moreblocks/nodes.lua

885 lines
28 KiB
Lua

--[[
More Blocks: node definitions
Copyright (c) 2011-2017 Hugo Locurcio and contributors.
2018-2022 Och_Noe
Licensed under the zlib license. See LICENSE.md for more information.
--]]
local S = moreblocks.intllib
local sound_dirt = default.node_sound_dirt_defaults()
local sound_wood = default.node_sound_wood_defaults()
local sound_stone = default.node_sound_stone_defaults()
local sound_glass = default.node_sound_glass_defaults()
local sound_leaves = default.node_sound_leaves_defaults()
local sound_gravel = default.node_sound_gravel_defaults()
-- Don't break on 0.4.14 and earlier.
local sound_metal = (default.node_sound_metal_defaults
and default.node_sound_metal_defaults() or sound_stone)
local function tile_tiles(name)
local tex = "moreblocks_" ..name.. ".png"
return {tex, tex, tex, tex, tex.. "^[transformR90", tex.. "^[transformR90"}
end
local box_slope = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -0.25, 0.5},
{-0.5, -0.25, -0.25, 0.5, 0, 0.5},
{-0.5, 0, 0, 0.5, 0.25, 0.5},
{-0.5, 0.25, 0.25, 0.5, 0.5, 0.5}
}
}
local box_slope_half = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -0.375, 0.5},
{-0.5, -0.375, -0.25, 0.5, -0.25, 0.5},
{-0.5, -0.25, 0, 0.5, -0.125, 0.5},
{-0.5, -0.125, 0.25, 0.5, 0, 0.5},
}
}
local box_slope_half_raised = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0.125, 0.5},
{-0.5, 0.125, -0.25, 0.5, 0.25, 0.5},
{-0.5, 0.25, 0, 0.5, 0.375, 0.5},
{-0.5, 0.375, 0.25, 0.5, 0.5, 0.5},
}
}
local box_slope_third = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -0.417 , 0.5},
{-0.5, -0.417, -0.25, 0.5, -0.333 , 0.5},
{-0.5, -0.333, 0, 0.5, -0.250 , 0.5},
{-0.5, -0.250, 0.25, 0.5, -0.167, 0.5},
}
}
local box_slope_third_raised = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -0.083 , 0.5},
{-0.5, -0.083, -0.25, 0.5, 0 , 0.5},
{-0.5, 0 , 0, 0.5, 0.083 , 0.5},
{-0.5, 0.083, 0.25, 0.5, 0.167, 0.5},
}
}
local box_slope_third_top = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0.250, 0.5},
{-0.5, 0.250, -0.25, 0.5, 0.333, 0.5},
{-0.5, 0.333, 0, 0.5, 0.417, 0.5},
{-0.5, 0.417, 0.25, 0.5, 0.5 , 0.5},
}
}
local minimal_slopes_defs = {
[""] = {
mesh = "moreblocks_slope.obj",
collision_box = box_slope,
selection_box = box_slope,
},
["_half"] = {
mesh = "moreblocks_slope_half.obj",
collision_box = box_slope_half,
selection_box = box_slope_half,
},
["_half_raised"] = {
mesh = "moreblocks_slope_half_raised.obj",
collision_box = box_slope_half_raised,
selection_box = box_slope_half_raised,
},
}
local function copytable(orig)
local orig_type = type(orig)
local copy
if orig_type == 'table' then
copy = {}
for orig_key, orig_value in next, orig, nil do
copy[copytable(orig_key)] = copytable(orig_value)
end
setmetatable(copy, copytable(getmetatable(orig)))
else
copy = orig
end
return copy
end
local function register_minimal_shapes(modname, subname, recipeitem, fields)
local defs = copytable(minimal_slopes_defs)
local desc = S("%s Slope"):format(fields.description)
for alternate, def in pairs(defs) do
for k, v in pairs(fields) do
def[k] = v
end
def.drawtype = "mesh"
def.paramtype = "light"
def.paramtype2 = def.paramtype2 or "facedir"
def.on_place = minetest.rotate_node
def.description = desc
def.use_texture_alpha = fields.use_texture_alpha
def.groups = def.groups -- stairsplus:prepare_groups(fields.groups)
if fields.drop and not (type(fields.drop) == "table") then
def.drop = modname.. ":slope_" ..fields.drop..alternate
end
