minimap_shapes are now working

master
Och Noe 2020-02-16 22:37:43 +01:00
parent 04bdfe3804
commit 51509e9f0a
1 changed files with 141 additions and 28 deletions

169
nodes.lua
View File

@ -2,7 +2,7 @@
More Blocks: node definitions
Copyright (c) 2011-2017 Hugo Locurcio and contributors.
2018,2019 Och_Noe
2018-2020 Och_Noe
Licensed under the zlib license. See LICENSE.md for more information.
--]]
@ -85,6 +85,102 @@ local box_slope_third_top = {
}
}
local minimal_slopes_defs = {
[""] = {
mesh = "moreblocks_slope.obj",
collision_box = box_slope,
selection_box = box_slope,
},
["_half"] = {
mesh = "moreblocks_slope_half.obj",
collision_box = box_slope_half,
selection_box = box_slope_half,
},
["_half_raised"] = {
mesh = "moreblocks_slope_half_raised.obj",
collision_box = box_slope_half_raised,
selection_box = box_slope_half_raised,
},
}
local function register_minimal_shapes(modname, subname, recipeitem, fields)
local defs = minimal_slopes_defs
local desc = S("%s Slope"):format(fields.description)
for alternate, def in pairs(defs) do
for k, v in pairs(fields) do
def[k] = v
end
def.drawtype = "mesh"
def.paramtype = "light"
def.paramtype2 = def.paramtype2 or "facedir"
def.on_place = minetest.rotate_node
def.description = desc
def.use_texture_alpha = fields.use_texture_alpha
def.groups = stairsplus:prepare_groups(fields.groups)
if fields.drop and not (type(fields.drop) == "table") then
def.drop = modname.. ":slope_" ..fields.drop..alternate
end
minetest.register_node(":" ..modname.. ":slope_" ..subname..alternate, def)
end
minetest.register_craft({
recipe = {
{ "","","" },
{ "","",recipeitem, },
{ "", recipeitem, recipeitem },
},
output = modname .. ":slope_" .. subname
})
minetest.register_craft({
recipe = {
{ "","","" },
{ "","","", },
{ "", recipeitem, recipeitem },
},
output = modname .. ":slope_" .. subname .. "_half 12"
})
minetest.register_craft({
recipe = {
{ "","",recipeitem, },
{ "","","" },
{ "", recipeitem, recipeitem },
},
output = modname .. ":slope_" .. subname .. "_half_raised 4"
})
minetest.register_craft({
type = "shapeless",
output = recipeitem,
recipe = {modname .. ":slope_" .. subname, modname .. ":slope_" .. subname},
})
minetest.register_craft({
type = "shapeless",
output = recipeitem,
recipe = {modname .. ":slope_" .. subname .. "_half", modname .. ":slope_" .. subname .. "_half_raised"},
})
-- 100% slope 1 node
-- 50% slope 2 nodes
-- 50% slab 1 node
end
local nodes = {
["wood_tile"] = {
@ -608,6 +704,7 @@ local nodes = {
use_texture_alpha = true,
paramtype = "light",
no_stairs = true,
minimal_shapes = true,
sunlight_propagates = true,
groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3},
sounds = sound_glass,
@ -621,6 +718,7 @@ local nodes = {
use_texture_alpha = true,
paramtype = "light",
no_stairs = true,
minimal_shapes = true,
sunlight_propagates = true,
groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3},
sounds = sound_glass,
@ -634,6 +732,7 @@ local nodes = {
use_texture_alpha = true,
paramtype = "light",
no_stairs = true,
minimal_shapes = true,
sunlight_propagates = true,
groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3},
sounds = sound_glass,
@ -647,6 +746,7 @@ local nodes = {
use_texture_alpha = true,
paramtype = "light",
no_stairs = true,
minimal_shapes = true,
sunlight_propagates = true,
groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3},
sounds = sound_glass,
@ -660,6 +760,7 @@ local nodes = {
use_texture_alpha = true,
paramtype = "light",
no_stairs = true,
minimal_shapes = true,
sunlight_propagates = true,
groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3},
sounds = sound_glass,
@ -673,6 +774,7 @@ local nodes = {
use_texture_alpha = true,
paramtype = "light",
no_stairs = true,
minimal_shapes = true,
