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rofl0r b935dc85c3 simplify codebase by using one thread/conn, instead of preforked procs
the existing codebase used an elaborate and complex approach for
its parallelism:

5 different config file options, namely

- MaxClients
- MinSpareServers
- MaxSpareServers
- StartServers
- MaxRequestsPerChild

were used to steer how (and how many) parallel processes tinyproxy
would spin up at start, how many processes at each point needed to
be idle, etc.
it seems all preforked processes would listen on the server port
and compete with each other about who would get assigned the new
incoming connections.
since some data needs to be shared across those processes, a half-
baked "shared memory" implementation was provided for this purpose.
that implementation used to use files in the filesystem, and since
it had a big FIXME comment, the author was well aware of how hackish
that approach was.

this entire complexity is now removed. the main thread enters
a loop which polls on the listening fds, then spins up a new
thread per connection, until the maximum number of connections
(MaxClients) is hit. this is the only of the 5 config options
left after this cleanup. since threads share the same address space,
the code necessary for shared memory access has been removed.
this means that the other 4 mentioned config option will now
produce a parse error, when encountered.

currently each thread uses a hardcoded default of 256KB per thread
for the thread stack size, which is quite lavish and should be
sufficient for even the worst C libraries, but people may want
to tweak this value to the bare minimum, thus we may provide a new
config option for this purpose in the future.
i suspect that on heavily optimized C libraries such a musl, a
stack size of 8-16 KB per thread could be sufficient.

since the existing list implementation in vector.c did not provide
a way to remove a single item from an existing list, i added my
own list implementation from my libulz library which offers this
functionality, rather than trying to add an ad-hoc, and perhaps
buggy implementation to the vector_t list code. the sblist
code is contained in an 80 line C file and as simple as it can get,
while offering good performance and is proven bugfree due to years
of use in other projects.
2019-12-21 00:43:45 +00:00