minetest.register_node(":" ..modname.. ":slope_" ..subname..alternate, def)
end
minetest.register_craft({
recipe = {
{ "","","" },
{ "","",recipeitem, },
{ "", recipeitem, recipeitem },
},
output = modname .. ":slope_" .. subname
})
minetest.register_craft({
recipe = {
{ "","","" },
{ "","","", },
{ "", recipeitem, recipeitem },
},
output = modname .. ":slope_" .. subname .. "_half 12"
})
minetest.register_craft({
recipe = {
{ "","",recipeitem, },
{ "","","" },
{ "", recipeitem, recipeitem },
},
output = modname .. ":slope_" .. subname .. "_half_raised 4"
})
minetest.register_craft({
type = "shapeless",
output = recipeitem,
recipe = {modname .. ":slope_" .. subname, modname .. ":slope_" .. subname},
})
minetest.register_craft({
type = "shapeless",
output = recipeitem,
recipe = {modname .. ":slope_" .. subname .. "_half", modname .. ":slope_" .. subname .. "_half_raised"},
})
-- 100% slope 1 node
-- 50% slope 2 nodes
-- 50% slab 1 node
end
local nodes = {
["wood_tile"] = {
description = S("Wooden Tile"),
groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
tiles = {"default_wood.png^moreblocks_wood_tile.png",
"default_wood.png^moreblocks_wood_tile.png",
"default_wood.png^moreblocks_wood_tile.png",
"default_wood.png^moreblocks_wood_tile.png",
"default_wood.png^moreblocks_wood_tile.png^[transformR90",
"default_wood.png^moreblocks_wood_tile.png^[transformR90"},
sounds = sound_wood,
},
["wood_tile_flipped"] = {
description = S("Wooden Tile"),
groups = {wood = 1, snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
tiles = {"default_wood.png^moreblocks_wood_tile.png^[transformR90",
"default_wood.png^moreblocks_wood_tile.png^[transformR90",
"default_wood.png^moreblocks_wood_tile.png^[transformR90",
"default_wood.png^moreblocks_wood_tile.png^[transformR90",
"default_wood.png^moreblocks_wood_tile.png^[transformR180",
"default_wood.png^moreblocks_wood_tile.png^[transformR180"},
sounds = sound_wood,
no_stairs = true,
},
["wood_tile_center"] = {
description = S("Centered Wooden Tile"),
groups = {wood = 1, snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
tiles = {"default_wood.png^moreblocks_wood_tile_center.png"},
sounds = sound_wood,
},
["wood_tile_full"] = {
description = S("Full Wooden Tile"),
groups = {wood = 1, snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
tiles = tile_tiles("wood_tile_full"),
sounds = sound_wood,
},
["wood_tile_up"] = {
description = S("Upwards Wooden Tile"),
groups = {wood = 1, snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
tiles = {"default_wood.png^moreblocks_wood_tile_up.png"},
sounds = sound_wood,
no_stairs = true,
},
["wood_tile_down"] = {
description = S("Downwards Wooden Tile"),
groups = {wood = 1, snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
tiles = {"default_wood.png^[transformR180^moreblocks_wood_tile_up.png^[transformR180"},
sounds = sound_wood,
no_stairs = true,
},
["wood_tile_left"] = {
description = S("Leftwards Wooden Tile"),
groups = {wood = 1, snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
tiles = {"default_wood.png^[transformR270^moreblocks_wood_tile_up.png^[transformR270"},
sounds = sound_wood,
no_stairs = true,
},
["wood_tile_right"] = {
description = S("Rightwards Wooden Tile"),
groups = {wood = 1, snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
tiles = {"default_wood.png^[transformR90^moreblocks_wood_tile_up.png^[transformR90"},
sounds = sound_wood,
no_stairs = true,
},
["circle_stone_bricks"] = {
description = S("Circle Stone Bricks"),
