DOCS: added new grid lua script

master
Martin Gerhardy 2022-02-06 14:03:03 +01:00
parent 737c11d7d5
commit 0238453813
2 changed files with 24 additions and 16 deletions

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@ -178,14 +178,6 @@ To get a full list of commands and cvars use the console command `cmdlist` and `
## Available scripts
### noise.lua
Generates perlin noise with the frequency and amplitude as parameters with the current selected color.
![noise](img/lua-noise.png)
`xs noise.lua 0.3 1.0`
### cover.lua
Generates a new voxel on top of others with the current selected color and the specified height.
@ -194,6 +186,30 @@ Generates a new voxel on top of others with the current selected color and the s
`xs cover.lua 1`
### grass.lua
Generate grass on top of voxels.
![grass](img/grass.png)
`xs grass.lua`
### grid.lua
Generates a grid with given color, thickness and size.
![grid](img/lua-grid.png)
`xs grid.lua 1 1 5 5 5`
### noise.lua
Generates perlin noise with the frequency and amplitude as parameters with the current selected color.
![noise](img/lua-noise.png)
`xs noise.lua 0.3 1.0`
### pyramid.lua
Generates a pyramid with the current selected color and with each level being 3 voxels high.
@ -209,11 +225,3 @@ Thickens the voxel - take 1 voxel and convert to 8 voxels (creates a new node fo
![thickenbefore](img/lua-thicken-before.png) ![thickenafter](img/lua-thicken-after.png)
`xs thicken.lua 1`
### grass.lua
Generate grass on top of voxels.
![grass](img/grass.png)
`xs grass.lua`

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