minetest/src
Kahrl 157a4cf18c Node placement / mineral / serialization / iron freq / node_dig callback
- Node placement code moved to Lua
- Mineral system removed (added default:stone_with_coal and default:stone_with_iron).
- MapBlock and MapNode serialization updated.
- Mapgen: Frequency of iron increased.
- node_dig callback and related changes.
2012-01-22 17:24:50 +02:00
..
jthread
lua Do not install the static lua library file 2011-11-29 19:27:41 +02:00
sqlite
CMakeLists.txt Node placement / mineral / serialization / iron freq / node_dig callback 2012-01-22 17:24:50 +02:00
activeobject.h
auth.cpp Rename "build" privilege to "interact" (backwards-compatibly, of course) 2011-12-02 12:18:19 +02:00
auth.h Rename "build" privilege to "interact" (backwards-compatibly, of course) 2011-12-02 12:18:19 +02:00
ban.cpp
ban.h
base64.cpp
base64.h
camera.cpp The huge item definition and item namespace unification patch (itemdef), see http://c55.me/minetest/wiki/doku.php?id=changes:itemdef 2012-01-12 06:10:39 +01:00
camera.h The huge item definition and item namespace unification patch (itemdef), see http://c55.me/minetest/wiki/doku.php?id=changes:itemdef 2012-01-12 06:10:39 +01:00
client.cpp Node placement / mineral / serialization / iron freq / node_dig callback 2012-01-22 17:24:50 +02:00
client.h The huge item definition and item namespace unification patch (itemdef), see http://c55.me/minetest/wiki/doku.php?id=changes:itemdef 2012-01-12 06:10:39 +01:00
clientobject.cpp Player-is-SAO WIP 2011-12-01 18:23:58 +02:00
clientobject.h Player-is-SAO WIP 2011-12-01 18:23:58 +02:00
clientserver.h The huge item definition and item namespace unification patch (itemdef), see http://c55.me/minetest/wiki/doku.php?id=changes:itemdef 2012-01-12 06:10:39 +01:00
clouds.cpp
clouds.h
cmake_config.h.in
collision.cpp Improve luaentity sprite functionality (and add some random stuff) 2011-11-29 19:13:54 +02:00
collision.h Relatively snappy object-ground collision detection 2011-11-29 19:13:50 +02:00
common_irrlicht.h Completely generalized mesh generation; ContentFeatures serialization 2011-11-29 19:13:44 +02:00
config.h
connection.cpp The huge item definition and item namespace unification patch (itemdef), see http://c55.me/minetest/wiki/doku.php?id=changes:itemdef 2012-01-12 06:10:39 +01:00
connection.h
constants.h
content_abm.cpp Modify builtin ABMs to have lower interval and higher trigger non-chance 2011-11-29 23:22:44 +02:00
content_abm.h Replace old active block random node modifying things with actual ActiveBlockModifiers 2011-11-29 19:13:56 +02:00
content_cao.cpp The huge item definition and item namespace unification patch (itemdef), see http://c55.me/minetest/wiki/doku.php?id=changes:itemdef 2012-01-12 06:10:39 +01:00
content_cao.h Player-is-SAO WIP 2011-12-01 18:23:58 +02:00
content_mapblock.cpp Node placement / mineral / serialization / iron freq / node_dig callback 2012-01-22 17:24:50 +02:00
content_mapblock.h GameDef compiles 2011-11-29 19:13:42 +02:00
content_mapnode.cpp Node placement / mineral / serialization / iron freq / node_dig callback 2012-01-22 17:24:50 +02:00
content_mapnode.h The huge item definition and item namespace unification patch (itemdef), see http://c55.me/minetest/wiki/doku.php?id=changes:itemdef 2012-01-12 06:10:39 +01:00
content_nodemeta.cpp The huge item definition and item namespace unification patch (itemdef), see http://c55.me/minetest/wiki/doku.php?id=changes:itemdef 2012-01-12 06:10:39 +01:00
content_nodemeta.h GenericNodeMetadata and an example furnace 2011-11-29 19:13:57 +02:00