groups = {cracky = 3},
sounds = sound_stone,
},
["grey_bricks"] = {
description = S("Stone Bricks"),
groups = {cracky = 3},
sounds = sound_stone,
},
["coal_stone_bricks"] = {
description = S("Coal Stone Bricks"),
groups = {cracky = 3},
sounds = sound_stone,
},
["iron_stone_bricks"] = {
description = S("Iron Stone Bricks"),
groups = {cracky = 3},
sounds = sound_stone,
},
["stone_tile"] = {
description = S("Stone Tile"),
groups = {cracky = 3},
sounds = sound_stone,
},
["split_stone_tile"] = {
description = S("Split Stone Tile"),
tiles = {"moreblocks_split_stone_tile_top.png",
"moreblocks_split_stone_tile.png"},
groups = {cracky = 3},
sounds = sound_stone,
},
["split_stone_tile_alt"] = {
description = S("Checkered Stone Tile"),
groups = {cracky = 3},
sounds = sound_stone,
},
["tar"] = {
description = S("Tar"),
groups = {cracky = 2, tar_block = 1},
sounds = sound_stone,
},
["dirt_compressed"] = {
description = S("Compressed Dirt"),
groups = {crumbly=2},
is_ground_content = false,
sounds = sound_dirt,
},
["cobble_compressed"] = {
description = S("Compressed Cobblestone"),
groups = {cracky = 1},
sounds = sound_stone,
},
["cobble_condensed"] = {
description = "Condensed Cobblestone",
tiles = {"moreblocks_cobble_compressed.png^[colorize:black:255]"},
is_ground_content = false,
groups = {cracky = 1, stone = 2},
stack_max = 999,
sounds = default.node_sound_stone_defaults(),
},
["plankstone"] = {
description = S("Plankstone"),
groups = {cracky = 3},
tiles = tile_tiles("plankstone"),
sounds = sound_stone,
},
["iron_glass"] = {
description = S("Iron Glass"),
drawtype = "glasslike_framed_optional",
tiles = {"moreblocks_iron_glass.png", "moreblocks_iron_glass_detail.png"},
--tiles = {"moreblocks_iron_glass.png"},
one_texture = true,
paramtype = "light",
sunlight_propagates = true,
groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3},
sounds = sound_glass,
},
["coal_glass"] = {
description = S("Coal Glass"),
drawtype = "glasslike_framed_optional",
tiles = {"moreblocks_coal_glass.png", "moreblocks_coal_glass_detail.png"},
--tiles = {"moreblocks_coal_glass.png"},
one_texture = true,
paramtype = "light",
sunlight_propagates = true,
groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3},
sounds = sound_glass,
},
["clean_glass"] = {
description = S("Clean Glass"),
drawtype = "glasslike_framed_optional",
tiles = {"moreblocks_clean_glass.png", "moreblocks_clean_glass_detail.png"},
-- tiles = {"moreblocks_clean_glass.png"},
one_texture = true,
paramtype = "light",
sunlight_propagates = true,
groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3},
sounds = sound_glass,
},
["cactus_brick"] = {
description = S("Cactus Brick"),
groups = {cracky = 3},
sounds = sound_stone,
},
["cactus_checker"] = {
description = S("Cactus Checker"),
groups = {cracky = 3},
tiles = {"default_stone.png^moreblocks_cactus_checker.png",
"default_stone.png^moreblocks_cactus_checker.png",
"default_stone.png^moreblocks_cactus_checker.png",
"default_stone.png^moreblocks_cactus_checker.png",
"default_stone.png^moreblocks_cactus_checker.png^[transformR90",
"default_stone.png^moreblocks_cactus_checker.png^[transformR90"},
sounds = sound_stone,
},
["empty_bookshelf"] = {
description = S("Empty Bookshelf"),
tiles = {"default_wood.png", "default_wood.png",
"moreblocks_empty_bookshelf.png"},
groups = {snappy = 2, choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
sounds = sound_wood,
furnace_burntime = 15,
no_stairs = true,
},
