minimap_shapes are now working
parent
04bdfe3804
commit
51509e9f0a
169
nodes.lua
169
nodes.lua
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@ -2,7 +2,7 @@
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More Blocks: node definitions
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Copyright (c) 2011-2017 Hugo Locurcio and contributors.
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2018,2019 Och_Noe
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2018-2020 Och_Noe
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Licensed under the zlib license. See LICENSE.md for more information.
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--]]
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@ -85,6 +85,102 @@ local box_slope_third_top = {
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}
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}
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local minimal_slopes_defs = {
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[""] = {
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mesh = "moreblocks_slope.obj",
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collision_box = box_slope,
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selection_box = box_slope,
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},
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["_half"] = {
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mesh = "moreblocks_slope_half.obj",
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collision_box = box_slope_half,
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selection_box = box_slope_half,
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},
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["_half_raised"] = {
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mesh = "moreblocks_slope_half_raised.obj",
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collision_box = box_slope_half_raised,
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selection_box = box_slope_half_raised,
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},
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}
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local function register_minimal_shapes(modname, subname, recipeitem, fields)
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local defs = minimal_slopes_defs
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local desc = S("%s Slope"):format(fields.description)
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for alternate, def in pairs(defs) do
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for k, v in pairs(fields) do
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def[k] = v
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end
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def.drawtype = "mesh"
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def.paramtype = "light"
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def.paramtype2 = def.paramtype2 or "facedir"
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def.on_place = minetest.rotate_node
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def.description = desc
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def.use_texture_alpha = fields.use_texture_alpha
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def.groups = stairsplus:prepare_groups(fields.groups)
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if fields.drop and not (type(fields.drop) == "table") then
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def.drop = modname.. ":slope_" ..fields.drop..alternate
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end
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minetest.register_node(":" ..modname.. ":slope_" ..subname..alternate, def)
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end
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minetest.register_craft({
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recipe = {
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{ "","","" },
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{ "","",recipeitem, },
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{ "", recipeitem, recipeitem },
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},
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output = modname .. ":slope_" .. subname
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})
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minetest.register_craft({
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recipe = {
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{ "","","" },
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{ "","","", },
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{ "", recipeitem, recipeitem },
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},
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output = modname .. ":slope_" .. subname .. "_half 12"
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})
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minetest.register_craft({
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recipe = {
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{ "","",recipeitem, },
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{ "","","" },
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{ "", recipeitem, recipeitem },
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},
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output = modname .. ":slope_" .. subname .. "_half_raised 4"
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})
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minetest.register_craft({
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type = "shapeless",
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output = recipeitem,
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recipe = {modname .. ":slope_" .. subname, modname .. ":slope_" .. subname},
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})
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minetest.register_craft({
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type = "shapeless",
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output = recipeitem,
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recipe = {modname .. ":slope_" .. subname .. "_half", modname .. ":slope_" .. subname .. "_half_raised"},
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})
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-- 100% slope 1 node
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-- 50% slope 2 nodes
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-- 50% slab 1 node
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end
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local nodes = {
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["wood_tile"] = {
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@ -608,6 +704,7 @@ local nodes = {
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use_texture_alpha = true,
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paramtype = "light",
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no_stairs = true,
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minimal_shapes = true,
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sunlight_propagates = true,
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groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3},
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sounds = sound_glass,
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@ -621,6 +718,7 @@ local nodes = {
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use_texture_alpha = true,
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paramtype = "light",
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no_stairs = true,
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minimal_shapes = true,
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sunlight_propagates = true,
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groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3},
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sounds = sound_glass,
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@ -634,6 +732,7 @@ local nodes = {
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use_texture_alpha = true,
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paramtype = "light",
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no_stairs = true,
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minimal_shapes = true,
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sunlight_propagates = true,
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groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3},
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sounds = sound_glass,
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@ -647,6 +746,7 @@ local nodes = {
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use_texture_alpha = true,
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paramtype = "light",
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no_stairs = true,
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minimal_shapes = true,
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sunlight_propagates = true,
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groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3},
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sounds = sound_glass,
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@ -660,6 +760,7 @@ local nodes = {
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use_texture_alpha = true,
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paramtype = "light",
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no_stairs = true,
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minimal_shapes = true,
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sunlight_propagates = true,
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groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3},
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sounds = sound_glass,
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@ -673,6 +774,7 @@ local nodes = {
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use_texture_alpha = true,
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paramtype = "light",
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no_stairs = true,
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minimal_shapes = true,