sunlight_propagates = true,
groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3},
sounds = sound_glass,
@ -686,6 +788,7 @@ local nodes = {
use_texture_alpha = true,
paramtype = "light",
no_stairs = true,
minimal_shapes = true,
sunlight_propagates = true,
groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3},
sounds = sound_glass,
@ -699,6 +802,7 @@ local nodes = {
use_texture_alpha = true,
paramtype = "light",
no_stairs = true,
minimal_shapes = true,
sunlight_propagates = true,
groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3},
sounds = sound_glass,
@ -712,6 +816,7 @@ local nodes = {
use_texture_alpha = true,
paramtype = "light",
no_stairs = true,
minimal_shapes = true,
sunlight_propagates = true,
groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3},
sounds = sound_glass,
@ -725,6 +830,7 @@ local nodes = {
use_texture_alpha = true,
paramtype = "light",
no_stairs = true,
minimal_shapes = true,
sunlight_propagates = true,
groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3},
sounds = sound_glass,
@ -738,6 +844,7 @@ local nodes = {
use_texture_alpha = true,
paramtype = "light",
no_stairs = true,
minimal_shapes = true,
sunlight_propagates = true,
groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3},
sounds = sound_glass,
@ -751,6 +858,7 @@ local nodes = {
use_texture_alpha = true,
paramtype = "light",
no_stairs = true,
minimal_shapes = true,
sunlight_propagates = true,
groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3},
sounds = sound_glass,
@ -764,6 +872,7 @@ local nodes = {
use_texture_alpha = true,
paramtype = "light",
no_stairs = true,
minimal_shapes = true,
sunlight_propagates = true,
groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3},
sounds = sound_glass,
@ -777,6 +886,7 @@ local nodes = {
use_texture_alpha = true,
paramtype = "light",
no_stairs = true,
minimal_shapes = true,
sunlight_propagates = true,
groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3},
sounds = sound_glass,
@ -790,6 +900,7 @@ local nodes = {
use_texture_alpha = true,
paramtype = "light",
no_stairs = true,
minimal_shapes = true,
sunlight_propagates = true,
groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3},
sounds = sound_glass,
@ -943,22 +1054,36 @@ for name, def in pairs(nodes) do
def.tiles = def.tiles or {"moreblocks_" ..name.. ".png"}
minetest.register_node("moreblocks:" ..name, def)
minetest.register_alias(name, "moreblocks:" ..name)
local groups = {}
local temp_tiles = def.tiles
if def.one_texture then
temp_tiles = { def.tiles[1]}
end
for k, v in pairs(def.groups) do groups[k] = v end
if not def.no_stairs then
local groups = {}
temp_tiles = def.tiles
if def.one_texture then
temp_tiles = { def.tiles[1]}
end
for k, v in pairs(def.groups) do groups[k] = v end
stairsplus:register_all("moreblocks", name, "moreblocks:" ..name, {
description = def.description,
groups = groups,
tiles = temp_tiles,
sunlight_propagates = def.sunlight_propagates,
light_source = def.light_source,
sounds = def.sounds,
use_texture_alpha = def.use_texture_alpha
})
stairsplus:register_all("moreblocks", name, "moreblocks:" ..name, {
description = def.description,
groups = groups,
tiles = temp_tiles,
sunlight_propagates = def.sunlight_propagates,
light_source = def.light_source,
sounds = def.sounds,
use_texture_alpha = def.use_texture_alpha
})
else
if def.train_slopes then
end
if def.minimal_shapes then
register_minimal_shapes("moreblocks", name, "moreblocks:" ..name, {
description = def.description,
groups = groups,
tiles = temp_tiles,
sunlight_propagates = def.sunlight_propagates,
light_source = def.light_source,
sounds = def.sounds,
use_texture_alpha = def.use_texture_alpha
})
end
end
end
@ -976,15 +1101,3 @@ minetest.register_craftitem("moreblocks:nothing", {
})