["coal_stone"] = {
description = S("Coal Stone"),
groups = {cracky = 3},
sounds = sound_stone,
},
["iron_stone"] = {
description = S("Iron Stone"),
groups = {cracky = 3},
sounds = sound_stone,
},
["coal_checker"] = {
description = S("Coal Checker"),
tiles = {"default_stone.png^moreblocks_coal_checker.png",
"default_stone.png^moreblocks_coal_checker.png",
"default_stone.png^moreblocks_coal_checker.png",
"default_stone.png^moreblocks_coal_checker.png",
"default_stone.png^moreblocks_coal_checker.png^[transformR90",
"default_stone.png^moreblocks_coal_checker.png^[transformR90"},
groups = {cracky = 3},
sounds = sound_stone,
},
["iron_checker"] = {
description = S("Iron Checker"),
tiles = {"default_stone.png^moreblocks_iron_checker.png",
"default_stone.png^moreblocks_iron_checker.png",
"default_stone.png^moreblocks_iron_checker.png",
"default_stone.png^moreblocks_iron_checker.png",
"default_stone.png^moreblocks_iron_checker.png^[transformR90",
"default_stone.png^moreblocks_iron_checker.png^[transformR90"},
groups = {cracky = 3},
sounds = sound_stone,
},
["trap_stone"] = {
description = S("Trap Stone"),
walkable = false,
groups = {cracky = 3},
sounds = sound_stone,
no_stairs = true,
},
["trap_desert_stone"] = {
description = S("Trap Desert Stone"),
drawtype = "glasslike_framed",
tiles = {"default_desert_stone.png^moreblocks_trap_box.png"},
walkable = false,
groups = {cracky = 3},
paramtype = "light",
is_ground_content = false,
sounds = sound_stone,
no_stairs = true,
},
["trap_glass"] = {
description = S("Trap Glass"),
drawtype = "glasslike_framed_optional",
tiles = {"moreblocks_trap_glass.png", "default_glass_detail.png"},
--tiles = {"moreblocks_trap_glass.png"},
paramtype = "light",
sunlight_propagates = true,
walkable = false,
groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3},
sounds = sound_glass,
no_stairs = true,
},
["trap_obsidian_glass"] = {
description = S("Trap Obsidian Glass"),
drawtype = "glasslike_framed_optional",
tiles = {"default_obsidian_glass.png^moreblocks_trap_box_glass.png", "default_obsidian_glass_detail.png"},
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
walkable = false,
groups = {cracky = 3, oddly_breakable_by_hand = 3},
sounds = sound_glass,
no_stairs = true,
},
["trap_obsidian"] = {
description = S("Trap Obsidian"),
drawtype = "glasslike_framed",
tiles = {"default_obsidian.png^moreblocks_trap_box.png"},
walkable = false,
groups = {cracky = 1, level = 2},
paramtype = "light",
is_ground_content = false,
sounds = sound_stone,
no_stairs = true,
},
["trap_sandstone"] = {
description = S("Trap Sandstone"),
drawtype = "glasslike_framed",
tiles = {"default_sandstone.png^moreblocks_trap_box.png"},
walkable = false,
groups = {crumbly = 1, cracky = 3},
paramtype = "light",
is_ground_content = false,
sounds = sound_stone,
no_stairs = true,
},
["all_faces_tree"] = {
description = S("All-faces Tree"),
tiles = {"default_tree_top.png"},
groups = {tree = 1,snappy = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
sounds = sound_wood,
furnace_burntime = 30,
},
["all_faces_jungle_tree"] = {
description = S("All-faces Jungle Tree"),
tiles = {"default_jungletree_top.png"},
groups = {tree = 1,snappy = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
sounds = sound_wood,
furnace_burntime = 30,
},
["all_faces_pine_tree"] = {
description = S("All-faces Pine Tree"),
tiles = {"default_pine_tree_top.png"},
groups = {tree = 1, choppy = 3, oddly_breakable_by_hand = 1, flammable = 3},