content_object.h Player-is-SAO WIP 2011-12-01 18:23:58 +02:00
content_sao.cpp The huge item definition and item namespace unification patch (itemdef), see http://c55.me/minetest/wiki/doku.php?id=changes:itemdef 2012-01-12 06:10:39 +01:00
content_sao.h The huge item definition and item namespace unification patch (itemdef), see http://c55.me/minetest/wiki/doku.php?id=changes:itemdef 2012-01-12 06:10:39 +01:00
craftdef.cpp The huge item definition and item namespace unification patch (itemdef), see http://c55.me/minetest/wiki/doku.php?id=changes:itemdef 2012-01-12 06:10:39 +01:00
craftdef.h The huge item definition and item namespace unification patch (itemdef), see http://c55.me/minetest/wiki/doku.php?id=changes:itemdef 2012-01-12 06:10:39 +01:00
debug.cpp Improve debug stack printing interface 2011-11-29 19:13:51 +02:00
debug.h Improve debug stack printing interface 2011-11-29 19:13:51 +02:00
defaultsettings.cpp Add enable_pvp setting 2011-12-02 11:25:47 +02:00
defaultsettings.h
environment.cpp Node placement / mineral / serialization / iron freq / node_dig callback 2012-01-22 17:24:50 +02:00
environment.h The huge item definition and item namespace unification patch (itemdef), see http://c55.me/minetest/wiki/doku.php?id=changes:itemdef 2012-01-12 06:10:39 +01:00
exceptions.h
farmesh.cpp Clean mapnode.h and fix other files accordingly 2011-11-29 19:13:44 +02:00
farmesh.h
filesys.cpp Check symlinks with stat() to know if they are directories or not 2011-12-04 13:02:00 +02:00
filesys.h
game.cpp Node placement / mineral / serialization / iron freq / node_dig callback 2012-01-22 17:24:50 +02:00
game.h
gamedef.h Node placement / mineral / serialization / iron freq / node_dig callback 2012-01-22 17:24:50 +02:00
gettext.h
gettime.h
guiDeathScreen.cpp
guiDeathScreen.h Add virtual destructors to abstract classes 2011-12-28 20:50:21 +02:00
guiInventoryMenu.cpp Inventory menu changes: Tooltips; dragging; drop from menu. Lag is a bit annoying (even in single player). 2012-01-13 12:35:55 +01:00
guiInventoryMenu.h Inventory menu changes: Tooltips; dragging; drop from menu. Lag is a bit annoying (even in single player). 2012-01-13 12:35:55 +01:00
guiKeyChangeMenu.cpp Add IDropAction and related stuff 2011-11-29 19:13:54 +02:00
guiKeyChangeMenu.h Add IDropAction and related stuff 2011-11-29 19:13:54 +02:00
guiMainMenu.cpp Tune main menu a bit and show version number in there 2011-11-29 22:34:58 +02:00
guiMainMenu.h
guiMessageMenu.cpp Make text area in message dialog a bit larger 2012-01-02 13:34:24 +02:00
guiMessageMenu.h
guiPasswordChange.cpp
guiPasswordChange.h
guiPauseMenu.cpp
guiPauseMenu.h
guiTextInputMenu.cpp
guiTextInputMenu.h Add virtual destructors to abstract classes 2011-12-28 20:50:21 +02:00
inventory.cpp The huge item definition and item namespace unification patch (itemdef), see http://c55.me/minetest/wiki/doku.php?id=changes:itemdef 2012-01-12 06:10:39 +01:00
inventory.h The huge item definition and item namespace unification patch (itemdef), see http://c55.me/minetest/wiki/doku.php?id=changes:itemdef 2012-01-12 06:10:39 +01:00
inventorymanager.cpp Inventory menu changes: Tooltips; dragging; drop from menu. Lag is a bit annoying (even in single player). 2012-01-13 12:35:55 +01:00
inventorymanager.h The huge item definition and item namespace unification patch (itemdef), see http://c55.me/minetest/wiki/doku.php?id=changes:itemdef 2012-01-12 06:10:39 +01:00
irrlichttypes.h The huge item definition and item namespace unification patch (itemdef), see http://c55.me/minetest/wiki/doku.php?id=changes:itemdef 2012-01-12 06:10:39 +01:00
