Martin Gerhardy
3366a95d91
plug memory leak in Image class and fixed warning
2016-04-04 20:24:01 +02:00
Martin Gerhardy
7cb9e0c87f
activate ao (looks ... shitty)
2016-04-04 20:15:42 +02:00
Martin Gerhardy
ac068dbf4d
VIDEO: refactored Texture and Image
...
noise texture is generated in a thread
mesh shader supports fog
App class has a small own threadpool
removed water shader stuff
2016-04-04 20:55:48 +02:00
Martin Gerhardy
af436fa589
docs update
2016-04-03 20:05:05 +02:00
Martin Gerhardy
6b91f60035
ao calculation
2016-04-01 20:13:01 +02:00
Martin Gerhardy
143e91716c
started to implement culling
2016-04-01 14:02:52 +02:00
Martin Gerhardy
6b68edbe5f
implemented ambient occlusion support in the shader
...
... not yet done in the mesh extraction phase
moved some ui classes into client
added own IsQuadNeeded for mesh extraction to be able to use our defines
2016-04-01 09:38:39 +02:00
Martin Gerhardy
89772befb2
we expect this already to be squared
2016-04-01 07:40:39 +02:00
Martin Gerhardy
477ab92d6c
lowered the size of the terrain and prevent using sqrt in the for loop of createCirclePlane
2016-04-01 07:37:37 +02:00
Martin Gerhardy
9b8337d580
welcome back normals
2016-03-31 23:37:40 +02:00
Martin Gerhardy
45d17e7f8b
introduced GameConfig header with cvar name constants
2016-03-31 22:40:05 +02:00
Martin Gerhardy
f65afec48a
use the cvar bool feature
2016-03-31 19:59:43 +02:00
Martin Gerhardy
874ea1b227
minor cleanup
2016-03-31 17:03:10 +02:00
Martin Gerhardy
30dfea2bef
added biommanager and random stuff
2016-03-31 15:07:39 +02:00
Martin Gerhardy
55a07c6f3d
updated docs
2016-03-31 12:14:14 +02:00
Martin Gerhardy
d7b830e660
fixed extract bounds
2016-03-31 11:59:52 +02:00
Martin Gerhardy
c4f159d1ef
shader updates
2016-03-31 11:09:59 +02:00
Martin Gerhardy
c67fc75679
fixed macros
2016-03-31 10:19:50 +02:00
Martin Gerhardy
b371d4eced
added shader validation
2016-03-31 10:05:24 +02:00
Martin Gerhardy
7929c3df09
use array for the colors
2016-03-30 22:09:53 +02:00
Martin Gerhardy
65800d0815
color texture (not yet in the shader)
2016-03-30 22:09:42 +02:00
Martin Gerhardy
b37c61b577
color and fixed generation
2016-03-30 21:45:10 +02:00
Martin Gerhardy
85ee3019a9
position clipping
2016-03-30 21:17:41 +02:00
Martin Gerhardy
037a8d62b7
fixed tree out of bounds and numlock input handling
2016-03-30 21:11:29 +02:00
Martin Gerhardy
678a7df1ab
seeing voxels again
2016-03-30 20:29:14 +02:00
Martin Gerhardy
ab560174ec
fixed loading the chunk
2016-03-30 19:32:26 +02:00
Martin Gerhardy
815226eb5e
fixed saving the chunk
2016-03-30 19:21:28 +02:00
Martin Gerhardy
147602cb9a
fixed invalid y loop
2016-03-30 17:35:40 +02:00
Martin Gerhardy
f74f295502
silence some polyvox warnings
2016-03-30 17:25:36 +02:00
Martin Gerhardy
bebe4b9c73
don't generate clouds in the lower region chunks
2016-03-30 17:22:09 +02:00
Martin Gerhardy
c235784e26
use new gtest macros
...
started to refactor the persistence layer
network fixes
removed noise dependencies
2016-03-30 16:47:12 +02:00
Martin Gerhardy
b61b7c58e0
fixed typo
2016-03-30 08:18:05 +02:00
Martin Gerhardy
ca1174a12d
stick to fixed revision
2016-03-15 08:01:27 +01:00
Martin Gerhardy
0a86495aff
fixed deadlock in zone update
2016-03-14 15:27:26 +01:00
Martin Gerhardy
d96e6e4a3f
added makefile
2016-03-14 13:50:37 +01:00
Martin Gerhardy
6cbaf70fc1
don't use the old rev
2016-03-11 12:09:15 +01:00
Martin Gerhardy
ea06696aec
renamed for latest fips-googletest update
2016-03-11 10:48:33 +01:00
Martin Gerhardy
178a4cdb25
let it compile again
2016-03-11 10:40:30 +01:00
Martin Gerhardy
a314c4a4e9
assimp - old revision
2016-03-01 15:38:03 +01:00
Martin Gerhardy
a5caec546b
fixed compilation
2016-03-01 15:32:03 +01:00
Martin Gerhardy
87bd205c26
updated rcon
2016-03-01 15:27:31 +01:00
Martin Gerhardy
03b2271621
fixed compilation for latest versions
2016-03-01 15:22:23 +01:00
Martin Gerhardy
7614b3b395
removed outdated concept link
2016-01-03 19:54:44 +01:00
Martin Gerhardy
2b2e239488
initial commit
2015-10-15 21:54:01 +02:00