VOXELFORMAT: removed unused code
parent
6b3d67fc81
commit
5c1d96e985
|
@ -169,7 +169,6 @@ public:
|
|||
|
||||
bool addChild(int id);
|
||||
bool removeChild(int id);
|
||||
const glm::mat4 &matrix(uint32_t frameIdx = 0) const;
|
||||
void setTransform(uint32_t frameIdx, const SceneGraphTransform &transform, bool updateMatrix);
|
||||
SceneGraphTransform &transform(uint32_t frameIdx = 0);
|
||||
const SceneGraphTransform &transform(uint32_t frameIdx = 0) const;
|
||||
|
@ -316,8 +315,4 @@ inline void SceneGraphNode::setLocked(bool locked) {
|
|||
_locked = locked;
|
||||
}
|
||||
|
||||
inline const glm::mat4 &SceneGraphNode::matrix(uint32_t frameIdx) const {
|
||||
return _keyFrames[frameIdx].transform.matrix();
|
||||
}
|
||||
|
||||
} // namespace voxel
|
||||
|
|
Loading…
Reference in New Issue