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sunlight_propagates = true,
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groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3},
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sounds = sound_glass,
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@ -686,6 +788,7 @@ local nodes = {
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use_texture_alpha = true,
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paramtype = "light",
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no_stairs = true,
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minimal_shapes = true,
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sunlight_propagates = true,
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groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3},
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sounds = sound_glass,
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@ -699,6 +802,7 @@ local nodes = {
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use_texture_alpha = true,
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paramtype = "light",
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no_stairs = true,
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minimal_shapes = true,
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sunlight_propagates = true,
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groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3},
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sounds = sound_glass,
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@ -712,6 +816,7 @@ local nodes = {
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use_texture_alpha = true,
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paramtype = "light",
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no_stairs = true,
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minimal_shapes = true,
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sunlight_propagates = true,
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groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3},
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sounds = sound_glass,
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@ -725,6 +830,7 @@ local nodes = {
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use_texture_alpha = true,
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paramtype = "light",
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no_stairs = true,
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minimal_shapes = true,
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sunlight_propagates = true,
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groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3},
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sounds = sound_glass,
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@ -738,6 +844,7 @@ local nodes = {
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use_texture_alpha = true,
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paramtype = "light",
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no_stairs = true,
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minimal_shapes = true,
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sunlight_propagates = true,
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groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3},
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sounds = sound_glass,
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@ -751,6 +858,7 @@ local nodes = {
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use_texture_alpha = true,
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paramtype = "light",
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no_stairs = true,
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minimal_shapes = true,
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sunlight_propagates = true,
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groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3},
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sounds = sound_glass,
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@ -764,6 +872,7 @@ local nodes = {
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use_texture_alpha = true,
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paramtype = "light",
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no_stairs = true,
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minimal_shapes = true,
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sunlight_propagates = true,
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groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3},
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sounds = sound_glass,
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@ -777,6 +886,7 @@ local nodes = {
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use_texture_alpha = true,
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paramtype = "light",
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no_stairs = true,
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minimal_shapes = true,
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sunlight_propagates = true,
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groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3},
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sounds = sound_glass,
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@ -790,6 +900,7 @@ local nodes = {
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use_texture_alpha = true,
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paramtype = "light",
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no_stairs = true,
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minimal_shapes = true,
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sunlight_propagates = true,
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groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3},
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sounds = sound_glass,
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@ -943,22 +1054,36 @@ for name, def in pairs(nodes) do
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def.tiles = def.tiles or {"moreblocks_" ..name.. ".png"}
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minetest.register_node("moreblocks:" ..name, def)
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minetest.register_alias(name, "moreblocks:" ..name)
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local groups = {}
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local temp_tiles = def.tiles
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if def.one_texture then
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temp_tiles = { def.tiles[1]}
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end
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for k, v in pairs(def.groups) do groups[k] = v end
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if not def.no_stairs then
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local groups = {}
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temp_tiles = def.tiles
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if def.one_texture then
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temp_tiles = { def.tiles[1]}
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end
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for k, v in pairs(def.groups) do groups[k] = v end
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stairsplus:register_all("moreblocks", name, "moreblocks:" ..name, {
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description = def.description,
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groups = groups,
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tiles = temp_tiles,
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sunlight_propagates = def.sunlight_propagates,
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light_source = def.light_source,
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sounds = def.sounds,
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use_texture_alpha = def.use_texture_alpha
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})
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stairsplus:register_all("moreblocks", name, "moreblocks:" ..name, {
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description = def.description,
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groups = groups,
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tiles = temp_tiles,
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sunlight_propagates = def.sunlight_propagates,
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light_source = def.light_source,
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sounds = def.sounds,
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use_texture_alpha = def.use_texture_alpha
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})
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else
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if def.train_slopes then
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end
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if def.minimal_shapes then
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register_minimal_shapes("moreblocks", name, "moreblocks:" ..name, {
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description = def.description,
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groups = groups,
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tiles = temp_tiles,
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sunlight_propagates = def.sunlight_propagates,
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light_source = def.light_source,
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sounds = def.sounds,
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use_texture_alpha = def.use_texture_alpha
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})
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end
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end
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end
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@ -976,15 +1101,3 @@ minetest.register_craftitem("moreblocks:nothing", {
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})
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