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.. | ||
mapview | ||
server | ||
thumbnailer | ||
voxconvert | ||
voxedit | ||
CHANGELOG.md | ||
Compilation.md | ||
Configuration.md | ||
CubicSurfaceExtractor1.png | ||
CubicSurfaceExtractor2.png | ||
CubicSurfaceExtractor3.png | ||
Dependencies.md | ||
Formats.md | ||
GameDesign.md | ||
MinecraftAndVoxatron.jpg | ||
README.md | ||
TurboBadger.txt | ||
aidebugger.png | ||
complement.png | ||
difference.png | ||
intersection.png | ||
union.png |
README.md
Welcome to vengi
This is a C++ voxel game engine and its tools. It includes a voxel editor with character animation support and loading/saving into a lot of voxel volume formats. There are other tools like e.g. a thumbnailer for your filemanager and a command line tool to convert between several voxel formats.
Find out more about features and status updates on my twitter profile.
The project source code is located at github/mgerhardy/engine. We also provide debian and windows binaries here.
Join our discord Server.