50 lines
1.0 KiB
C
50 lines
1.0 KiB
C
static void tile(void)
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{
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unsigned int i, n, nx, ny, nw, nh, m, mw, mh, th;
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Client *c;
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for (n = 0, c = nextvisible(clients); c; c = nextvisible(c->next))
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if (!c->minimized)
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n++;
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m = MAX(1, MIN(n, screen.nmaster));
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mw = n == m ? waw : screen.mfact * waw;
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mh = wah / m;
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th = n == m ? 0 : wah / (n - m);
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nx = wax;
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ny = way;
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for (i = 0, c = nextvisible(clients); c; c = nextvisible(c->next)) {
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if (c->minimized)
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continue;
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if (i < m) { /* master */
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nw = mw;
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nh = (i < m - 1) ? mh : (way + wah) - ny;
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} else { /* tile window */
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if (i == m) {
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ny = way;
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nx += mw;
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mvvline(ny, nx, ACS_VLINE, wah);
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mvaddch(ny, nx, ACS_TTEE);
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nx++;
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nw = waw - mw -1;
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}
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nh = (i < n - 1) ? th : (way + wah) - ny;
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if (i > m)
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mvaddch(ny, nx - 1, ACS_LTEE);
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}
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resize(c, nx, ny, nw, nh);
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ny += nh;
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i++;
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}
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/* Fill in nmaster intersections */
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if (n > m) {
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ny = way + mh;
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for (i = 1; i < m; i++) {
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mvaddch(ny, nx - 1, ((ny - 1) % th ? ACS_RTEE : ACS_PLUS));
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ny += mh;
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}
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}
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}
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