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Martin Gerhardy 15879844d7 VOXELFORMAT: skip the color tests here
qb stores the values as rgba, and thus we use a different palette to perform a conversion
this ends in a result that is not directly comparable. We would have to quantize a palette
from the rgba values of a qubicle file and would have to use that one
2022-05-21 17:57:22 +02:00
.github CI: bump build env and vcpkg version 2022-02-28 00:02:37 +01:00
cmake CMAKE: allow to install lua script files from src package for tests 2022-03-30 19:28:35 +02:00
contrib LIBS: Revert: "attempt to force alignment for sse" 2022-05-18 18:39:28 +02:00
data VOXEDIT: added key binding for select all 2022-05-01 22:20:08 +02:00
debian DOCS: updated changelog 2022-05-13 06:51:26 +02:00
docs DOCS: updated changelog 2022-05-13 06:51:26 +02:00
src VOXELFORMAT: skip the color tests here 2022-05-21 17:57:22 +02:00
tools LIBS: updated dearimgui 2022-03-25 19:52:57 +01:00
.dockerignore ALL: updated package information and docker files 2020-09-03 19:43:10 +02:00
.editorconfig EDITORCONFIG: moved editorconfig to project root and provide the root flag 2020-06-24 16:52:20 +02:00
.gitignore GIT: added .cache to gitignore 2021-07-20 19:47:35 +02:00
.gitlab-ci.yml CI: refactored pipeline 2021-05-04 15:57:13 +02:00
.gitmodules CORE: updated tracy submodule 2020-12-01 00:19:14 +01:00
.project IDE: add eclipse project files 2019-12-13 10:49:21 +01:00
CMakeLists.txt ALL: bump version to 0.0.20 2022-03-27 21:17:20 +02:00
Doxyfile-mcss.in DOXYGEN: removed invalid navbar links 2022-01-28 20:21:23 +01:00
Doxyfile.in TRAZE: removed traze client 2021-11-21 22:00:55 +01:00
LICENSE LICENSE: release it as cc-by-sa 2021-11-19 20:03:56 +01:00
Makefile UI: added neo-sequencer 2022-03-29 21:24:54 +02:00
README.md README: donation 2022-03-08 17:35:54 +01:00
mkdocs.yml ALL: project rename 2022-01-23 23:22:47 +01:00

README.md

About

Actions Status License: MIT

Voxel engine and tools like a voxel editor or volume converter.

Please consider donating to help to continue the work on this project. See the sponsor button.

Find more information about how to compile and run the game or tools here.

Join our discord Server and help developing the game and/or tools.

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Or "nightly"-builds here at github action artifacts (Login at github is required).

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