DOCS: restructured tools categories
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# Controls
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* Placing voxels via left mouse button or SHIFT+[CTRL+]Cursors
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* Deleting voxels via right mouse button
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* Rotating viewport via middle mouse button or holding alt and moving the mouse
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* Holding the left or right mouse buttons spans an AABB to perform the action in
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* Using the keybinding for `+actionexecute` (v) command allows you to also span an AABB with
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the cursor keys (resp. the keys that are bound to the `+movecursor[direction]` commands).
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* Enter places the reference position at the current cursor position
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* SHIFT+Tab opens the console (type cmdlist and cvarlist)
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* Import bitmaps as plane
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* Copy/Cut/Paste - paste to cursor or reference position
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* Exporting single layers into meshes
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## Controls
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* Placing voxels via left mouse button or SHIFT+[CTRL+]Cursors
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* Deleting voxels via right mouse button
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* Rotating viewport via middle mouse button or holding alt and moving the mouse
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* Holding the left or right mouse buttons spans an AABB to perform the action in
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* Using the keybinding for `+actionexecute` (v) command allows you to also span an AABB with
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the cursor keys (resp. the keys that are bound to the `+movecursor[direction]` commands).
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* Enter places the reference position at the current cursor position
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* SHIFT+Tab opens the console (type cmdlist and cvarlist)
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## Palette
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The editor is built around a palette of 256 colors. Custom palettes are supported.
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# Palette
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The editor is built around a palette of 256 colors. Custom palettes are supported.
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12
mkdocs.yml
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mkdocs.yml
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- Configuration.md
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- Formats.md
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- CHANGELOG.md
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- VoxEdit:
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- voxedit/Index.md
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- voxedit/Controls.md
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- voxedit/Palette.md
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- Client/Server:
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- server/Index.md
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- server/Setup.md
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- VoxConvert: voxconvert/Index.md
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- Thumbnailer: thumbnailer/Index.md
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- MapView: mapview/Index.md
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- Tools:
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- VoxConvert: voxconvert/Index.md
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- Thumbnailer: thumbnailer/Index.md
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- MapView: mapview/Index.md
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- VoxEdit: voxedit/Index.md
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- Game Design: GameDesign.md
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