vengi/data
Martin Gerhardy 7d134e2d31 VOXEDIT: added ctrl+y as redo key binding 2021-11-18 19:40:27 +01:00
..
imgui UI: added more icons 2021-09-21 19:45:41 +02:00
mapview FRONTEND: added PlayerAction class to trigger the tool 2020-02-17 09:18:10 +01:00
owclient GAMES: renamed projects 2021-03-20 07:14:20 +01:00
owserver GAMES: renamed projects 2021-03-20 07:14:20 +01:00
shared ALL: removed turbobadger support 2021-09-19 19:18:12 +02:00
sky MAPVIEW: added skybox and updated the water shader 2019-11-27 14:29:22 +01:00
testanimation TESTANIMATION: added ent type cycling 2019-12-10 17:11:34 +01:00
testcore TESTCORE: fixed comment 2021-09-25 14:28:02 +02:00
testio IO: split io module out of core 2020-08-30 22:19:37 +02:00
testnuklear UI: re-added nuklear ui 2020-04-02 17:57:32 +02:00
tests VOXELFORMAT: added incomplete qbcl format support 2021-10-27 14:14:41 +02:00
testskybox TESTSKYBOX: new test application for the Skybox class 2019-11-27 14:29:21 +01:00
testtexture FRONTEND: started map renderer for mini and world map 2016-12-02 20:03:27 +01:00
testtraze TESTTRAZE: added icon 2019-06-23 22:14:48 +02:00
testutil UTIL: attempt to fix the newline problem with gitattributes 2020-01-07 22:26:54 +01:00
testvoxelgenerator VOXELGENERATOR: fixed shape generators 2020-08-30 13:01:22 +02:00
voxedit VOXEDIT: added ctrl+y as redo key binding 2021-11-18 19:40:27 +01:00
voxel VOXELWORLDRENDER: prepare to readd plant support 2020-09-12 19:58:25 +02:00
.editorconfig ALL: added editorconfig 2019-12-30 20:42:29 +01:00
README.md DOCS: fixed typo 2021-01-28 17:44:47 +01:00

README.md

How to install data files

Each artifact can get its own directory here - If you depend on an artifact that installs assets for its own usage, the dependent artifact will also get these assets installed. Therefore it is important to know, that the directory part of the original artifact will be removed. An example:

You have a module names foo and it has assets in data/foo. You also have a module names bar which depends on foo.

bar will now automatically get the files installed that foo offers. But - not in $install_prefix/bar/foo/myasset.ext - but in $install_prefix/bar/myasset.ext. This is exactly due to the reason that you had to specify the FILES for the engine_add_executable with the full path to foo/myasset.ext.