175 lines
5.7 KiB
Plaintext
175 lines
5.7 KiB
Plaintext
vengi (0.0.7.0-1) UNRELEASED; urgency=low
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* General:
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* Fixed wrong-name-for-symlinks shown
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* Added support for writing qef files
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* Added lua script interface to generate voxels
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* Added stacktrace support for windows
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* Refactored module structure (split app and core)
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* Optimized character animations
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* Hot reload character animation C++ source changes in debug builds
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* Added quaternion lua support
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* Updated external dependencies
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* Refactored lua bindings
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* Support Chronovox-Studio files (csm)
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* VoxEdit:
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* Converted some voxel generation functions to lua
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* Implemented new voxel generator scripts
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-- Martin Gerhardy <martin.gerhardy@gmail.com> Sun, 2 Aug 2020 10:59:07 +0200
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vengi (0.0.6.0-1) unstable; urgency=low
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* General:
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* Fixed gamma cvar usage
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* Enable vsync by default
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* Updated external dependencies
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* Activated OpenCL in a few tools
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* Added symlink support to virtual filesystem
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* VoxEdit:
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* Fixed loading palette lua script with material definitions
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* Fixed error in resetting mirror axis
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* Fixed noise generation
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* Reduced palette widget size
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* Fixed palette widget being invisible on some dpi scales
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-- Martin Gerhardy <martin.gerhardy@gmail.com> Sun, 2 Aug 2020 10:59:07 +0200
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vengi (0.0.5.0-1) unstable; urgency=low
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* Client:
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* Fixed movement
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* Server:
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* Fixed visibility check
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* Fixed segfault while removing npcs
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* VoxEdit:
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* Started to add scene mode edit support (move volumes)
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* VoxConvert:
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* Support different palette files (cvar `palette`)
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* Support writing outside the registered application paths
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* Allow to overwrite existing files
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* General:
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* Switched to qb as default volume format
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* Improved scene graph support for Magicavoxel vox files
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* Fixed invisible voxels for qb and qbt (Qubicle) volume format
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* Support automatic loading different volume formats for assets
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* Support Command&Conquer vxl files
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* Support Ace of Spades map files (vxl)
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* Support Qubicle exchange format (qef)
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* Perform mesh extraction in dedicated threads for simple volume rendering
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* Improved gizmo rendering and translation support
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* Fixed memory leaks on shutdown
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* Improved profiling support via tracy
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-- Martin Gerhardy <martin.gerhardy@gmail.com> Sun, 26 Jul 2020 10:32:10 +0200
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vengi (0.0.4.0-1) unstable; urgency=low
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* General:
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* Added support for writing binvox files
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* Added support for reading kvx (Build-Engine) and kv6 (SLAB6) voxel volumes
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* Performed some AFL hardening on voxel format code
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* Don't execute keybindings if the console is active
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* Added basic shader storage buffer support
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* Reduced voxel vertex size from 16 to 8 bytes
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* Apply checkerboard pattern to water surface
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* Improved tracy profiling support
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* A few highdpi fixes
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* Server:
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* Allow to specify the database port
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* Fixed loading database chunks
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* VoxEdit:
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* Added `scale` console command to produce LODs
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* VoxConvert:
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* Added ability to merge all layers into one
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-- Martin Gerhardy <martin.gerhardy@gmail.com> Sun, 7 Jun 2020 10:31:09 +0200
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vengi (0.0.3.0-1) unstable; urgency=low
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* Assets:
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* Added music tracks
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* Updated and added some new voxel models
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* VoxEdit:
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* Made some commands available to the ui
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* Tweak `thicken` command
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* Updated default tree generation ui values
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* Save layers to all supported formats
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* Fixed tree generation issue for some tree types
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* Changed default reference position to be at the center bottom
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* Reduced max supported volume size
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* General:
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* Print stacktraces on asserts
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* Improved tree generation (mainly used in voxedit)
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* Fixed a few asserts in debug mode for the microsoft stl
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* Added debian package support
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* Fixed a few undefined behaviour issues and integer overflows that could lead to problems
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* Reorganized some modules to speed up compilation and linking times
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* Improved audio support
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* Fixed timing issues
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* Fixed invalid GL states after deleting objects
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* VoxConvert:
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* Added a new tool to convert different voxel volumes between supported formats
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Currently supported are cub (CubeWorld), vox (MagicaVoxel), vmx (VoxEdit Sandbox), binvox
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and qb/qbt (Qubicle)
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* Client:
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* Added footstep and ambience sounds
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-- Martin Gerhardy <martin.gerhardy@gmail.com> Sun, 15 May 2020 23:17:02 +0200
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vengi (0.0.2.0-1) unstable; urgency=low
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* VoxEdit:
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* Static linked VC++ Runtime
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* Extract voxels by color into own layers
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* Updated tree and noise windows
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* Implemented `thicken` console command
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* Escape abort modifier action
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* Added L-System panel
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* General:
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* Fixed binvox header parsing
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* Improved compilation speed
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* Fixed compile errors with locally installed glm 0.9.9
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* Fixed setup-documentation errors
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* Fixed shader pipeline rebuilds if included shader files were modified
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* Improved palm tree generator
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* Optimized mesh extraction for the world (streaming volumes)
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* Added new voxel models
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* (Re-)added Tracy profiler support and removed own imgui-based implementation
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* Fixed writing of key bindings
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* Improved compile speed and further removed the STL from a lot of places
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* Updated all dependencies to their latest version
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* Server/Client:
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* Added DBChunkPersister
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* Built-in HTTP server to download the chunks
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* Replaced ui for the client
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* Voxel rendering
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* Implemented reflection for water surfaces
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* Apply checkerboard pattern to voxel surfaces
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* Up-scaling effect for new voxel chunks while they pop in
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* Optimized rendering by not using one giant vbo
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-- Martin Gerhardy <martin.gerhardy@gmail.com> Wed, 6 May 2020 21:14:43 +0200
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vengi (0.0.1.0-1) unstable; urgency=low
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* Initial release.
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-- Martin Gerhardy <martin.gerhardy@gmail.com> Sat, 8 Feb 2020 10:55:53 +0100
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