itemdef.cpp The huge item definition and item namespace unification patch (itemdef), see http://c55.me/minetest/wiki/doku.php?id=changes:itemdef 2012-01-12 06:10:39 +01:00
itemdef.h The huge item definition and item namespace unification patch (itemdef), see http://c55.me/minetest/wiki/doku.php?id=changes:itemdef 2012-01-12 06:10:39 +01:00
keycode.cpp Fix key change menu a bit 2012-01-06 19:50:40 +02:00
keycode.h
light.cpp
light.h Node placement / mineral / serialization / iron freq / node_dig callback 2012-01-22 17:24:50 +02:00
log.cpp Add a third log output interface method 2011-11-29 19:13:56 +02:00
log.h Add a third log output interface method 2011-11-29 19:13:56 +02:00
logoutputbuffer.h Print errors from local log to chat 2011-11-29 19:13:56 +02:00
luaentity_common.cpp Fix default value of visual in LuaEntityProperties 2011-11-29 19:13:55 +02:00
luaentity_common.h Improve luaentity sprite functionality (and add some random stuff) 2011-11-29 19:13:54 +02:00
main.cpp Node placement / mineral / serialization / iron freq / node_dig callback 2012-01-22 17:24:50 +02:00
main.h
mainmenumanager.h
map.cpp Node placement / mineral / serialization / iron freq / node_dig callback 2012-01-22 17:24:50 +02:00
map.h Node placement / mineral / serialization / iron freq / node_dig callback 2012-01-22 17:24:50 +02:00
mapblock.cpp Node placement / mineral / serialization / iron freq / node_dig callback 2012-01-22 17:24:50 +02:00
mapblock.h Node placement / mineral / serialization / iron freq / node_dig callback 2012-01-22 17:24:50 +02:00
mapblock_mesh.cpp Node placement / mineral / serialization / iron freq / node_dig callback 2012-01-22 17:24:50 +02:00
mapblock_mesh.h The huge item definition and item namespace unification patch (itemdef), see http://c55.me/minetest/wiki/doku.php?id=changes:itemdef 2012-01-12 06:10:39 +01:00
mapblock_nodemod.h
mapchunk.h
mapgen.cpp Node placement / mineral / serialization / iron freq / node_dig callback 2012-01-22 17:24:50 +02:00
mapgen.h Add on_generated hook 2011-11-29 19:13:54 +02:00
mapnode.cpp Node placement / mineral / serialization / iron freq / node_dig callback 2012-01-22 17:24:50 +02:00
mapnode.h Node placement / mineral / serialization / iron freq / node_dig callback 2012-01-22 17:24:50 +02:00
mapsector.cpp GameDef compiles 2011-11-29 19:13:42 +02:00
mapsector.h GameDef compiles 2011-11-29 19:13:42 +02:00
materials.cpp Node placement / mineral / serialization / iron freq / node_dig callback 2012-01-22 17:24:50 +02:00
materials.h Node placement / mineral / serialization / iron freq / node_dig callback 2012-01-22 17:24:50 +02:00
mesh.cpp The huge item definition and item namespace unification patch (itemdef), see http://c55.me/minetest/wiki/doku.php?id=changes:itemdef 2012-01-12 06:10:39 +01:00
mesh.h The huge item definition and item namespace unification patch (itemdef), see http://c55.me/minetest/wiki/doku.php?id=changes:itemdef 2012-01-12 06:10:39 +01:00
modalMenu.h
modifiedstate.h Replace old active block random node modifying things with actual ActiveBlockModifiers 2011-11-29 19:13:56 +02:00
mods.cpp Properly handle mod name conflicts 2011-12-03 03:32:30 +02:00
mods.h Add minetest.get_modpath(modname) 2011-12-11 16:49:40 +02:00
nameidmapping.cpp Node definition names 2011-11-29 19:13:46 +02:00
nameidmapping.h Node placement / mineral / serialization / iron freq / node_dig callback 2012-01-22 17:24:50 +02:00
