vengi/docs
Martin Gerhardy 64f094cf24 ALL: updated package information and docker files 2020-09-03 19:43:10 +02:00
..
mapview DOCS: restructured 2020-06-29 22:00:51 +02:00
server DOCS: restructured 2020-06-29 22:00:51 +02:00
thumbnailer DOCS: restructured 2020-06-29 22:00:51 +02:00
voxconvert VOXELFORMAT: implemented qef writing 2020-08-04 17:51:14 +02:00
voxedit VOXEDIT: updated grass script 2020-09-02 21:43:53 +02:00
CHANGELOG.md DOCS: updated changelog 2020-09-02 21:28:22 +02:00
Compilation.md DOCS: added mkdocs support 2020-06-28 10:27:51 +02:00
Configuration.md VOXELRENDER: apply gamma to normal voxel shader 2020-07-29 00:02:02 +02:00
CubicSurfaceExtractor1.png DOXYGEN: added missing images 2016-05-06 20:58:06 +02:00
CubicSurfaceExtractor2.png DOXYGEN: added missing images 2016-05-06 20:58:06 +02:00
CubicSurfaceExtractor3.png DOXYGEN: added missing images 2016-05-06 20:58:06 +02:00
Dependencies.md ALL: updated package information and docker files 2020-09-03 19:43:10 +02:00
Formats.md DOCS: updated formats list 2020-07-26 10:14:07 +02:00
GameDesign.md DOCS: added mkdocs support 2020-06-28 10:27:51 +02:00
MinecraftAndVoxatron.jpg DOXYGEN: added missing images 2016-05-06 20:58:06 +02:00
README.md README: fixed sentence 2020-08-20 23:12:40 +02:00
TurboBadger.txt DOCS: added turbobadger widget docs 2016-04-15 22:35:08 +02:00
aidebugger.png AI: missing docu images 2019-05-27 13:22:22 +02:00
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README.md

Welcome to vengi

This is a C++ voxel game engine and its tools. It includes a voxel editor with character animation support and loading/saving into a lot of voxel volume formats. There are other tools like e.g. a thumbnailer for your filemanager and a command line tool to convert between several voxel formats.

Find out more about features and status updates on my twitter profile.

The project source code is located at github/mgerhardy/engine. We also provide debian and windows binaries here.

Join our discord Server.

Images

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