Commit Graph

2018 Commits (a569961e0f8d9e4b22558c19f492025a925e9362)

Author SHA1 Message Date
Perttu Ahola 862d76b617 Move games/minetest to games/minimal and update README.txt 2012-03-26 23:28:19 +03:00
Perttu Ahola bd9912213f Prefer _game postfix in game names (to be squashed to the previous commit) 2012-03-26 23:17:29 +03:00
Perttu Ahola 814ada538a Support _game postfix in game names, taking it out to make the gameid 2012-03-26 23:16:02 +03:00
Perttu Ahola 53f7eef052 Add game.conf check in subgame.cpp 2012-03-26 23:02:12 +03:00
Perttu Ahola 405347769a New world removal GUI code 2012-03-26 08:37:15 +03:00
Perttu Ahola 5b31d32da8 Better file/directory removal platform code and utilities 2012-03-26 08:36:59 +03:00
Perttu Ahola dcef5183f7 Small fix to fs::GetDirListing when trying to list an inexistent directory 2012-03-25 23:16:53 +03:00
Perttu Ahola 728d01ef4b MSVC build directory autodetection at startup 2012-03-25 23:10:09 +03:00
Perttu Ahola 0557df8d06 Add OPENAL_DLL LIBOGG_DLL LIBVORBIS_DLL and LIBVORBISFILE_DLL to be used optionally when installing 2012-03-25 22:50:09 +03:00
Perttu Ahola 3a9753b85f Add OGG_INCLUDE_DIR to SOUND_INCLUDE_DIRS 2012-03-25 22:07:34 +03:00
Perttu Ahola 8e6ac5c263 Fix cmake install script (mesetint -> minetest) 2012-03-25 21:41:37 +03:00
Perttu Ahola 188b303991 Don't try to use sound if building only server 2012-03-25 21:10:25 +03:00
Perttu Ahola 836595313c Raise PROTOCOL_VERSION to 9, as this is not compatible with earlier versions 2012-03-25 20:36:02 +03:00
Perttu Ahola 6779036d25 Make server world selection not brain dead and use gameid 'minetest' instead of 'mesetint' 2012-03-25 20:30:58 +03:00
Perttu Ahola 4fb6c07535 Change postfixes from N.ogg to .N.ogg in user/testsounds/ loader 2012-03-25 18:51:05 +03:00
Perttu Ahola f01c988094 Some serialization version stuff 2012-03-25 18:45:27 +03:00
Perttu Ahola 677456d319 Initialize utility.h return values to 0 to make lazily error-checked deserialization code work less chaotically 2012-03-25 17:09:24 +03:00
Perttu Ahola f022af66da Update doc/lua_api.txt 2012-03-25 16:22:02 +03:00
Perttu Ahola 98c40f5ee6 Switch sound randomizer postfixes from N.ogg to .N.ogg 2012-03-25 16:21:34 +03:00
Perttu Ahola db0928add3 Sound loading from memory (by using a quick hack) 2012-03-25 15:52:43 +03:00
Perttu Ahola a9a923e4da Update/fix .gitignore 2012-03-25 15:52:08 +03:00
Perttu Ahola 1cac1de3b2 Almost support loading sounds from server 2012-03-25 14:48:22 +03:00
Perttu Ahola 524c78a8d6 Add a variant of hex_encode 2012-03-25 14:48:19 +03:00
Perttu Ahola e71262463f Add removeStringEnd() 2012-03-25 14:48:14 +03:00
Perttu Ahola 26666bb36f Add more media directories; mod/{textures,sounds,media} 2012-03-25 12:10:58 +03:00
Perttu Ahola f801e16b78 Texture cache -> Media cache WIP 2012-03-25 11:51:33 +03:00
Jonathan Neuschäfer 4bf5065a9c Cache textures by checksum 2012-03-25 11:51:00 +03:00
Perttu Ahola 04085cad3c Make event_manager.h build on MSVC 2012-03-25 04:06:45 +03:00
Perttu Ahola c8997e48c0 Build configuration fixes/improvements on Windows 2012-03-25 04:03:51 +03:00
Perttu Ahola 77621568fd Fix build on MinGW (as compared to Linux) 2012-03-24 23:16:09 +02:00
Perttu Ahola 601d1936c9 Lua API for playing sounds 2012-03-24 19:01:26 +02:00
Perttu Ahola 06e93f8d95 Add sound.dig 2012-03-24 11:10:28 +02:00
Perttu Ahola 74780134f2 Update doc/lua_api.txt 2012-03-24 04:32:31 +02:00
Perttu Ahola 93219e3b9d Add sounds, tune things 2012-03-24 04:24:26 +02:00
Perttu Ahola 77120a021d Digging and placing sounds 2012-03-24 04:24:26 +02:00
Perttu Ahola 6c14025b2d Add event manager and use it to trigger sounds 2012-03-24 04:24:26 +02:00
Perttu Ahola e53794868e LocalPlayer::getStandingNodePos() 2012-03-24 04:24:26 +02:00
Perttu Ahola 8c2f3bb378 c55sound continued 2012-03-24 04:24:25 +02:00
Perttu Ahola 0ac2ce7dea Update/fix/improve config.h and cmake_config.h.in 2012-03-24 04:24:25 +02:00
Perttu Ahola c301e3c82a celeron55's sound system initial framework 2012-03-24 04:24:23 +02:00
Perttu Ahola 9dd78a8a45 Seriously WTF, LLVM/clang? 2012-03-23 00:45:18 +02:00
Perttu Ahola ede1674d6a Fix filesys.cpp debug output to go into debug.txt 2012-03-23 00:05:32 +02:00
Perttu Ahola c3f2b24a9a Remove useless clearing of the Z buffer 2012-03-22 22:15:38 +02:00
Perttu Ahola b91bba1ab2 Install lua_api.txt and mapformat.txt in because awesome. 2012-03-22 17:08:32 +02:00
Perttu Ahola fbc22f91d5 Update doc/lua_api.txt and doc/mapformat.txt even more 2012-03-22 17:02:40 +02:00
Perttu Ahola 424b36d469 Describe format of nodes in doc/mapformat.txt 2012-03-22 16:12:33 +02:00
Perttu Ahola 8070f9485b Update doc/mapformat.txt 2012-03-22 15:54:12 +02:00
Perttu Ahola c353709f7e mapformat WIP 2012-03-22 14:11:20 +02:00
Perttu Ahola c13691a8e6 Add output levels --info and --trace (--verbose is now more verbose) 2012-03-22 14:10:37 +02:00
Perttu Ahola 2671b9af1b Move headers from socket.h to socket.cpp 2012-03-22 13:41:50 +02:00