sounds = sound_wood,
furnace_burntime = 26,
},
["all_faces_acacia_tree"] = {
description = S("All-faces Acacia Tree"),
tiles = {"default_acacia_tree_top.png"},
groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
sounds = sound_wood,
furnace_burntime = 34,
},
["all_faces_aspen_tree"] = {
description = S("All-faces Aspen Tree"),
tiles = {"default_aspen_tree_top.png"},
groups = {tree = 1, choppy = 3, oddly_breakable_by_hand = 1, flammable = 3},
sounds = sound_wood,
furnace_burntime = 22,
},
["glow_glass"] = {
description = S("Glow Glass"),
drawtype = "glasslike_framed_optional",
tiles = {"moreblocks_glow_glass.png", "moreblocks_glow_glass_detail.png"},
-- tiles = {"moreblocks_glow_glass.png"},
one_texture = true,
paramtype = "light",
sunlight_propagates = true,
light_source = 11,
groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3},
sounds = sound_glass,
},
["trap_glow_glass"] = {
description = S("Trap Glow Glass"),
drawtype = "glasslike_framed_optional",
tiles = {"moreblocks_trap_glass.png", "moreblocks_glow_glass_detail.png"},
-- tiles = {"moreblocks_trap_glass.png"},
paramtype = "light",
sunlight_propagates = true,
light_source = 11,
walkable = false,
groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3},
sounds = sound_glass,
no_stairs = true,
},
["super_glow_glass"] = {
description = S("Super Glow Glass"),
drawtype = "glasslike_framed_optional",
tiles = {"moreblocks_super_glow_glass.png", "moreblocks_super_glow_glass_detail.png"},
-- tiles = {"moreblocks_super_glow_glass.png"},
-- tiles = {"default_glass.png^[colorize:#FFFF78"},
one_texture = true,
paramtype = "light",
sunlight_propagates = true,
light_source = 14,
groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3},
sounds = sound_glass,
},
["dim_glow_glass"] = {
description = S("Dim Glow Glass"),
drawtype = "glasslike_framed_optional",
tiles = {"moreblocks_dim_glow_glass.png"},
-- tiles = {"default_glass.png^[colorize:#FFFF78"},
one_texture = true,
use_texture_alpha = true,
paramtype = "light",
sunlight_propagates = true,
light_source = 5,
groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3},
sounds = sound_glass,
},
["bright_glow_glass"] = {
description = S("Bright Glow Glass"),
drawtype = "glasslike_framed_optional",
tiles = {"moreblocks_dim_glow_glass.png"},
-- tiles = {"default_glass.png^[colorize:#FFFF78"},
one_texture = true,
use_texture_alpha = true,
paramtype = "light",
sunlight_propagates = true,
light_source = 12,
groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3},
sounds = sound_glass,
},
["low_glow_glass"] = {
description = S("Low Glow Glass"),
drawtype = "glasslike_framed_optional",
tiles = {"moreblocks_low_glow_glass.png"},
-- tiles = {"default_glass.png^[colorize:#FFFF78"},
one_texture = true,
use_texture_alpha = true,
paramtype = "light",
sunlight_propagates = true,
light_source = 8,
groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3},
sounds = sound_glass,
},
["trap_super_glow_glass"] = {
description = S("Trap Super Glow Glass"),
drawtype = "glasslike_framed_optional",
tiles = {"moreblocks_trap_super_glow_glass.png", "moreblocks_super_glow_glass_detail.png"},
-- tiles = {"moreblocks_trap_super_glow_glass.png"},
paramtype = "light",
sunlight_propagates = true,
light_source = 14,
walkable = false,
groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3},
sounds = sound_glass,
no_stairs = true,
},
["rope"] = {
description = S("Rope"),
drawtype = "signlike",
inventory_image = "moreblocks_rope.png",
