shift can now handle several coordinates at once
parent
98b4d32fdb
commit
691b661404
50
init.lua
50
init.lua
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@ -10,6 +10,8 @@ end
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log('action', 'CSM cs_waypoints loading...')
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minetest.display_chat_message("CSM cs_waypoints loading...")
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local mod_storage = minetest.get_mod_storage()
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@ -209,6 +211,52 @@ local function position_shift(p)
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end
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-- new shift with more than one possible shift coordinate
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-- only the last value for one coordinate is used
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local function position_shift2(p)
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if not p then return end
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param = p:split(" ")
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shift = {}
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shift.x = 0
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shift.y = 0
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shift.z = 0
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vp = 1
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while (vp+1 <= #param )
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do
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direction = param[vp]
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d = ""
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if direction == "x" or direction == "X" then d = "x" end
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if direction == "y" or direction == "Y" then d = "y" end
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if direction == "z" or direction == "Z" then d = "z" end
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if d ~= "" then
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distance = tonumber(param[vp+1])
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if not distance then
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distance = 0
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end
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shift[direction] = distance
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end
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vp = vp+2
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end
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if shift.x == 0 and shift.y == 0 and shift.z == 0 then
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return
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end
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here = minetest.localplayer:get_pos()
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here.x = here.x+shift.x
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here.y = here.y+shift.y
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here.z = here.z+shift.z
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here.y = here.y - 1 -- correction
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minetest.run_server_chatcommand('teleport', tostring_point(here))
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end
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local function calc_distance(wp)
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local wpname = wp
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@ -351,7 +399,7 @@ minetest.register_chatcommand('wp_search', {
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minetest.register_chatcommand('wp_shift', {
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params = '<axis> <distance>',
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description = '"shift" the player along the given axis and add the given number',
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func = position_shift,
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func = position_shift2,
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}
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)
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