vengi/cmake
Martin Gerhardy 80f5580bc0 SHADERTOOL: generate header files with contants to speed up compilation 2020-02-11 20:48:37 +01:00
..
toolchains ALL: compile time optimization 2019-12-19 19:03:45 +01:00
CppCheckSuppressions.txt CMAKE: fixed cppcheck integration 2019-10-20 10:21:29 +02:00
FindMosquitto.cmake TESTTRAZE: use engine_find macro to fix mosquitto detection on brew 2019-06-23 22:24:44 +02:00
FindUUID.cmake CMAKE: use ROOT_DIR for include of macros.cmake to allow to use the Find modules in sub projects only 2019-06-23 22:25:15 +02:00
Findbackward.cmake CMAKE: use ROOT_DIR for include of macros.cmake to allow to use the Find modules in sub projects only 2019-06-23 22:25:15 +02:00
Findbenchmark.cmake CMAKE: use ROOT_DIR for include of macros.cmake to allow to use the Find modules in sub projects only 2019-06-23 22:25:15 +02:00
Finddearimgui.cmake CMAKE: use ROOT_DIR for include of macros.cmake to allow to use the Find modules in sub projects only 2019-06-23 22:25:15 +02:00
Findfastnoise.cmake CMAKE: use ROOT_DIR for include of macros.cmake to allow to use the Find modules in sub projects only 2019-06-23 22:25:15 +02:00
Findflatbuffers.cmake CMAKE: use ROOT_DIR for include of macros.cmake to allow to use the Find modules in sub projects only 2019-06-23 22:25:15 +02:00
Findglm.cmake CMAKE: use ROOT_DIR for include of macros.cmake to allow to use the Find modules in sub projects only 2019-06-23 22:25:15 +02:00
Findgtest.cmake CMAKE: use ROOT_DIR - as this is included in subdirs of the projects 2017-01-17 20:35:32 +01:00
Findlibenet.cmake CMAKE: use ROOT_DIR for include of macros.cmake to allow to use the Find modules in sub projects only 2019-06-23 22:25:15 +02:00
Findlibuv.cmake CMAKE: fixed libuv check 2019-09-20 17:11:16 +02:00
Findlua53.cmake CMAKE: use ROOT_DIR for include of macros.cmake to allow to use the Find modules in sub projects only 2019-06-23 22:25:15 +02:00
Findsdl2.cmake CMAKE: use ROOT_DIR for include of macros.cmake to allow to use the Find modules in sub projects only 2019-06-23 22:25:15 +02:00
Findsdl2_mixer.cmake LIBS: added sdl2_mixer 2019-04-01 16:46:54 +02:00
Findsimplecpp.cmake CMAKE: use ROOT_DIR for include of macros.cmake to allow to use the Find modules in sub projects only 2019-06-23 22:25:15 +02:00
GenerateUnity.cmake CMAKE: implemented unity builds 2018-07-10 21:43:57 +02:00
common.cmake CMAKE: sanitizer flag changes 2019-10-20 10:21:36 +02:00
debug.cmake CMAKE: fixed debugger detection 2019-06-28 09:11:49 +02:00
docker.cmake DOCKER: changed docker compose file to start everything the server needs - but not the server 2019-10-06 21:05:07 +02:00
externallib.cmake CMAKE: skip re-running checks if we already have a result 2020-01-21 11:28:11 +01:00
gencomputeshader.cmake CMAKE: cross compiling changes 2019-03-03 18:52:35 +01:00
gendbmodel.cmake CMAKE: cross compiling changes 2019-03-03 18:52:35 +01:00
genprotocol.cmake CMAKE: cross compiling changes 2019-03-03 18:52:35 +01:00
genshader.cmake SHADERTOOL: generate header files with contants to speed up compilation 2020-02-11 20:48:37 +01:00
genunity.cmake CMAKE: fixed missing bigobj support for generated unity sources 2019-08-25 11:49:14 +02:00
googletest.cmake CMAKE: use cmake 3.16 precompiled headers feature to speed up googletest compilation 2020-02-10 15:34:37 +01:00
lua.cmake BACKEND: let characters spawn in the world 2019-11-16 17:01:23 +01:00
macros.cmake CMAKE: set VS_DEBUGGER_WORKING_DIRECTORY property for MSVC 2020-02-10 17:43:47 +01:00
manifests.cmake KUBERNETES: update manifests 2019-03-09 20:29:24 +01:00
pack.cmake CMAKE: added post build steps to copy the dylibs 2019-07-01 17:20:39 +02:00
perf.cmake CMAKE: split cmake scripts into own files 2018-10-20 21:37:19 +02:00
ui.cmake UI: only validate ui files if something has changed 2019-04-07 12:28:27 +02:00
util.cmake CMAKE: split cmake scripts into own files 2018-10-20 21:37:19 +02:00
valgrind.cmake CMAKE: split cmake scripts into own files 2018-10-20 21:37:19 +02:00
vogl.cmake CMAKE: split cmake scripts into own files 2018-10-20 21:37:19 +02:00