wield_image = "moreblocks_rope.png",
paramtype = "light",
sunlight_propagates = true,
paramtype2 = "wallmounted",
walkable = false,
climbable = true,
selection_box = {type = "wallmounted",},
groups = {snappy = 3, flammable = 2},
sounds = sound_leaves,
no_stairs = true,
},
["copperpatina"] = {
description = S("Copper Patina Block"),
groups = {cracky = 1, level = 2},
sounds = sound_metal,
},
["gravel_stonebrick"] = {
description = S("Gravel on Stonebrick"),
tiles = {"default_gravel.png",
"default_stone_brick.png",
"default_gravel.png^[lowpart:50:default_stone_brick.png",
"default_gravel.png^[lowpart:50:default_stone_brick.png",
"default_gravel.png^[lowpart:50:default_stone_brick.png",
"default_gravel.png^[lowpart:50:default_stone_brick.png"},
no_stairs = true;
groups = {cracky = 3},
sounds = sound_gravel,
},
["gravel_slope"] = {
description = S("Gravel Slope"),
tiles = { "default_gravel.png" } ,
no_stairs = true,
groups = {crumbly = 2, falling_node = 1, not_blocking_trains = 1},
sounds = sound_gravel,
drawtype = "mesh",
mesh = "moreblocks_slope.obj",
collision_box = box_slope,
selection_box = box_slope,
sunlight_propagates = false,
light_source = 0,
paramtype = "light",
paramtype2 = "facedir", -- neu
on_rotate = screwdriver.rotate_simple , -- neu
is_ground_content = false, --neu
-- buildable_to = true;
},
["gravel_slope_2a"] = {
description = S("Gravel Slope 2a"),
tiles = { "default_gravel.png" } ,
no_stairs = true,
groups = {crumbly = 2, falling_node = 1, not_blocking_trains = 1},
sounds = sound_gravel,
drawtype = "mesh",
mesh = "moreblocks_slope_half.obj",
collision_box = box_slope_half,
selection_box = box_slope_half,
sunlight_propagates = false,
light_source = 0,
paramtype = "light",
paramtype2 = "facedir", -- neu
on_rotate = screwdriver.rotate_simple , -- neu
is_ground_content = false, --neu
-- buildable_to = true;
},
["gravel_slope_2b"] = {
description = S("Gravel Slope 2b"),
tiles = { "default_gravel.png" } ,
no_stairs = true,
groups = {crumbly = 2, falling_node = 1, not_blocking_trains = 1},
sounds = sound_gravel,
drawtype = "mesh",
mesh = "moreblocks_slope_half_raised.obj",
collision_box = box_slope_half_raised,
selection_box = box_slope_half_raised,
sunlight_propagates = false,
light_source = 0,
paramtype = "light",
paramtype2 = "facedir", -- neu
on_rotate = screwdriver.rotate_simple , -- neu
is_ground_content = false, --neu
-- buildable_to = true;
},
["gravel_slope_3a"] = {
description = S("Gravel Slope 3a"),
tiles = { "default_gravel.png" } ,
no_stairs = true,
groups = {crumbly = 2, falling_node = 1, not_blocking_trains = 1},
sounds = sound_gravel,
drawtype = "mesh",
mesh = "moreblocks_slope_third.obj",
collision_box = box_slope_third,
selection_box = box_slope_third,
sunlight_propagates = false,
light_source = 0,
paramtype = "light",
paramtype2 = "facedir", -- neu
on_rotate = screwdriver.rotate_simple , -- neu
is_ground_content = false, --neu
-- buildable_to = true;
},
["gravel_slope_3b"] = {
description = S("Gravel Slope 3b"),
tiles = { "default_gravel.png" } ,
no_stairs = true,
groups = {crumbly = 2, falling_node = 1, not_blocking_trains = 1},
sounds = sound_gravel,
drawtype = "mesh",
mesh = "moreblocks_slope_third_raised.obj",
collision_box = box_slope_third_raised,
selection_box = box_slope_third_raised,
sunlight_propagates = false,
light_source = 0,
paramtype = "light",
paramtype2 = "facedir", -- neu
on_rotate = screwdriver.rotate_simple , -- neu
is_ground_content = false, --neu