nodedef.cpp Node placement / mineral / serialization / iron freq / node_dig callback 2012-01-22 17:24:50 +02:00
nodedef.h Node placement / mineral / serialization / iron freq / node_dig callback 2012-01-22 17:24:50 +02:00
nodemetadata.cpp Move NodeMetadata prototype containers to content_nodemeta.cpp to fix them not being filled correctly on some systems and compilers 2011-12-01 01:58:31 +02:00
nodemetadata.h GenericNodeMetadata and an example furnace 2011-11-29 19:13:57 +02:00
noise.cpp
noise.h
player.cpp The huge item definition and item namespace unification patch (itemdef), see http://c55.me/minetest/wiki/doku.php?id=changes:itemdef 2012-01-12 06:10:39 +01:00
player.h The huge item definition and item namespace unification patch (itemdef), see http://c55.me/minetest/wiki/doku.php?id=changes:itemdef 2012-01-12 06:10:39 +01:00
porting.cpp
porting.h
profiler.h
script.cpp Correctly pop stuff from the Lua stack in script_load() 2011-12-31 14:41:57 +02:00
script.h Determine light_propagates from paramtype 2011-12-04 03:45:02 +02:00
scriptapi.cpp Node placement / mineral / serialization / iron freq / node_dig callback 2012-01-22 17:24:50 +02:00
scriptapi.h Node placement / mineral / serialization / iron freq / node_dig callback 2012-01-22 17:24:50 +02:00
serialization.cpp
serialization.h Node placement / mineral / serialization / iron freq / node_dig callback 2012-01-22 17:24:50 +02:00
server.cpp Node placement / mineral / serialization / iron freq / node_dig callback 2012-01-22 17:24:50 +02:00
server.h The huge item definition and item namespace unification patch (itemdef), see http://c55.me/minetest/wiki/doku.php?id=changes:itemdef 2012-01-12 06:10:39 +01:00
servercommand.cpp Notify player whose password is being changed 2011-12-03 11:47:19 +02:00
servercommand.h
servermain.cpp Node placement / mineral / serialization / iron freq / node_dig callback 2012-01-22 17:24:50 +02:00
serverobject.cpp The huge item definition and item namespace unification patch (itemdef), see http://c55.me/minetest/wiki/doku.php?id=changes:itemdef 2012-01-12 06:10:39 +01:00
serverobject.h The huge item definition and item namespace unification patch (itemdef), see http://c55.me/minetest/wiki/doku.php?id=changes:itemdef 2012-01-12 06:10:39 +01:00
serverremoteplayer.cpp Fix inventory glitch when connecting as new user 2012-01-14 11:05:24 +01:00
serverremoteplayer.h The huge item definition and item namespace unification patch (itemdef), see http://c55.me/minetest/wiki/doku.php?id=changes:itemdef 2012-01-12 06:10:39 +01:00
settings.h Some MSVC fixes 2011-11-29 19:13:57 +02:00
sha1.cpp
sha1.h
socket.cpp
socket.h
staticobject.h
strfnd.h Improve item serialization 2011-11-29 19:13:48 +02:00
test.cpp Node placement / mineral / serialization / iron freq / node_dig callback 2012-01-22 17:24:50 +02:00
test.h
threads.h
tile.cpp Node placement / mineral / serialization / iron freq / node_dig callback 2012-01-22 17:24:50 +02:00
tile.h The huge item definition and item namespace unification patch (itemdef), see http://c55.me/minetest/wiki/doku.php?id=changes:itemdef 2012-01-12 06:10:39 +01:00
utility.cpp The huge item definition and item namespace unification patch (itemdef), see http://c55.me/minetest/wiki/doku.php?id=changes:itemdef 2012-01-12 06:10:39 +01:00
utility.h The huge item definition and item namespace unification patch (itemdef), see http://c55.me/minetest/wiki/doku.php?id=changes:itemdef 2012-01-12 06:10:39 +01:00
voxel.cpp Optimize lighting by a tiny bit 2011-11-29 19:13:55 +02:00
voxel.h GameDef compiles 2011-11-29 19:13:42 +02:00
winresource.rc