldn't find his bed")
--perhaps go home
self:set_animation(working_villages.animation_frames.SIT)
self:wait_until_dawn()
self.wait_until_dawn()
else
if working_villages.debug_logging then
minetest.log("info","his bed is at:" .. self.destination.x .. ",".. self.destination.y .. ",".. self.destination.z)