-- buildable_to = true;
},
["gravel_slope_3c"] = {
description = S("Gravel Slope 3c"),
tiles = { "default_gravel.png" } ,
no_stairs = true,
groups = {crumbly = 2, falling_node = 1, not_blocking_trains = 1},
sounds = sound_gravel,
drawtype = "mesh",
mesh = "moreblocks_slope_third_top.obj",
collision_box = box_slope_third_top,
selection_box = box_slope_third_top,
sunlight_propagates = false,
light_source = 0,
paramtype = "light",
paramtype2 = "facedir", -- neu
on_rotate = screwdriver.rotate_simple , -- neu
is_ground_content = false, --neu
-- buildable_to = true;
},
}
---------------
local tinted_glass_1 =
{
-- tinted glass from dyes
{ "blue", "Blue", "blue1" },
{ "cyan", "Cyan", "cyan1" },
{ "green", "Green", "green1" },
{ "grey", "Grey", "grey1" },
{ "red", "Red", "red1" },
{ "magenta", "Magenta", "magenta1" },
{ "white", "White", "white1" },
{ "yellow", "Yellow", "yellow1" },
{ "brown", "Brown", "brown2" },
{ "dark_green", "Dark Green", "dark_green2" },
{ "dark_grey", "Dark Grey", "dark_grey2" },
{ "orange", "Orange", "orange2" },
{ "pink", "Pink", "pink2" },
{ "violet", "Violet", "violet2" },
-- tinted glass from dyes + black
{ "dark_magenta" , "Dark Magenta", "dark_magenta2" },
{ "dark_orange" , "Dark Orange", "dark_orange2" },
{ "dark_pink" , "Dark Pink", "dark_pink2" },
{ "dark_red" , "Dark Red", "dark_red2" },
{ "dark_violet" , "Dark Violet", "dark_violet2" },
{ "dark_yellow" , "Dark Yellow", "dark_yellow2" },
}
for _,f in pairs(tinted_glass_1) do
iname = f[1].."_tinted_glass"
desc = S(f[2].." Tinted Glass")
t_name = {"moreblocks_"..f[3]..".png^moreblocks_clean_glass.png"}
neu = {}
neu.description = desc
neu.drawtype = "glasslike_framed_optional"
neu.tiles = t_name
neu.one_texture = true
neu.use_texture_alpha = true
neu.paramtype = "light"
neu.sunlight_propagates = true
neu.groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3}
neu.sounds = sound_glass
nodes[iname] = neu
end
---------------
if minetest.get_modpath("ethereal") then
nodes["all_faces_mushroom_tree"] = {
description = S("All-faces Mushroom Tree"),
tiles = {"mushroom_trunk_top.png"},
groups = {tree = 1, choppy = 3, oddly_breakable_by_hand = 1, flammable = 3},
sounds = sound_wood,
furnace_burntime = 22,
}
end
for name, def in pairs(nodes) do
def.tiles = def.tiles or {"moreblocks_" ..name.. ".png"}
minetest.register_node("moreblocks:" ..name, def)
minetest.register_alias(name, "moreblocks:" ..name)
local groups = {}
local temp_tiles = def.tiles
if def.one_texture then
temp_tiles = { def.tiles[1]}
end
for k, v in pairs(def.groups) do groups[k] = v end
if not def.no_stairs then
stairsplus:register_all("moreblocks", name, "moreblocks:" ..name, {
description = def.description,
groups = groups,
tiles = temp_tiles,
sunlight_propagates = def.sunlight_propagates,
light_source = def.light_source,
sounds = def.sounds,
use_texture_alpha = def.use_texture_alpha
})
else
if def.train_slopes then
end
if def.minimal_shapes then
register_minimal_shapes("moreblocks", name, "moreblocks:" ..name, {
description = def.description,
groups = groups,
tiles = temp_tiles,
sunlight_propagates = def.sunlight_propagates,
light_source = def.light_source,
sounds = def.sounds,
use_texture_alpha = def.use_texture_alpha
})
end
end
end
-- Items
minetest.register_craftitem("moreblocks:sweeper", {
description = S("Sweeper"),
inventory_image = "moreblocks_sweeper.png",
})
minetest.register_craftitem("moreblocks:nothing", {
inventory_image = "invisible.png",
on_use = function() end,
})